Editing Rattle Battle (Donkey Kong Land 2)

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|world=[[Krem Cauldron]]
|world=[[Krem Cauldron]]
|game=''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Land 2]]''
|track=Lockjaw's Saga
|song=Lockjaw's Saga
|before=[[Krockhead Klamber (Donkey Kong Land 2)|<<]]
|before=[[Krockhead Klamber (Donkey Kong Land 2)|<<]]
|after=[[Slime Climb (Donkey Kong Land 2)|>>]]
|after=[[Slime Climb (Donkey Kong Land 2)|>>]]
}}
}}
'''Rattle Battle''' is the fourteenth level of ''[[Donkey Kong Land 2]]'' and the ninth level of [[Krem Cauldron]]. It takes place on the deck of a wrecked ship. Like the eponymous [[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|''Donkey Kong Country 2: Diddy's Kong Quest'' level]], [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] must enter a [[Animal Barrel|Rattly Barrel]] to transform into [[Rattly]] for a majority of the level. Rattly has to make his way across the ship deck, jumping over [[pit]]s along the way, but some can only be crossed by jumping from [[Zinger]]s and [[Flitter]]s, or by using his [[super move|superjump]] ability.
'''Rattle Battle''' is the fourteenth level of ''[[Donkey Kong Land 2]]'' and the ninth level of [[Krem Cauldron]].
 
== Summary ==
The level takes place on the deck of the wrecked ship that [[Glimmer's Galleon (Donkey Kong Land 2)|Glimmer's Galleon]] was in. The level is not much different from the eponymous [[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|''Donkey Kong Country 2: Diddy's Kong Quest'' level]]. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] must enter a [[Animal Barrel|Rattly Barrel]] to transform into [[Rattly the Rattlesnake]] during most of the level. Rattly must move across ship deck, jumping over holes and gaps between segments of the ship. Rattly can only get across some gaps by jump from [[Zinger]]s and [[Flitter]]s, or by using his [[super move|superjump]] ability. Banana trails often indicate the direction of the main path or hint at items high above, such as a [[Banana Coin]] or even the [[DK Coin]].


==Layout==
==Layout==
[[File:Rattle Battle DKL2 shot 2.png|thumb|160px|left|Rattly crosses a pit near the beginning of the level.]]
[[File:Rattle Battle DKL2 shot 2.png|thumb|160px|left|Rattly crosses a pit near the beginning of the level.]]
The Kongs begin the level under an Animal Barrel, which, if entered, turns them into Rattly. A large barrel with a few bananas above it is located to the left of the Animal Barrel. Ahead of here, Rattly can find a small stairway leading up to a Kaboing and a large pile of barrels with the letter K above it. A Neek crawls past these barrels, which are followed by another stairway with a DK Barrel at the top of it. There is a pit immediately after this barrel, and a Zinger flies over it. Once the pit is crossed, a Kaboing and another pit with a Flitter and a Banana Bunch above it are reached. As with most pits in this level, Rattly can cross with either his normal jump, or by bouncing on the Flitter. On the other side of the abyss, there is another Kaboing and a large barrel with a ledge after it. After the rattlesnake drops down this ledge, he comes up to a Kaboing and another pit with a Zinger above it. The snake can cross this pit with the assistance of the Zinger, or simply by jumping over the gap. If he manages to cross safely, he encounters another Kaboing and a stack of two barrels with a Banana Coin high above them. A ledge is near here, and a small trial of bananas with a Banana Bunch at the end of it is high above it.
The Kongs begin the level under an Animal Barrel, which, if entered, turns them into Rattly the Rattlesnake. A large barrel with a few bananas above it is located to the left of the Animal Barrel. Ahead of here, Rattly can find a small stairway leading up to a Kaboing and a large pile of barrels with the letter K above it. A Neek crawls past these barrels, which are followed by another stairway with a DK Barrel at the top of it. There is a pit immediately after this barrel, and a Zinger flies over it. Once the pit is crossed, a Kaboing and another pit with a Flitter and a Banana Bunch above it are reached. As with most pits in this level, Rattly can cross with either his normal jump, or by bouncing on the Flitter. On the other side of the abyss, there is another Kaboing and a large barrel with a ledge after it. After the rattlesnake drops down this ledge, he comes up to a Kaboing and another pit with a Zinger above it. The snake can cross this pit with the assistance of the Zinger, or simply by jumping over the gap. If he manages to cross safely, he encounters another Kaboing and a stack of two barrels with a Banana Coin high above them. A ledge is near here, and a small trial of bananas with a Banana Bunch at the end of it is high above it.


