Bros. Attack: Difference between revisions

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==''Mario & Luigi: Dream Team''==
==''Mario & Luigi: Dream Team''==
===Mario's Bros. Attacks===
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
*[[3D Red Shell]]
! colspan="6;" style="color:white;background:red" | Mario
*[[Bye-Bye Cannon]]
|-
*[[Bomb Derby]]
!Special
*[[Jet-Board Bash]]
!Description
*[[Zee Egg]]
!Effects
 
!width=3%|BP
===Luigi's Bros. Attacks===
!Type
*[[3D Green Shell]]
!Location
*[[Fire Flower]]
|-
*[[Dropchopper]]
|align="center"|[[File:3DRedShellMLDT.png]]<br>[[3D Red Shell]]*
*[[Slingsniper]]
|align="center"|''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
*[[Star Rocket]]
|align="center"|Similar to the previous ''Mario & Luigi'' games, Mario and Luigi kick a red shell at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the enemy's way. It ends with Mario using a charged kick upon Luigi kicking it to him.
|align="center"|4
|align="center"|Boots
|align="center"|[[Mushrise Park]]
|-
|align="center"|[[File:ByeByeCannonMLDT.png]]<br>[[Bye-Bye Cannon]]
|align="center"|''Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!''
|align="center"|Mario and Luigi jump into a cannon. A randomized sequence of them blast out. The player must hit the {{button|3ds|A}} and {{button|3ds|B}} Buttons in the same sequence Mario and Luigi came out, and if successful, must do the same sequence backwards for maximum damage.
|align="center"|7
|align="center"|Boots
|align="center"|[[Wakeport]]
|-
|align="center"|[[File:BombDerbyMLDT.png]]<br>[[Bomb Derby]]
|align="center"|''Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!''
|align="center"|Using the {{button|3ds|Stick}}, Luigi passes bombs to Mario who must hit them towards the enemy before the bombs explode. The last bomb is bigger and likewise does the most damage.
|align="center"|9
|align="center"|Hammer
|align="center"|[[Driftwood Shore]]
|-
|align="center"|[[File:JetBoardBashMLDT.png]]<br>[[Jet-Board Bash]]
|align="center"|''Press and hold the B Button to paddle. As you draw near, press the A Button!''
|align="center"|Luigi accelerates face-down on a board, Mario riding, and with the right timing Mario needs to hit the enemy when the board is accelerating at maximum speed to deal the most damage.
|align="center"|12
|align="center"|Hammer
|align="center"|[[Somnom Woods]]
|-
|align="center"|[[File:ZeeEggMLDT.png]]<br>[[Zee Egg]]
|align="center"|''Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb!''
|align="center"|Mario throws the Zee Egg, unleashing the Zeekeeper for him to take Mario and Luigi into the skies and prepare a Wakeorb for Mario and Luigi to hammer upon lining up with it for it to crash down on a single target mainly with maximum damage.
|align="center"|15
|align="center"|Hammer
|align="center"|[[Mushrise Park]] - When the player rescues all Pi'illos, Eldream will reward them with the ten pieces.
|-
! colspan="6;" style="color:white;background:green" |Luigi
|-
!Special
!Description
!Effects
!BP
!Type
!Location
|-
|align="center"|[[File:3DGreenShellMLDT.png]]<br>[[3D Green Shell]]*
|align="center"|''Use the A Button for Mario, and the B Button for Luigi, and kick that shell!''
|align="center"|The 3D Green Shell has the brothers kick a green shell. It targets all ground enemies; the shell is kicked at enemies randomly. It ends with Luigi using a charged kick upon Mario kicking it to him.
|align="center"|4
|align="center"|Boots
|align="center"|[[Mushrise Park]] - All ten pieces are given upon Brickle being freed from the main fountain.
|-
|align="center"|[[File:FireFlowerMLDT.png]]<br>[[Fire Flower#Mario & Luigi: Dream Team|Fire Flower]]
|align="center"|''Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons!''
|align="center"|Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, the player will get a short time to repeatedly tap {{button|3ds|A}} and {{button|3ds|B}} for even more damage.
|align="center"|5
|align="center"|Fire
|align="center"|[[Dozing Sands]]
|-
|align="center"|[[File:DropchopperMLDT.png]]<br>[[Dropchopper]]
|align="center"|''Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!''
|align="center"|Tilting the 3DS to move the Dropchopper, the player must get Mario and Luigi to jump and hang onto it. Afterwards, Mario and Luigi will do a powerful attack downwards on the unsuspecting enemies. The earlier Mario and Luigi jump on and head upwards, the more damage dealt upon impact.
|align="center"|7
|align="center"|Boots
|align="center"|[[Mount Pajamaja]]
|-
|align="center"|[[File:SlingsniperMLDT.png]]<br>[[Slingsniper]]*
|align="center"|''Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi!''
|align="center"|Mario pulls Luigi back in the string of a Slingsniper. The player must use the 3DS to aim to successfully sling Luigi into the target enemy.
|align="center"|9
|align="center"|-
|align="center"|[[Mount Pajamaja]] - All ten pieces are given to Mario and Luigi upon solving a Ball Hop puzzle for the Massif Bros..
|-
|align="center"|[[File:StarRocketMLDT.png]]<br>[[Star Rocket]]
|align="center"|''Tilt the 3DS to change the star's trajectory and grab all the litter stars. Use the A and B Buttons as the bro land. More little stars mean more power.''
|align="center"|Tilting the 3DS to move the Star Rocket, the player must guide it around to collect all the stars. At the end of the collecting, the player must perform a good timed jump with both Mario and Luigi for lots of damage.
|align="center"|12
|align="center"|Boots
|align="center"|[[Neo Bowser Castle]]
|}
<small>* - Mandatory Bros. Attacks.</small>


