User talk:Jdaster64

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btw, could u scource the beta element thing? Caution! Your Buddy Bill was [[{{{2}}}|here!]]? Blockive played the roms and it isnt there.

Removing/altering comments from other users[edit]

It's currently not allowed but I will remove the ones you want removed. BabyLuigiFire.png Ray Trace(T|C) 18:48, 14 July 2015 (EDT)

I can't remove it. The comment stays on your talk page. Though I don't even know what the user is referencing, you still can't remove it. Sorry about that. BabyLuigiFire.png Ray Trace(T|C) 19:11, 14 July 2015 (EDT)

Mario RPG Stats[edit]

Hey Jdaster! Good to see you here. Indeed, I stumbled upon your TTYD data from MilesLuigi's forum and the Super Mario Files, and I was really impressed with the extensive gathering you guys did there because I was always looking for such data from the game. Was able to create this page using your Star Point formula and others have been beefing up the badge pages with the hold/drop rates and enemy sources from your Item/Badge guide on GameFAQs. So, many thanks for the hard work you did to gather these!

And thanks for acknowledgement about the Superstar Saga stuff, too. No one had a bean spot/invisible ? Block guide, so I decided to make those -- same for the bestiary with detailed stats like Firebrand/Thunderhand reactions and item drops.

If you have complete stats for PiT and BIS, that'd really help. I've been meaning to create a bestiary for the former using Yoshi Magic, but it only gives me basic stats...and the BIS bestiary just needs to be patched up with data that's missing (like the Shroobs). Feel free to add anything I might've missed, and welcome (back?)! --Zootalo (talk) 19:06, 14 July 2015 (EDT)

Thanks, Jdaster. I think plenty of the members here are more than eager to get something up for Paper Jam! I've been focusing instead on gathering data from Puzzle & Dragons: Super Mario Bros. Edition. I don't suppose you'd have a way of cracking into that game for stats, would you? --Zootalo (talk) 10:20, 5 March 2016 (EST)

PiT Stats[edit]

Jdaster64, would you happen to know the status ailment rates (Stun, burn, stat down, etc.) or the strengths/weaknesses (fire, etc.) against enemies in Partners in Time? Was holding back on making a bestiary for the game until someone was able to dig those up. --Zootalo (talk) 19:04, 26 July 2015 (EDT)

I need to know the REAL stats of the Shiny enemies from Paper Jam[edit]

Oh dear... I'm having a little trouble showing the shiny enemies' TRUE enemy stats in the game. Seriously. I don't know of how you could add the stats of the shiny enemies in the game. It'd be better if the you put the game in debug mode, where you can reveal their statistics, which is the only possible way of doing this. Also, if you hacked the Paper Dry Bones's HP (i.e. it's HP is 57 and the shiny one's is 68), then you'll suddenly know of what their real HP is. I don't know about the POW, DEF, or SPEED. You should debug the game in order to edit the shiny enemy stats because I think they're false.

User talk:Madbird82 17:31, 6 June 2016 (EDT)

Color Splash[edit]

I was wondering of you could rip the GUI from Paper Mario: Color Splash and if you could get me the full stats from there as well?--EldritchdraaksSig1.pngEldritchdraaksSig2.png 09:32, 7 December 2016 (EST)

Item Drop chances[edit]

Thanks for letting me know about the actual rates for the item drops; I figured there was a little more to them than just cut-and-dry values (I simply copied the info from PiT from your enemy spreadsheet; the BiS rates from the Prima Games guide; and Superstar Saga's from Yoshi Magic, and just left it at that). :P I'll see what I can do to have these reflected into the bestiaries and enemy infoboxes. --Zootalo (Talk)