Editing Rambi Rumble (Donkey Kong Land 2)

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'''Rambi Rumble''' is the twenty-second [[level]] in ''[[Donkey Kong Land 2]]'' and the seventh level of [[Krazy Kremland]]. Rambi Rumble takes place in a [[Zinger]] hive, and for the first part, [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] can jump from sticky honey on the walls to progress further into the level. However, there are patches of honey on the ground that restrict their movement. During the second half, the Kongs are required to enter an [[Animal Barrel]] to transform into [[Rambi]], who can jump on [[Zinger]]s to safely go across gaps. The track "Run, Rambi! Run!" from [[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|the level's ''Donkey Kong Country 2: Diddy's Kong Quest'' counterpart]], instead plays in the [[Screech's Sprint (Donkey Kong Land 2)|Screech's Sprint]] level.
'''Rambi Rumble''' is the twenty-second [[level]] in ''[[Donkey Kong Land 2]]'' and the seventh level of [[Krazy Kremland]]. Rambi Rumble takes place in a [[Zinger]] hive, and for the first part, [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] can jump from sticky honey on the walls to progress further into the level. However, there are patches of honey on the ground that restrict their movement. During the second half, the Kongs are required to enter an [[Animal Barrel]] to transform into [[Rambi]], who can jump on [[Zinger]]s to safely go across gaps. The track "Run, Rambi! Run!" from [[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|the level's ''Donkey Kong Country 2: Diddy's Kong Quest'' counterpart]], instead plays in the [[Screech's Sprint (Donkey Kong Land 2)|Screech's Sprint]] level.
==Layout==
==Layout==
[[File:Rambi Rumble DKL2 shot 2.png|thumb|left|160px|Rambi jumps into a gap.]]
[[File:Rambi Rumble DKL2 shot 2.png|thumb|left|160px|Rambi jumps into a gap.]]
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
The following items and objects appear in the following quantities:
*[[Banana Coin]]: 1
*[[Banana Coin]]: 1
*[[Barrel]]: 1
*[[Barrel]]: 1
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
*[[Cannonball|Kannonball]]: 2 (first Bonus Level only)
*[[Cannonball|Kannonball]]: 2 (first Bonus Level only)
===KONG Letters===
===KONG Letters===
*K: The letter K is around several Spinies and Klampons, right before the first honey-coated wall.
*K: The letter K is around several Spinies and Klampons, right before the first honey-coated wall.
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After Rambi crosses the No Animal Sign, the Kongs must jump into a nearby abyss. As Diddy and Dixie fall, they must stay near the left side to enter a tunnel and continue left into an area with the [[DK Coin|Video Game Hero Coin]] and a Klampon.
After Rambi crosses the No Animal Sign, the Kongs must jump into a nearby abyss. As Diddy and Dixie fall, they must stay near the left side to enter a tunnel and continue left into an area with the [[DK Coin|Video Game Hero Coin]] and a Klampon.
{{br}}
{{br}}
==Bonus Levels==
==Bonus Levels==
[[File:Rambi Rumble DKL2 Bonus Area 2.png|thumb|The second Bonus Level of Rambi Rumble]]
[[File:Rambi Rumble DKL2 Bonus Area 2.png|thumb|The second Bonus Level of Rambi Rumble]]
Rambi Rumble has two [[Bonus room|Bonus Levels]], listed by type:
Rambi Rumble has two [[Bonus room|Bonus Levels]], listed by type:
*'''Destroy Them All!''': Near the start, the Kongs must climb a wall of honey to find the third Klampon. Dixie must use her [[Helicopter Spin]] and travel left, where she bounces off a Flitter and lands into an Auto-Fire Barrel. After blasting from a few more Auto-Fire Barrels, Dixie lands into a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs must defeat four Spinies and two Klampons within 25 seconds. There are some patches of honey on the floors and two kannonballs to help the Kongs defeat the enemies. When the active Kong defeats every enemy, the [[Kremkoin]] appears.
*'''Destroy Them All!''': Near the start, the Kongs must climb a wall of honey to find the third Klampon. Dixie must use her [[Helicopter Spin]] and travel left, where she bounces off a Flitter and lands into an Auto-Fire Barrel. After blasting from a few more Auto-Fire Barrels, Dixie lands into a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs must defeat four Spinies and two Klampons within 25 seconds. There are some patches of honey on the floors and two kannonballs to help the Kongs defeat the enemies. When the active Kong defeats every enemy, the [[Kremkoin]] appears.
*'''Collect the Stars!''': On a ledge almost immediately before the No Animal Sign, Rambi must bounce from a Zinger in the air and another one ahead of it to reach a platform with the second Bonus Barrel. In the Bonus Level, Rambi must collect 10 [[star (Donkey Kong franchise)|star]]s within 20 seconds in a relatively straightforward area. When Rambi collects all of the stars, the Kremkoin appears at the rightmost area.
*'''Collect the Stars!''': On a ledge almost immediately before the No Animal Sign, Rambi must bounce from a Zinger in the air and another one ahead of it to reach a platform with the second Bonus Barrel. In the Bonus Level, Rambi must collect 10 [[Star (Donkey Kong Country series)|star]]s within 20 seconds in a relatively straightforward area. When Rambi collects all of the stars, the Kremkoin appears at the rightmost area.


==Gallery==
==Gallery==
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|JapM=Be with Rambi
|JapM=Be with Rambi
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{{DKL2}}
{{DKL2}}
[[Category:Food areas]]
[[Category:Food areas]]
[[Category:Donkey Kong Land 2 levels]]
[[Category:Donkey Kong Land 2 levels]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]

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