===Giant Luigi's Bros. Attacks===
===Giant Luigi's Bros. Attacks===

Revision as of 10:11, June 21, 2019

Bros. Attack
Mario and Luigi performing the Bros. Attack, Splash Bros.

Bros. Attacks are special methods of attacking, which require Mario and Luigi to work together. These moves are used in Mario & Luigi: Superstar Saga, Mario & Luigi: Bowser's Inside Story, Mario & Luigi: Dream Team, Mario & Luigi: Paper Jam, Mario & Luigi: Superstar Saga + Bowser's Minions, and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

History

Mario & Luigi series

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

The Starshade Bros. explaining Bros. Attacks
The Starshade Bros. explaining Bros. Attacks

In Mario & Luigi: Superstar Saga, Mario and Luigi learn eight Bros. Attacks during the adventure, four for each brother; the required moves are based off their overworld Bros. Actions, ex. the Bounce Bros. attack, which is based off of the High Jump, and are obtained at the same time. In addition, there are two secret Bros. Attacks that they can learn by acquiring the two Secret Scrolls in the Hammerhead Bros.' caverns in eastern Beanbean Outskirts. A very small selection of enemies can use attacks similar to Bros. Attacks, such as the bosses Popple and Rookie in their second battle.

Bros. Attacks use up Mario and Luigi's Bros. Points, or BP. Each Bros. attack costs three to eight Bros. Points, which can be replenished with Syrup Jars, other BP restorative items (like Golden Mushrooms), and/or certain badges.

To perform Bros. Attacks, buttons must be pressed in the right order, at the right time. If a button is missed, the attack will do far less damage, possibly even less than a regular Jump or Hammer attack. Each Bros. Attack also has three Modes: 1, 2, and 3. Mode 1 is the most basic; the game goes into slow motion when buttons need to be pressed, to give the player ample time to press the correct buttons. In addition, button icons that show which button needs to be pressed are clearly displayed. In Mode 2, slow-motion is taken out, but the button icons remain. Mode 3 has no slow-motion, or button icons, but Bros. Attacks performed in Mode 3 are more powerful and cost less BP than those performed in the other Modes.

