List of Puzzle & Dragons: Super Mario Bros. Edition characters: Difference between revisions

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m (Porplemontage moved page List of characters in Puzzle & Dragons: Super Mario Bros. Edition to List of Puzzle & Dragons: Super Mario Bros. Edition characters: I try my best to explain this on MarioWiki:Lists, but I believe that this topic is more of a meta video game concept than an in-game concept)
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{{italic title|List of characters in ''Puzzle & Dragons: Super Mario Bros. Edition''}}
{{italic title|List of ''Puzzle & Dragons: Super Mario Bros. Edition'' characters}}
[[File:PDSMBE-GuideBasicStats.png|thumb|250px|[[Small Mario]]'s basic stat information.]]
[[File:PDSMBE-GuideBasicStats.png|thumb|250px|[[Small Mario]]'s basic stat information.]]
In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', a list of character statistics can be found in the game's menu under Guide, which shows the character's attribute(s), their max level, their HP/ATK/RCV ratings, and their Skills. This page lists such statistics.
In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', a list of character statistics can be found in the game's menu under Guide, which shows the character's attribute(s), their max level, their HP/ATK/RCV ratings, and their Skills. This page lists such statistics. Enemies and teammates from the version 2.0 update can perform an action animation when they attack the player, though the [[Koopalings]], [[Bowser Jr.]], [[Bowser]], and [[Dry Bowser]] can perform two distinct animations.
 
All characters have an entry in the game's guide except for [[White Tanooki Mario]] and White Kitsune Luigi, as when the player's current Leader transforms into them, they still retain their stats, attributes and Skills until a battle ends. Bowser and His Minions is also the only enemy to not have a guide entry.


==Chart==
==Chart==
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!138
!138
|data-sort-value="Metal Mario"|[[File:PDSMBE-MetalMarioCard.png]]<br>[[Metal Mario (form)|Metal Mario]]
|data-sort-value="Metal Mario"|[[File:PDSMBE-MetalMarioCard.png]]<br>[[Metal Mario]]
|99
|99
|data-sort-value="4"|★★★★
|data-sort-value="4"|★★★★
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|data-sort-value="7"|[[File:PDSMBE-WaterOrb.png|25px]]Water / [[File:PDSMBE-FireOrb.png|25px]]Fire
|data-sort-value="7"|[[File:PDSMBE-WaterOrb.png|25px]]Water / [[File:PDSMBE-FireOrb.png|25px]]Fire
|'''Boomerang Attack:'''<br>10 turns<br>''Recovers 3,000 HP, and changes Light Orbs into Heart Orbs.''
|'''Boomerang Attack:'''<br>10 turns<br>''Recovers 3,000 HP, and changes Light Orbs into Heart Orbs.''
|style="background: #eaebcc"|'''Spin Control:'''<br>''Raises ATK if you clear Orbs of 3+ attributes, for a maximum of 5.5x for 5 attributes plus Heart Orbs.''<ref name="Spin Control" group=note>Spin Control increases the ATK of all teammates by 2.5x when attacking with 3 attributes, 3.5x with 4 attributes, 4.5x with 5 attributes, and 5.5x with 5 attributes, plus Heart Orbs. Heart Orbs count towards smaller multipliers.</ref>  
|style="background: #eaebcc"|'''Spin Control:'''<br>''Raises ATK if you clear Orbs of 3+ attributes, for a maximum of 5.5x for 5 attributes plus Heart Orbs.''<ref name="Spin Control" group=note>Spin Control increases the ATK of all teammates by 2.5x when attacking with 3 attributes, 3.5x with 4 attributes, 4.5x with 5 attributes, and 5.5x with all 6 Orb types (5 attributes, plus Heart Orbs).</ref>  
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!142
!142
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**As a side-effect, any boosting Skills also apply to those teammates' opposite attributes (a Fire/Wood teammate's Wood ATK or a Water/Fire teammate's Water ATK would be raised).
**As a side-effect, any boosting Skills also apply to those teammates' opposite attributes (a Fire/Wood teammate's Wood ATK or a Water/Fire teammate's Water ATK would be raised).
*Any Leader/Helper Skill that raises teammates' HP or RCV do not take effect until entering a course.
*Any Leader/Helper Skill that raises teammates' HP or RCV do not take effect until entering a course.
==Trivia==
*When the player's current Leader transforms into [[White Tanooki Mario]] or [[White Kitsune Luigi]] temporarily, they retain their stats, attributes and Skills until a battle ends. For this reason, they do not have entries in the Guide.
**Similarly, "Bowser and His Minions" is the only enemy to not have a Guide entry.
*There are no Fire/Water or Water/Dark attribute team members in the game.
*There are no Fire/Water or Water/Dark attribute team members in the game.
*As Leaders and Helpers are not fought at all, excluding Bowser and Dry Bowser, they do not have Action animations.
**For this reason, Bowser the Koopa King is the only form of Bowser with this distinction.
**Excluding Leaders and Helpers, any teammates that appear with the digital update to version 2.0 have Action animations.
*All seven Koopalings, Bowser Jr., Bowser, and Dry Bowser have two distinct animations.
**For the Koopalings, the first animation is them spinning their shell and slamming into the screen; the second them firing a magic blast from their wand.
**For Bowser Jr., the first animation is taking out a Bob-omb and throwing it at the screen; the second is slamming the screen with the Junior Clown Car.
**For Bowser, the first animation is him swiping with his claws; the second is blowing a large stream of purple fire.
**For Dry Bowser, the first animation is swiping with his claws; the second is emanating a static aura before blowing a large stream of purple fire.
**Additionally, all of the mentioned characters stop appearing as enemies after they join the player.


==External links==
==External links==
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[[Category:Lists|characters in Puzzle & Dragons: Super Mario Bros. Edition]]
[[Category:Lists|Puzzle & Dragons: Super Mario Bros. Edition characters]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition|*]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition|*]]
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