Ocarina of Time: Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ゼルダのでんせつ ときのオカリナ | |||
|JapR=Zerudo no Densetsu Toki no Okarina | |||
|JapM=The Legend of Zelda: Ocarina of Time | |||
|Fre=Ocarina of Time | |Fre=Ocarina of Time | ||
|FreM=- | |FreM=- |
Revision as of 20:45, December 24, 2020
- This article is about a microgame in WarioWare: Smooth Moves. For the Masterpiece version of the actual game from Super Smash Bros. Brawl, see here.
Template:Minigame-infobox Ocarina of Time is a microgame found in WarioWare: Smooth Moves in 9-Volt and 18-Volt's stage, and in WarioWare Gold in 5-Volt's stage. It is set in the Nintendo 64 game The Legend of Zelda: Ocarina of Time.
Gameplay
The object is to make Young Link pull the Master Sword out of its pedestal in the Temple of Time.
WarioWare: Smooth Moves
The player must thrust the Wii Remote upward.
- 1st level difficulty: The sword requires two yanks to pull out. Young Link turns into Link after doing so.
- 2nd level difficulty: The sword requires four yanks to pull out. Young Link turns into Link with a long, gray beard after doing so.
- 3rd level difficulty: The sword requires six yanks to pull out. Young Link turns into a Cucco after doing so.
WarioWare Gold
Instead of motion controls, the button must be tapped.
- 1st level difficulty: The sword requires four presses to pull out.
- 2nd level difficulty: The sword requires nine presses to pull out.
- 3rd level difficulty: The sword requires fourteen presses to pull out.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ゼルダのでんせつ ときのオカリナ Zerudo no Densetsu Toki no Okarina |
The Legend of Zelda: Ocarina of Time |
French | Ocarina of Time |
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Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames Template:WWG Microgames