Donkey Kong (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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{{Italic title|Donkey Kong (''WarioWare, Inc.: Mega Microgame$!'')}}
{{italic title|id=yes}}
{{minigame-infobox
{{minigame infobox
|title=Donkey Kong
|image=[[File:WWIMM DonkeyKong.png]]
|image = [[File:WWIMM DonkeyKong.png]]
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]
|type=[[Nintendo Classics]]
|type = [[Nintendo Classics]]
|intro=''Dodge!''
|intro=''Dodge!''
|info = ''"You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them! 1981: Arcade Game"''
|info="''You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!''" 1981: Arcade Game
|controls = {{button|gba|A}} &ndash; Jump  
|controls={{button|gba|A}}/{{button|gcn|A}} &ndash; Jump
|clear= 25
|clear=25
}}
}}
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It is based on ''[[Donkey Kong (game)|Donkey Kong]]''.
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It is based on ''[[Donkey Kong (game)|Donkey Kong]]''.
==Gameplay==
==Gameplay==
The microgame is set in [[25m]], where [[Mario]] stands on the beam just below the top one. [[Donkey Kong]] will throw [[barrel]]s down the beams, and the player must press the {{button|gba|A}} button to jump over them.  
The microgame is set in [[25m]], where [[Mario]] stands on the beam just below the top one. [[Donkey Kong]] will throw [[barrel]]s down the beams, and the player must press the {{button|gba|A}} button to jump over them.  
*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Mario has to jump over only one barrel.
*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Mario has to jump over only one barrel.
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Mario has to jump over two barrels.
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Mario has to jump over two barrels.
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|Jap=ドンキーコング
|Jap=ドンキーコング
|JapR=Donkī Kongu
|JapR=Donkī Kongu
|JapM=Donkey Kong}}
|JapM=Donkey Kong
{{br}}
|Ita=Donkey Kong
{{WWIMM Microgames}}
|ItaM=-
}}
 
{{9-Volt & 18-Volt's microgames}}
{{WWIMM microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! Microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[Category:Donkey Kong (game)]]
[[it:Donkey Kong (WarioWare, Inc.: Minigame Mania)]]
[[it:Donkey Kong (WarioWare, Inc.: Minigame Mania)]]

Revision as of 17:56, February 13, 2024

Donkey Kong
Donkey Kong
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Dodge!
Info "You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!" 1981: Arcade Game
Controls A Button/A Button – Jump
Points to clear 25

Donkey Kong is a microgame in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! It is based on Donkey Kong.

Gameplay

The microgame is set in 25m, where Mario stands on the beam just below the top one. Donkey Kong will throw barrels down the beams, and the player must press the A Button button to jump over them.

  • 1st level difficulty: The barrels roll down the rightmost ladder. Mario has to jump over only one barrel.
  • 2nd level difficulty: The barrels roll down the broken ladder. Mario has to jump over two barrels.
  • 3rd level difficulty: The barrels roll down both ladders. Mario has to jump over two or three barrels, occasionally having to jump over two of them at once.

Names in other languages

Language Name Meaning
Japanese ドンキーコング
Donkī Kongu
Donkey Kong

Italian Donkey Kong
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