Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!): Difference between revisions

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(→‎Levels: realized that listing the type of minis in this column is redundant since it's always all mini marios for all except for level 4 of each world)
Line 22: Line 22:
|[[Area 2-1]]
|[[Area 2-1]]
|[[File:MvsDK2-1.png]]
|[[File:MvsDK2-1.png]]
|2 Mini Marios
|2
|0 [[Trampoline|Long Spring]]s
|0 [[Trampoline|Long Spring]]s
|This level introduces [[Trampoline|Long Springs]].
|This level introduces [[Trampoline|Long Springs]].
Line 29: Line 29:
|[[Area 2-2]]
|[[Area 2-2]]
|[[File:MvsDK2-2.png]]
|[[File:MvsDK2-2.png]]
|2 Mini Marios
|2
|0 [[Red Girder]]s<br>0 Long Springs
|0 [[Red Girder]]s<br>0 Long Springs
|This level features [[Red Girder]]s and more Long Springs.
|This level features [[Red Girder]]s and more Long Springs.
Line 36: Line 36:
|[[Area 2-3]]
|[[Area 2-3]]
|[[File:MvsDK2-3.png]]
|[[File:MvsDK2-3.png]]
|2 Mini Marios
|2
|0 Red Girders<br>0 [[Trampoline|High Springs]]
|0 Red Girders<br>0 [[Trampoline|High Springs]]
|This level introduces [[Trampoline|High Springs]].
|This level introduces [[Trampoline|High Springs]].
Line 43: Line 43:
|[[Area 2-4]]
|[[Area 2-4]]
|[[File:MvsDK2-4.png]]
|[[File:MvsDK2-4.png]]
|1 Mini Mario<br>1 [[Mini Toad]]
|2
|0 Red Girders<br>0 Long Springs
|0 Red Girders<br>0 Long Springs
|This level features more Long Springs and a [[Mini Mario (toy)|Mini Mario]] and [[Mini Toad]].
|This level features more Long Springs and a [[Mini Mario (toy)|Mini Mario]] and [[Mini Toad]].
Line 50: Line 50:
|[[Area 2-5]]
|[[Area 2-5]]
|[[File:MvsDK2-5.png]]
|[[File:MvsDK2-5.png]]
|3 Mini Marios
|3
|0 Red Girders<br>0 High Springs
|0 Red Girders<br>0 High Springs
|This level features three Mini Marios and some more High Springs.
|This level features three Mini Marios and some more High Springs.
Line 57: Line 57:
|[[Area 2-6]]
|[[Area 2-6]]
|[[File:MvsDK2-6.png]]
|[[File:MvsDK2-6.png]]
|2 Mini Marios
|2
|0 Long Springs
|0 Long Springs
|This level features some [[Warp Pipe]]s and two Mini Marios.
|This level features some [[Warp Pipe]]s and two Mini Marios.
Line 64: Line 64:
|[[Area 2-7]]
|[[Area 2-7]]
|[[File:MvsDK2-7.png]]
|[[File:MvsDK2-7.png]]
|3 Mini Marios
|3
|0 Red Girders<br>0 Long Springs
|0 Red Girders<br>0 Long Springs
|This level features some [[Hammer]]s and Circus Kongs.
|This level features some [[Hammer]]s and Circus Kongs.
Line 71: Line 71:
|[[Area 2-8]]
|[[Area 2-8]]
|[[File:MvsDK2-8.png]]
|[[File:MvsDK2-8.png]]
|2 Mini Marios
|2
|0 Red Girders<br>0 Long Springs
|0 Red Girders<br>0 Long Springs
|This level features a [[key]] and a locked [[Goal Door (Mario vs. Donkey Kong)|door]].
|This level features a [[key]] and a locked [[Goal Door (Mario vs. Donkey Kong)|door]].
Line 78: Line 78:
|[[Area 2-DK]]
|[[Area 2-DK]]
|[[File:MvsDK2-DK.png]]
|[[File:MvsDK2-DK.png]]
|6 Mini Marios
|6
|10 Red Girders<br>0 High Springs
|10 Red Girders<br>0 High Springs
|The second boss fight against Donkey Kong.
|The second boss fight against Donkey Kong.

Revision as of 14:47, June 30, 2022

Jumpy Jungle
MvsDKJumpyJungle.png
Game Mario vs. Donkey Kong: Mini-Land Mayhem
<< List of worlds >>

Jumpy Jungle is the second attraction in Mario vs. Donkey Kong: Mini-Land Mayhem!. Several trees, plants and vines can be seen in this level's background. Enemies here include Shy Guys and Circus Kongs. This level introduces new objects, which are Springs. The Mini Marios can use those to reach higher areas.

In their second encounter with Donkey Kong, the Mini Marios must avoid the totem heads thrown by him and reach a pebble near him, take it and throw it at him. After doing this three times, the player defeats Donkey Kong, who then takes Pauline and flee to the third attraction.

Levels

Level Preview Mini count Starting inventory Description Enemies and obstacles encountered
Area 2-1 MvsDK2-1.png 2 0 Long Springs This level introduces Long Springs. Spikes
Area 2-2 MvsDK2-2.png 2 0 Red Girders
0 Long Springs
This level features Red Girders and more Long Springs. None
Area 2-3 MvsDK2-3.png 2 0 Red Girders
0 High Springs
This level introduces High Springs. Spikes
Area 2-4 MvsDK2-4.png 2 0 Red Girders
0 Long Springs
This level features more Long Springs and a Mini Mario and Mini Toad. Spikes
Area 2-5 MvsDK2-5.png 3 0 Red Girders
0 High Springs
This level features three Mini Marios and some more High Springs. Spikes
Area 2-6 MvsDK2-6.png 2 0 Long Springs This level features some Warp Pipes and two Mini Marios. Spikes
Area 2-7 MvsDK2-7.png 3 0 Red Girders
0 Long Springs
This level features some Hammers and Circus Kongs. Spikes, Circus Kongs.
Area 2-8 MvsDK2-8.png 2 0 Red Girders
0 Long Springs
This level features a key and a locked door. Spikes
Area 2-DK MvsDK2-DK.png 6 10 Red Girders
0 High Springs
The second boss fight against Donkey Kong. Donkey Kong

Media

Audio.svg First music
File infoMedia:MvDKMLM JumpyJungleA.oga
Audio.svg Second music
File infoMedia:MvDKMLM JumpyJungleB.oga
Audio.svg Third music
File infoMedia:MvDKMLM JumpyJungleC.oga
Audio.svg Introductive cutscene music
File infoMedia:MvDKMLM JumpyJungleIntro.oga
Audio.svg Stage select music
File infoMedia:MvDKMLM JumpyJungleMenu.oga
Audio.svg Boss music
File infoMedia:MvDKMLM JumpyJungleBoss.oga
Audio.svg Defeated boss
File infoMedia:MvDKMLM JumpyJungleBossVictory.oga
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning
German Dschungelhopserei
Hopping jungle
Italian Giungla salterina
 
Spanish (NOA) Selva saltarina
Jumping jungle
Spanish (NOE) Jungla Trompicón
Stumbling jungle