Dash Panel: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{{rewrite-expand}}
{{rewrite-expand}}
[[Image:MKDD LuigiCircuit.jpg|200px|thumb|One of the '''Boost Pads''' that appear in ''Mario Kart: Double Dash!!''.]]
[[Image:MKDD LuigiCircuit.jpg|200px|thumb|One of the '''Boost Pads''' that appear in ''Mario Kart: Double Dash!!''.]]
'''Boost Pads''' (also called '''Dash Panels''', '''Zippers''', '''Rainbow Boosts''', '''Rainbow Ramps''' or '''Turbo Tiles''') are special zones that appear in the ''[[Mario Kart (series)|Mario Kart Series]]''. The appearance of these panels have changed throughout the game's history. Boost Pads are used to increase speed of the player's [[Kart]], especially to be used to achieve maximum speed on big jumps and slopes. If the player uses a [[Mushroom]] on any of these pads, nothing will happen; however, the player will go faster if the player [[Slipstreaming|slipstreams]] on it.
'''Boost Pads''' (also called '''Dash Panels''', '''Zippers''', '''Rainbow Boosts''', '''Rainbow Ramps''' or '''Turbo Tiles''') are special pads that appear in the ''[[Mario Kart (series)|Mario Kart Series]]''. When driven over, Boost pads accelerate the speed of the car, propelling it forward until the effect eventually wears off. Boost pads are commonly paired with ramps to cross large distances and gaps. Using [[Mushroom]]s and [[Mini-Turbo]]s have no effect when driving over Boost Pads, however,[[Slipstreaming|slipstreaming]] proves effective.


==Appearances==
==Appearances==
====''Super Mario Kart====
Boost Pads have had various appearances, in it's first appearance in [[Mario Kart 64]], Boost Pads appear as a yellow arrow, eventually evolving into red pads. In [[Mario Kart: Double Dash!!]],  Boost Pads appear as flashing rainbow pads and have appeared that way for every successor to date. However, in [[Mario Kart Wii]], All retro tracks have their first game's design, such as the zipper in [[DK's Jungle Parkway]], which appears as it did in its original ''Mario Kart 64'' appearance.
Boost Pads appear as a yellow arrow in a few courses.


====''Mario Kart 64====
Boost Pads appear in almost every level and appear as yellow and red pads.
====''Mario Kart Super Circuit====
Boost Pads appear as yellow and red pads.
====''Mario Kart: Double Dash!!====
Boost Pads appear as flashing rainbow pads.
====''Mario Kart DS====
Boost Pads continue to appear as flashing rainbow pads.
====''Mario Kart Wii====
Boost Pads appear again as flashing rainbow pads. All retro tracks have their first game's design, such as the zipper in [[DK's Jungle Parkway]], which appears as it did in its original ''Mario Kart 64'' appearance.
====''Diddy Kong Racing''====
Objects that behave similarly to a boost pad in the ''Mario Kart'' series appear in ''[[Diddy Kong Racing]]'', where they are known as [[Diddy Kong Racing DS#Zippers|Zippers]].
Objects that behave similarly to a boost pad in the ''Mario Kart'' series appear in ''[[Diddy Kong Racing]]'', where they are known as [[Diddy Kong Racing DS#Zippers|Zippers]].



Revision as of 17:47, May 11, 2011

It has been requested that this article be rewritten and expanded to include more information.

File:MKDD LuigiCircuit.jpg
One of the Boost Pads that appear in Mario Kart: Double Dash!!.

Boost Pads (also called Dash Panels, Zippers, Rainbow Boosts, Rainbow Ramps or Turbo Tiles) are special pads that appear in the Mario Kart Series. When driven over, Boost pads accelerate the speed of the car, propelling it forward until the effect eventually wears off. Boost pads are commonly paired with ramps to cross large distances and gaps. Using Mushrooms and Mini-Turbos have no effect when driving over Boost Pads, however,slipstreaming proves effective.

Appearances

Boost Pads have had various appearances, in it's first appearance in Mario Kart 64, Boost Pads appear as a yellow arrow, eventually evolving into red pads. In Mario Kart: Double Dash!!, Boost Pads appear as flashing rainbow pads and have appeared that way for every successor to date. However, in Mario Kart Wii, All retro tracks have their first game's design, such as the zipper in DK's Jungle Parkway, which appears as it did in its original Mario Kart 64 appearance.

Objects that behave similarly to a boost pad in the Mario Kart series appear in Diddy Kong Racing, where they are known as Zippers.