Marimba Block: Difference between revisions

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'''Marimba Blocks'''<ref>Name in <tt>Mals/USen.Product.100.sarc.zs/GameMsg/Name_Gimmick.msbt</tt> file</ref> are a colored variant of [[Note Block]]s that appear in ''[[Super Mario Bros. Wonder]]''. They share a more wooden-like appearance with two beamed eight notes engraved rather than a quarter note, always appearing with the color pattern: green, blue, yellow, and red. Much like Note Blocks, they bounce the player higher; however, it is only when the player jumps, rather than bouncing instantly upon landing. When walked on, the blocks play a xylophone sound, increasing in pitch the more the player walks.
'''Marimba Blocks'''<ref>Name in <tt>Mals/USen.Product.100.sarc.zs/GameMsg/Name_Gimmick.msbt</tt> file</ref> are a colored variant of [[Note Block]]s that appear in ''[[Super Mario Bros. Wonder]]''. They share a more wooden-like appearance with two beamed eighth notes engraved rather than a quarter note, always appearing with the color pattern: green, blue, yellow, and red. Much like Note Blocks, they bounce the player higher; however, it is only when the player jumps, rather than bouncing instantly upon landing. When walked on, the blocks play a xylophone sound, increasing in pitch the more the player walks.


==References==
==References==

Revision as of 12:58, November 4, 2023

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

Marimba Block
Colorful note blocks from Super Mario Bros. Wonder
First appearance Super Mario Bros. Wonder (2023)

Marimba Blocks[1] are a colored variant of Note Blocks that appear in Super Mario Bros. Wonder. They share a more wooden-like appearance with two beamed eighth notes engraved rather than a quarter note, always appearing with the color pattern: green, blue, yellow, and red. Much like Note Blocks, they bounce the player higher; however, it is only when the player jumps, rather than bouncing instantly upon landing. When walked on, the blocks play a xylophone sound, increasing in pitch the more the player walks.

References

  1. ^ Name in Mals/USen.Product.100.sarc.zs/GameMsg/Name_Gimmick.msbt file