Editing Tundra Blunda

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{level infobox
{{image}}
|image=[[File:Tundra Blunda DKL3c.png]]
{{level
|code=3-5
|title = Tundra Blunda
|game=''[[Donkey Kong Land III]]''
|code = 3 - 5
|before=[[Surface Tension|<<]]
|game = ''[[Donkey Kong Land III]]''
|after=[[Redwood Rampage|>>]]
|difficulty = Medium
|notes =
|before = [[Surface Tension|<<]]
|after = [[Redwood Rampage|>>]]
}}
}}
'''Tundra Blunda''' is the seventeenth level in ''[[Donkey Kong Land III]]''. and the fifth level of [[Blackforest Plateau]]. As a snow-themed level, Tundra Blunda features an icy path and slopes. Like [[Lemguin Lunge]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', Tundra Blunda features [[Lemguin]]s, which spawn from the holes in the ground indefinitely then belly slide toward [[Dixie Kong]] and [[Kiddy Kong]]. There are a few [[pit]]s that the [[Kong]]s can go across by jumping from Niknaks. "Blunda" in the level's name is derived from "blunder", changed to rhyme with "tundra".
==Layout==
When the level begins, the Kongs head down a small slope to find [[KONG Letters|the letter K]]. While walking down the pathway at this point, they spot numerous enemies, and also jump over a few snow-bound houses. After passing many Skiddas and Krimps, they make their way down another slope and cross a small gap. Shortly after that, they are greeted by the first group of Lemguins. The heroes have to dodge the penguin-like enemies and head over a snow capped house. Once they pass a small gap, they need to make their way up the path, getting over a few small chasms and hopping over some house tops. Eventually, they pass a second tribe of Lemguins to find the [[Star Barrel]].


About halfway through the level, the group has to cross a large gap by bouncing on some Niknaks, and then avoid more Lemguins. Shortly after that, they are up to the challenge of passing two Knockas and then jumping over small alcoves in the ground. One of these alcoves hsd the letter N in it. At that point, they bounce on some more Niknaks to cross another abyss and avoid yet another Lemguin tribe. Walking down a small slope takes the Kongs to the area with the letter G, where they have to head up another small slope and jump over some more Lemguins. After traveling over a rather plain path for a while, they can find a flagpole. One touch of the pole ends the level.
'''Tundra Blunda''' is the seventeenth level in ''[[Donkey Kong Land III]]''. Located in the east of [[Blackforest Plateau]], in the snowy foothills of a mountain range, it is the fifth level in this area. To complete it, [[Dixie Kong]] and [[Kiddy Kong]] must cross a large snowfield, home to several tribes of [[Lemguin]]s. Indeed, these sharp-billed penguins have dug many holes in the tundra, from which they leap out to attack the [[Kong]]s. In addition, Dixie and Kiddy will have to face gangs of [[Skidda]]s and [[Krimp]]s; [[Knocka]]s are especially dangerous in this level, since the icy, slippery ground allows them to knock the Kongs back farther than in other areas. [[Knik-Knak]]s also populate this snowfield. This level's [[Koin]] can only be reached by jumping over the end flag.  


==Enemies==
*[[Knocka]]
*[[Krimp]]
*[[Lemguin]]
*[[Knik-Knak|Niknak]]
*[[Skidda]]


==Items and objects==
"Tundra Blunda" is this game's equivalent of "[[Lemguin Lunge]]" from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''.  
The following items and objects appear in the following quantities:
*[[DK Barrel]]: 3
===K-O-N-G Letters===
*'''K:''' Underneath the first Skidda encountered.
*'''O:''' Found near a Lemguin hole.
*'''N:''' Found in a pit to the right of a Niknak
*'''G:''' Underneath a Skidda, in front of a house.


===DK Coin===
== Trivia ==
[[File:Tundra Blunda DKL3 Koin.png|thumb|The Koin of Tundra Blunda]]
*"Blunda" is a modified orthograph for "Blunder". The word was probably changed so that it would rhyme with "Tundra".
At the very end, the Kongs must jump over the End of Level Flag to find the [[Koin]]. They must pick up a nearby [[Iron Barrel|Steel Barrel]] and throw it at the wall on the right, either from the left side of Koin or on top of it. The Steel Barrel ricochets into Koin, defeating him, and the Kongs obtain the [[DK Coin]].
*Since the song "Frosty Frolics" from ''Donkey Kong Country 3'' was not included in this [[Gameboy]] sequel, the song "Cascade Capers", used in waterfall levels, also plays in "Tundra Blunda".  
{{br}}


==Bonus Levels==
<br clear="all">
{{multiframe|[[File:Tundra Blunda DKL3 Bonus Level 1.png]] [[File:Tundra Blunda DKL3 Bonus Level 2.png]]|size=340|The first and second Bonus Levels respectively}}
{{Blackforest Plateau}}
*'''''Bash the Baddies!''''': At the very start of the level, the Kongs must go left and pass a Knocka. They must jump on the center on the roof of a chalet to land into a hidden [[Bonus Barrel]]. In the [[Bonus Level]], Dixie or Kiddy have to defeat three Buzzes, each from using one of the three barrels. When the Kongs defeat every Buzz, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears on the rightmost part of the Bonus Level.
{{Northern Kremisphere}}
*'''''Find the Token!''''': After the letter K, there is a Niknak flying in the air. Dixie or Kiddy must bounce from it to the left to land in another hidden Blast Barrel, which blasts them up to a Bonus Barrel. In the Bonus Level, the Kongs to get to the Bonus Coin on the right end of the Bonus Levels. They must avoid the Lemguins that indefinitely pop out from the holes in the ground.


==Gallery==
[[Category: Donkey Kong Levels]]
<gallery>
[[Category: Northern Kremisphere]]
Tundra Blunda DKL3 Letter K.png|Dixie approaching the letter K
[[Category: Donkey Kong Places]]
Tundra Blunda DKL3 Skidda defeated.png|Dixie defeats a Skidda
[[Category: Deserts and Tundras]]
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=レンギンのにわ
|JapR=Rengin no Niwa
|JapM=Lemguin Garden
}}
 
==Trivia==
*Since the song "Frosty Frolics" from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' was not included in this [[Game Boy]] sequel, the song "Cascade Capers", used in waterfall levels, also plays in Tundra Blunda.
*In later revisions of ''Donkey Kong Land III'' (namely English v1.1 and Japanese), a pit was added after the last Steel Barrel at the end.
{{DKL3}}
[[Category:Donkey Kong Land III levels]]
[[Category:Northern Kremisphere]]
[[Category:Snowscapes]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)