Editing Topsail Trouble (Donkey Kong Land 2)
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|track=Lockjaw's Saga | |track=Lockjaw's Saga | ||
|before=[[Lockjaw's Locker (Donkey Kong Land 2)|<<]] | |before=[[Lockjaw's Locker (Donkey Kong Land 2)|<<]] | ||
|after=[[ | |after=[[Hothead Hop|>>]] | ||
}} | }} | ||
'''Topsail Trouble''' is the fifth [[level]] in ''[[Donkey Kong Land 2]]'' and of the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. It takes place on a ship mast. At the start, there is an [[Animal Barrel]] of [[Rattly]], whom [[Diddy Kong]] and [[Dixie Kong]] can transform into until they cross the [[No Animal Sign]]. After crossing it, the level becomes similar to [[Mainbrace Mayhem (Donkey Kong Land 2)|Mainbrace Mayhem]], as the Kongs must climb up [[rope]]s, jump from masts, and avoid enemies. | '''Topsail Trouble''' is the fifth [[level]] in ''[[Donkey Kong Land 2]]'' and of the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. It takes place on a ship mast. At the start, there is an [[Animal Barrel]] of [[Rattly]], whom [[Diddy Kong]] and [[Dixie Kong]] can transform into until they cross the [[No Animal Sign]]. After crossing it, the level becomes similar to [[Mainbrace Mayhem (Donkey Kong Land 2)|Mainbrace Mayhem]], as the Kongs must climb up [[rope]]s, jump from masts, and avoid enemies. |