After dropping to the bottom of the ledge, Rattly meets an additional Kaboing and a large stack of barrels with a pair of Zingers above them. The Zinger to the top-left of the pile can be bounced on to reach a Bonus Barrel, while the other, located to the right of the barrels, can be hopped on to cross a small pit, which is followed by a DK Barrel. A pit is near here, and a Zinger, some bananas, and the letter O are above it. A small ledge and a stack of barrels follow this pit, and a Kaboing also jumps near these barrels. Another Kaboing can be found ahead, jumping in front of a large barrel with an arrow (formed by bananas) above it. The arrow points upwards towards a hidden Video Game Hero Coin. Ahead of here, Rattly can find a group of two barrels next to a small ledge, which a pair of Kaboings stand around. There is a wide pit near here with some bananas and a pair of Zingers above it. Rattly can use his special jumping ability to cross the pit, or he can also bounce on the Zingers to cross. The level's Star Barrel is immediately after this abyss.
After dropping to the bottom of the ledge, Rattly meets an additional Kaboing and a large stack of barrels with a pair of Zingers above them. The Zinger to the top-left of the pile can be bounced on to reach a Bonus Barrel, while the other, located to the right of the barrels, can be hopped on to cross a small pit, which is followed by a DK Barrel. A pit is near here, and a Zinger, some bananas, and the letter O are above it. A small ledge and a stack of barrels follow this pit, and a Kaboing also jumps near these barrels. Another Kaboing can be found ahead, jumping in front of a large barrel with an arrow (formed by bananas) above it. The arrow points upwards towards a hidden DK Coin. Ahead of here, Rattly can find a group of two barrels next to a small ledge, which a pair of Kaboings stand around. There is a wide pit near here with some bananas and a pair of Zingers above it. Rattly can use his special jumping ability to cross the pit, or he can also bounce on the Zingers to cross. The level's Star Barrel is immediately after this abyss.


[[File:Rattle Battle DKL2 shot 3.png|thumb|160px|Rattly approaches the Kannon with the letter N above its head.]]
[[File:Rattle Battle DKL2 shot 3.png|thumb|160px|Rattly approaches the Kannon with the letter N above its head.]]
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[Banana Coin]]s: 2
*[[Banana Coin]]s: 2
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3


===KONG letters===
===K-O-N-G letters===
*K: Above the first stack of barrels
*K: Above the first stack of barrels
*O: Right after the second DK Barrel, Rattly reaches a pit which the letter O is above.
*O: Right after the second DK Barrel, Rattly reaches a pit which the letter O is above.
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*G: Floating in midair as Rattly approaches the last pit in the level.
*G: Floating in midair as Rattly approaches the last pit in the level.


===Cranky's Video Game Hero Coin===
===DK Coin===
Shortly after the letter O, Rattly must go on a barrel platform, and above is a group of bananas shaping an up arrow. As indicated, Rattly must perform a superjump to go up to the [[DK Coin|Video Game Hero Coin]].
Shortly after the letter O, Rattly must go on a barrel platform, and above is a group of bananas shaping an up arrow. As indicated, Rattly must perform a superjump to go up to the [[DK Coin]].


==Bonus Level==
==Bonus Level==
[[File:Rattle Battle DKL2 Bonus Area.png|thumb|The Bonus Area of Rattle Battle]]
{|class="wikitable"
Rattle Battle has only one [[Bonus room|Bonus Level]], of the following type:
!Image
 
!Type and description
*'''Find the Token!''': Right before the second DK Barrel is an arrangement of barrels; three are on the bottom, and two on the top. Rattly must jump left from the top row barrels and bounce on a nearby Zinger to enter a [[Bonus Barrel]] high above. In the Bonus Level, Rattly has 20 seconds to obtain the [[Kremkoin]]. He starts from a lower part of the ship, and must bounce from some Zingers to cross a large gap. The [[Kremkoin]] is on a higher ship deck area, to the upper right. Rattly can collect the bananas above the Zingers along the way.
|-
|[[File:Rattle Battle DKL2 Bonus Area.png]]
|'''Find the Token!'''<br>Right before the second DK Barrel is an arrangement of barrels; three are on the bottom, and two on the top. Rattly must jump left from the top row barrels and bounce on a nearby Zinger to enter a [[Bonus Barrel]] high above. In the Bonus Level, Rattly has 20 seconds to obtain the [[Kremkoin]]. He starts from a lower part of the ship, and must bounce from some Zingers to cross a large gap. The [[Kremkoin]] is on a higher ship deck area, to the upper right. Rattly can collect the bananas above the Zingers along the way.
|}


==Gallery==
==Gallery==
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</gallery>
</gallery>


==Names in other languages==
{{foreign names
|Jap=ラトリーにだいへんしん
|JapR=Ratorī ni Daihenshin
|JapM=Great Transformation into Rattly
}}
{{DKL2}}
{{DKL2}}
[[Category:Pirate areas]]
[[Category:Donkey Kong Land 2 levels]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Donkey Kong Land 2 levels]]

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