User:Doc von Schmeltwick/Projects/Kamezard

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Magikoopa
RMagikoopa SMRPG.jpg
Species Magikoopa
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
The brainwashed Magikoopa in battle

Magikoopa is the leader of the rest of his species in Super Mario RPG: Legend of the Seven Stars. He is first seen leading Bowser's troop of Magikoopas in Rose Way and also in Moleville, where his units have dwindled and he complains to Bowser that they are inexperienced with fighting the Smithy Gang. By the time Bowser is met at Booster Tower, he and the rest of the Koopa Troop are nowhere to be seen. Later, he is found at Bowser's Keep. He has been brainwashed to work for Smithy and attacks the party for trespassing the castle. In battle, Magikoopa would attack by using magic attacks (such as Water Blast, Blizzard, and Flame Wall), and would summon monsters (such as Bahamutt, King Bomb, and a Jinx Clone) to fight for and protect him. After being defeated, he returns to normal (signified by his robe changing from red to blue), and apologizes to Bowser. He makes a magic treasure box that has an infinite amount of coins appear for the player, and will fully heal them when spoken to.

During the battle with Magikoopa, his thought via Mallow's Psychopath ability is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (Kiii ukiii! The baby from that time!?) in the Japanese version, an Easter egg implying he may be the same as Kamek from Super Mario World 2: Yoshi's Island. However, his thought is "That's...my child?" in the English version, which presumably refers to seeing Bowser, whom Kamek helped raise since a baby. Despite this, Bowser is not required to be in Mario's active party, and Magikoopa does not react to Bowser like the castle's earlier monsters that run away from him.

Unused battle setups reveal that the red-robed "Kamezard" Magikoopa was originally intended as a generic enemy for Bowser's Keep rather than a specific boss character, which may indicate it was not actually intended to be the specific character from Super Mario World 2: Yoshi's Island in spite of the Psychopath thought's implication. Additionally, the character is otherwise treated as original to Super Mario RPG: Legend of the Seven Stars alongside Bowser's other commanders, hence why the unique Japanese name was never used again.

Statistics

Super Mario RPG: Legend of the Seven Stars enemy
Magikoopa
Battle idle animation of Magikoopa from Super Mario RPG: Legend of the Seven Stars HP 1600 FP 250 Speed 12
Location(s) Bowser's Keep (second visit) Attack 100 Magic attack 120
Role Boss Defense 60 Magic defense 100
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells Bolt, Blast, Willy Wisp, Water Blast, Solidify, Flame Wall
Weak None Strong Poison, Sleep, Mute, Critical Sp. attacks None
Coins 10 Exp. points 30 Items None
Psychopath "That's...my child?"

Gallery

Names in other languages

Language Name Meaning
Japanese カメザード
Kamezādo
Portmanteau of「カメック」(Kamekku, Magikoopa) and "wizard"