Mario Clash (microgame): Difference between revisions

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{{minigame-infobox
{{minigame-infobox
|title=Mario Clash
|title=Mario Clash
|image = [[File:Mario Clash.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''[[File:MarioClash WarioWareGold.png|240px]]<br>''WarioWare Gold''
|image = [[File:Mario Clash.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:MarioClash WarioWareGold.png|240px]]<br>''WarioWare Gold''
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare Gold]]''
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare Gold]]''
|type = [[Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] (''Gold'')
|type = [[Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] (''Gold'')

Revision as of 20:01, May 19, 2019

Template:Minigame-infobox Mario Clash is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! that is based on the Virtual Boy game with the same name. It returns in WarioWare Gold, where it is hosted by 5-Volt.

Gameplay

The objective is to throw a Koopa Shell at either Spike Top, Boo, or Para-Goomba depending on the level difficulty. If Mario misses, the player loses the microgame.

  • 1st level difficulty: The enemy is a Spike Top. It walks back and forth and passes through the target spot twice.
  • 2nd level difficulty: The enemy is a Boo. It floats down to the target spot once then floats up.
  • 3rd level difficulty: The enemy is a Para-Goomba. It jumps around, landing on the target spot once for a short period of time. In WarioWare Gold, the Para-Goomba has to be hit twice.

Names in other languages

Language Name Meaning
Italian Mario Clash
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Template:WWIMM Microgames Template:WWG Microgames