Cape Mario: Difference between revisions

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[[Image:SuperFlyingCapeMario.PNG|frame|right|'''Cape Mario''' flying over [[Dinosaur Land]].]]
[[Image:SuperFlyingCapeMario.PNG|frame|right|'''Cape Mario''' flying over [[Dinosaur Land]].]]
'''Cape Mario''' is a form of [[Mario]] in ''[[Super Mario World]]''. It can be obtained when Mario has a [[cape]] by getting a [[feather]] out of a [[? Block]]. It can allow Mario to fly through worlds, and attack spiked enemies by spinning it around. [[Luigi]] can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern, moving higher up and down then Mario's. It is unknown how the Cape seemingly attaches itself to the Brother's shoes.
'''Cape Mario''' is a form of [[Mario]] which first appeared in ''[[Super Mario World]]''. It can be obtained when Mario has a [[cape]] by getting a [[feather]] out of a [[? Block]]. It can allow Mario to fly through worlds, and attack spiked enemies by spinning it around. If you hold down the A button after jumping with Cape Mario, you can float down slowly. This is useful when jumping on narrow platforms surrounded with lava or spikes. [[Luigi]] can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern, moving higher up and down then Mario's. It is unknown how the Cape seemingly attaches itself to the Brother's shoes.


[[Image:YIDS_CapeMario.jpg|left|thumb|'''Baby Cape Mario'''.]]
[[Image:YIDS_CapeMario.jpg|left|thumb|'''Baby Cape Mario'''.]]
[[Baby Mario]] uses a similar form in ''[[Super Mario World 2: Yoshi's Island]]'' where he becomes invincible. In addition to being invincible, he can also walk on walls. This form re-appears in ''[[Yoshi's Island DS]]''. In both games, "Super Baby Mario" as he is called, can use the Cape as a parachute to float downwards.
[[Baby Mario]] uses a similar form in ''[[Super Mario World 2: Yoshi's Island]]'' where he becomes invincible. In addition to being invincible, he can also walk up walls and ceilings. This form re-appears in ''[[Yoshi's Island DS]]''. In both games, "Super Baby Mario" as he is called, can use the Cape as a parachute to float downwards.


In ''[[Super Smash Bros. Melee]]'', Mario can use a cape to reflect attacks. This cape does not enable Mario to fly, however, but, when used in the air, makes Mario float a very small distance.
In ''[[Super Smash Bros. Melee]]'', Mario can use a cape to reflect projectiles or flip enemies. This cape does not enable Mario to fly, however, but, when used in the air, makes Mario float a very small distance.


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[[Category: Forms]]
[[Category: Forms]]

Revision as of 15:00, October 23, 2007

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Cape Mario is a form of Mario which first appeared in Super Mario World. It can be obtained when Mario has a cape by getting a feather out of a ? Block. It can allow Mario to fly through worlds, and attack spiked enemies by spinning it around. If you hold down the A button after jumping with Cape Mario, you can float down slowly. This is useful when jumping on narrow platforms surrounded with lava or spikes. Luigi can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern, moving higher up and down then Mario's. It is unknown how the Cape seemingly attaches itself to the Brother's shoes.

File:YIDS CapeMario.jpg
Baby Cape Mario.

Baby Mario uses a similar form in Super Mario World 2: Yoshi's Island where he becomes invincible. In addition to being invincible, he can also walk up walls and ceilings. This form re-appears in Yoshi's Island DS. In both games, "Super Baby Mario" as he is called, can use the Cape as a parachute to float downwards.

In Super Smash Bros. Melee, Mario can use a cape to reflect projectiles or flip enemies. This cape does not enable Mario to fly, however, but, when used in the air, makes Mario float a very small distance.

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