Editing Tidal Trouble

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'''Tidal Trouble''' is the third [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]], the game's first world. It is the second level to take place on a series of boardwalks, after [[Lakeside Limbo]]. There is a current in the water flowing left, in the opposite direction that [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must go. The [[Kong]]s must jump out of the water to continue moving against the force of the current, though there is the risk of it pushing them into [[Koco]]s. The second section features more swimming, and the Kongs must avoid the Buzzes above the water, as well as the Kocos in the water. For a brief part of the level, the Kongs can transform into [[Enguarde]] by entering an [[Animal Barrel]] of it directly beneath the second Knocka.
'''Tidal Trouble''' is the third [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]], the game's first world. It is the second level to take place on a series of boardwalks, after [[Lakeside Limbo]]. There is a current in the water flowing left, in the opposite direction that [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must go. The [[Kong]]s must jump out of the water to continue moving against the force of the current, though there is the risk of it pushing them into [[Koco]]s. The second section features more swimming, and the Kongs must avoid the Buzzes above the water, as well as the Kocos in the water. For a brief part of the level, the Kongs can transform into [[Enguarde]] by entering an [[Animal Barrel]] of it directly beneath the second Knocka.
==Layout==
==Layout==
[[File:Tidal Trouble GBA Bear Coin.png|thumb|left|Tidal Trouble in the Game Boy Advance version]]
[[File:Tidal Trouble GBA Bear Coin.png|thumb|left|Tidal Trouble in the Game Boy Advance version]]
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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
The following enemies appear in the following quantities:
<gallery>
<gallery>
Booty Bird DKC3.png|[[Booty Bird]] (1)
Booty Bird DKC3.png|[[Booty Bird]] (1)
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
The following items and objects appear in the following quantities:
<gallery>
<gallery>
Banana DKC SNES.png|[[Banana]] (118)
Banana DKC SNES.png|[[Banana]] (118)
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Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1){{footnote|main|a}}
Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1){{footnote|main|a}}
</gallery>
</gallery>
{{footnote|note|a|The Red Balloon hidden under a cracked floor to the left of the Level Flag.}}
{{footnote|note|a|The Red Balloon hidden under a cracked floor to the left of the Level Flag.}}
===K-O-N-G Letters===
===K-O-N-G Letters===
[[File:Tidal Trouble DKC3 shot 3.png|thumb|The location of the letter O]]
[[File:Tidal Trouble DKC3 shot 3.png|thumb|The location of the letter O]]
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At the very start, the Kongs start under a roof, which has a [[Iron Barrel|Steel Barrel]] on it. To the right from where the Kongs start is a group of bananas shaping an {{button|snes|A}} (or {{button|GBA|R}} in the Game Boy Advance remake), indicating the button that the player must press to perform a [[Team-up]] throw. With the move, they can go on the roof, pick up the Steel Barrel, and continue onward a bit until they find the [[Koin]]. They must throw the Steel Barrel to the right at a wall behind Koin for it to bounce off and hit Koin from behind. This causes Koin to be defeated, and the Kongs earn the [[DK Coin]].
At the very start, the Kongs start under a roof, which has a [[Iron Barrel|Steel Barrel]] on it. To the right from where the Kongs start is a group of bananas shaping an {{button|snes|A}} (or {{button|GBA|R}} in the Game Boy Advance remake), indicating the button that the player must press to perform a [[Team-up]] throw. With the move, they can go on the roof, pick up the Steel Barrel, and continue onward a bit until they find the [[Koin]]. They must throw the Steel Barrel to the right at a wall behind Koin for it to bounce off and hit Koin from behind. This causes Koin to be defeated, and the Kongs earn the [[DK Coin]].
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==Bonus Levels==
==Bonus Levels==
{{multiframe|[[File:Tidal Trouble Bonus Area 1.png|200px]] [[File:Tidal Trouble Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
{{multiframe|[[File:Tidal Trouble Bonus Area 1.png|200px]] [[File:Tidal Trouble Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
Tidal Trouble has two [[Bonus room|Bonus Levels]], listed by type:
Tidal Trouble has two [[Bonus room|Bonus Levels]], listed by type:
*'''''Collect 30 Stars!''''': After the letter O, the Kongs can swim by some Kocos in a straightforward path to a [[Bonus Barrel]]. They can also enter the Enguarde Barrel under the boardwalk. Enguarde can then do a [[super move|supercharge]] to quickly charge through the Kocos and enter the Bonus Barrel. Tidal Trouble is the first level where the "B" on the Bonus Barrel swirls and dissolves. In the [[Bonus Level]], the Kongs or Enguarde have 20 seconds to collect 30 [[star (Donkey Kong franchise)|star]]s in a wide area. A Lurchin is at the bottom-center and must be avoided. After the Kongs or Enguarde collect every star, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the right end.
Β 
*'''''Collect 30 Stars!''''': After the letter O, the Kongs can swim by some Kocos in a straightforward path to a [[Bonus Barrel]]. They can also enter the Enguarde Barrel under the boardwalk. Enguarde can then do a [[super move|supercharge]] to quickly charge through the Kocos and enter the Bonus Barrel. Tidal Trouble is the first level where the "B" on the Bonus Barrel swirls and dissolves. In the [[Bonus Level]], the Kongs or Enguarde have 20 seconds to collect 30 [[Star (Donkey Kong Country series)|star]]s in a wide area. A Lurchin is at the bottom-center and must be avoided. After the Kongs or Enguarde collect every star, the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] appears at the right end.
*'''''Bash the Baddies!''''': After the Star Barrel, the Kongs can find two Knik-Knaks in midair. They must jump on them to reach a high boardwalk. From there, Kiddy must take the lead and roll towards the water. Kiddy must perform a [[Water Skip]] a few times to get onto a small platform with a Bonus Barrel above, though he has only one chance at performing this per level playthrough. In the Bonus Level, the Kongs have 10 seconds to move along a tightrope and defeat four Knik-Knaks. After every enemy is defeated, the Bonus Coin appears to the very right in the water below.
*'''''Bash the Baddies!''''': After the Star Barrel, the Kongs can find two Knik-Knaks in midair. They must jump on them to reach a high boardwalk. From there, Kiddy must take the lead and roll towards the water. Kiddy must perform a [[Water Skip]] a few times to get onto a small platform with a Bonus Barrel above, though he has only one chance at performing this per level playthrough. In the Bonus Level, the Kongs have 10 seconds to move along a tightrope and defeat four Knik-Knaks. After every enemy is defeated, the Bonus Coin appears to the very right in the water below.


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