After executing a Bros. Attack successfully (i.e. pressing all of the buttons correctly) a certain number of times, Advanced Commands are learned. Advanced Bros. Attacks are generally harder to perform than regular ones, but Advanced attacks often have added bonuses such as stealing items, making the enemy Dizzy, or simply doing more damage to it.

In Mario & Luigi: Superstar Saga + Bowser's Minions, Modes 1, 2, and 3 no longer exist for the Bros. Attacks, instead they are replaced by "Normal" or "Easy" difficulty, with the Easy difficulty being more lenient in timing but with the downside of costing more BP to perform. The slowed down pace of Mode 1 is also removed. The "Advanced" Bros. Attacks have been given their own separate category of "Super Bros. Attacks". Even if the Bros. fail to obtain an "Excellent!" rating for the original attacks, it still counts towards the number of times that the move is performed, meaning that there is no penalty for failing to perform the attack properly. Furthermore, the Bros. have a chance to practice their Bros. attacks if they lack knowledge on proper timing during "Practice" mode or watch a "Demo" of the attacks in order to learn how to perform them properly, both of which are accessed during combat. Some attacks, such as Swing Bros., have had their inputs changed.

Mario & Luigi: Partners in Time

The concept of Bros. Attacks was replaced with Bros. Items in the sequel, Mario & Luigi: Partners in Time.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

In Mario & Luigi: Bowser's Inside Story, Bros. Attacks are referred to as Special Attacks and they use up Special Points. Unlike in other installments, all Special Attacks can be activated by both Mario and Luigi. They are unlocked by collecting ten Attack Pieces in a given area or by completing certain quests to obtain all ten pieces at a time. Advanced Commands are absent in this game, along with both successors. Bowser's equivalent to the Bros. Attack is the Brawl Attack.

In the remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, "Special Attacks" and "Special Points" are renamed back to "Bros. Attacks" and "Bros. Points," respectively. Just like in Mario & Luigi: Superstar Saga + Bowser's Minions, the "Easy" difficulty mode for Special Attacks can be toggled on or off in the remake.

Mario & Luigi: Dream Team

Bros. Attacks return in Mario & Luigi: Dream Team, and can be used in battles in the Real World. Mario & Luigi have five Bros. Attacks each, making a total of 10. They are unlocked by collecting 10 Attack Pieces in various places in the Real World for each attack, similar to how Special Attacks are unlocked in the preceding game. In the Dream World, Luiginary Attacks are used instead of Bros. Attacks, though they are acquired the same way as Bros. Attacks in the Real World; by collecting 10 Attack Pieces in a certain area. Two Bros. Attacks are also available for Dreamy Luigi in Giant Battles.

Mario & Luigi: Paper Jam

Bros. Attacks return for the fourth time in Mario & Luigi: Paper Jam, where like in Mario & Luigi: Dream Team, Mario and Luigi have five Bros. Attacks each. When the player uses a Bros. Attack, Mario and Luigi will execute the attack while Paper Mario cheers for the duo; as a result Bros. Attacks can even be used if Paper Mario is knocked out or absent entirely. Paper Mario instead has the option to use Trio Attacks that work similarly to Bros. Attacks; but require Mario, Luigi, and Paper Mario to cooperate with each other. Unlike in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team, Bros. Attacks are not gained by collecting Attack Pieces; they're instead gained by getting them back from Nabbit who stole them at the beginning of the game, with the exception of Toad Trail which is obtained after gaining access to Neo Bowser Castle.

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

Mario's Bros. Moves

Luigi's Bros. Moves

Gallery

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Mario and Luigi battling two Elite Goombules in Trash Pit, under Starlow's guidance
The Green Shell Special Attack in action

* - Required for the game.

Gallery

Mario & Luigi: Dream Team

Mario
Special Description Effects BP Type Location
Red Shell as it appears in Mario & Luigi: Dream Team.
3D Red Shell*
Use the A Button for Mario and the B Button for Luigi, and kick that shell! Similar to the previous Mario & Luigi games, Mario and Luigi kick a red shell at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the enemy's way. It ends with Mario using a charged kick upon Luigi kicking it to him. 4 Boots Mushrise Park
Bye-Bye Cannon as it appears in Mario & Luigi: Dream Team.
Bye-Bye Cannon
Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused! Mario and Luigi jump into a cannon. A randomized sequence of them blast out. The player must hit the A Button and B Button Buttons in the same sequence Mario and Luigi came out, and if successful, must do the same sequence backwards for maximum damage. 7 Boots Wakeport
Bomb Derby as it appears in Mario & Luigi: Dream Team.
Bomb Derby
Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs! Using the Circle Pad, Luigi passes bombs to Mario who must hit them towards the enemy before the bombs explode. The last bomb is bigger and likewise does the most damage. 9 Hammer Driftwood Shore
Jet-Board Bash as it appears in Mario & Luigi: Dream Team.
Jet-Board Bash
Press and hold the B Button to paddle. As you draw near, press the A Button! Luigi accelerates face-down on a board, Mario riding, and with the right timing Mario needs to hit the enemy when the board is accelerating at maximum speed to deal the most damage. 12 Hammer Somnom Woods
Zee Egg as it appears in Mario & Luigi: Dream Team.
Zee Egg
Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb! Mario throws the Zee Egg, unleashing the Zeekeeper for him to take Mario and Luigi into the skies and prepare a Wakeorb for Mario and Luigi to hammer upon lining up with it for it to crash down on a single target mainly with maximum damage. 15 Hammer Mushrise Park - When the player rescues all Pi'illos, Eldream will reward them with the ten pieces.
Luigi
Special Description Effects BP Type Location
Green Shell as it appears in Mario & Luigi: Dream Team.
3D Green Shell*
Use the A Button for Mario, and the B Button for Luigi, and kick that shell! The 3D Green Shell has the brothers kick a green shell. It targets all ground enemies; the shell is kicked at enemies randomly. It ends with Luigi using a charged kick upon Mario kicking it to him. 4 Boots Mushrise Park - All ten pieces are given upon Brickle being freed from the main fountain.
Fire Flower as it appears in Mario & Luigi: Dream Team.
Fire Flower
Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons! Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, the player will get a short time to repeatedly tap A Button and B Button for even more damage. 5 Fire Dozing Sands
Dropchopper as it appears in Mario & Luigi: Dream Team.
Dropchopper
Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam! Tilting the 3DS to move the Dropchopper, the player must get Mario and Luigi to jump and hang onto it. Afterwards, Mario and Luigi will do a powerful attack downwards on the unsuspecting enemies. The earlier Mario and Luigi jump on and head upwards, the more damage dealt upon impact. 7 Boots Mount Pajamaja
Slingsniper as it appears in Mario & Luigi: Dream Team.
Slingsniper*
Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi! Mario pulls Luigi back in the string of a Slingsniper. The player must use the 3DS to aim to successfully sling Luigi into the target enemy. 9 - Mount Pajamaja - All ten pieces are given to Mario and Luigi upon solving a Ball Hop puzzle for the Massif Bros..
Star Rocket as it appears in Mario & Luigi: Dream Team.
Star Rocket
Tilt the 3DS to change the star's trajectory and grab all the litter stars. Use the A and B Buttons as the bro land. More little stars mean more power. Tilting the 3DS to move the Star Rocket, the player must guide it around to collect all the stars. At the end of the collecting, the player must perform a good timed jump with both Mario and Luigi for lots of damage. 12 Boots Neo Bowser Castle

* - Mandatory Bros. Attacks.

Giant Luigi's Bros. Attacks

Gallery

Mario & Luigi: Paper Jam

Mario's Bros. Attacks

Luigi's Bros. Attacks

Gallery

Names in other languages

Language Name Meaning
Japanese ブラザーアタック
Burazā Atakku
Brother Attack

Chinese 兄弟特技
Xiōngdì Tèjì
Bros. Special Technique

Italian Attacchi Fratelli
Brothers Attacks
Korean 브라더 어택
Beuradeo Eotaek
스페셜 어택
Seupesyol Eotaek

Brother Attack

Special Attack

Russian Дуплет
Duplet
Doublet