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|after=[[Congazuma's Castle|>>]]
|after=[[Congazuma's Castle|>>]]
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'''Puzzling Pyramid''' is the fourth level of the [[Jungle World]] of ''[[DK: King of Swing]]''. It is unlocked after completing either [[Contraption Cave]] or [[Tropical Treetops (DK: King of Swing)|Tropical Treetops]]. In the first two sections, [[Donkey Kong]] must use [[Handle Peg]]s in order to progress. The first two Handle Pegs function differently: one of them is used to move the blocks over Donkey Kong, and the next one is for moving [[Peg Board]]s into view. The second section has two more Handle Pegs, both of which are used to rotate individual groups of [[peg]]s, allowing Donkey Kong to climb higher. There are some round [[tire]]s that Donkey Kong can bounce from. [[Neek]]s and [[Flitter]]s are in the first two sections of the level. One [[Kritter|Kremling]] appears in the level, repeatedly pulling the Jack Peg to prevent Donkey Kong from progressing. The background of the level shows statues resembling [[Congazuma]] and green hieroglyphs of Kremlings.
'''Puzzling Pyramid''' is the fourth level of the [[Jungle World]] of ''[[DK: King of Swing]]''. It is available after [[Donkey Kong]] completes either [[Contraption Cave]] or [[Tropical Treetops (DK: King of Swing)|Tropical Treetops]].
 
==Summary==
In the first two sections, Donkey Kong must use [[Handle Peg]]s in order to progress. The first two Handle Pegs function differently: one of them is used to move the blocks over Donkey Kong, and the next one is for moving [[Peg Board]]s into view. The second section has two more Handle Pegs, both of which are used to rotate individual groups of [[peg]]s, allowing Donkey Kong to climb higher. Puzzling Pyramid is the first level with a [[Jack Peg]], which is at the start of the third section. There are some round [[tire]]s that Donkey Kong can bounce from.
 
[[Neek]]s and [[Flitter]]s are in the first two sections of the level. One [[Kritter|Kremling]] appears in the level, repeatedly pulling the Jack Peg to prevent Donkey Kong from progressing.


==Layout==
==Layout==
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In the second section, there are a few pegs that lead up to another wheel. Bananas and tires are along the walls here. As the ape turns the wheel, the pegs around it rotate so he can climb higher to some more pegs with a wheel above them. They are surrounded by Flitter enemies and four bananas. With the wheel, Donkey Kong can rotate the pegs so that they move above him. If he climbs up them while they are in this position, he can reach a ledge that leads to the third area of the level.
In the second section, there are a few pegs that lead up to another wheel. Bananas and tires are along the walls here. As the ape turns the wheel, the pegs around it rotate so he can climb higher to some more pegs with a wheel above them. They are surrounded by Flitter enemies and four bananas. With the wheel, Donkey Kong can rotate the pegs so that they move above him. If he climbs up them while they are in this position, he can reach a ledge that leads to the third area of the level.


The third and final section starts out with a Kremling repeatedly pulling a [[Jack Peg]], preventing Donkey Kong from progressing. After he defeats the Kremling, Donkey Kong can pull the Jack Peg a few times to temporarily push back the two walls blocking his path. Donkey Kong must quickly climb the long blue Peg Board before the two walls close in on him. After passing the walls, Donkey Kong can jump on a ledge to the right, with the exit sign, marking the end of the level.
The third and final section starts out with a Kremling repeatedly pulling a Jack Peg, preventing Donkey Kong from progressing. After he defeats the Kremling, Donkey Kong can pull the Jack Peg a few times to temporarily push back the two walls blocking his path. Donkey Kong must quickly climb the long blue Peg Board before the two walls close in on him. After passing the walls, Donkey Kong can jump on a ledge to the right, with the exit sign, marking the end of the level.


==Key items==
==Collectibles==
*'''[[Crystal Coconut]]:''' In the second section, Donkey Kong must charge into a Flitter to the left to obtain the Crystal Coconut it was guarding.
{|class="dktable-brown" width=45%
*'''[[Medal (DK: King of Swing)|Silver Medal]]:''' Just before the level exit, Donkey Kong can charge into a wooden [[barrel]] to break it open and reveal the silver medal.
|-
!Item
!Location
|-
|align=center|[[File:DKKOSCrystalCoconut.png]]<br>[[Crystal Coconut]]
|In the second section, Donkey Kong must charge into a Flitter to the left to obtain the Crystal Coconut it was guarding.
|-
|align=center|[[File:DKKOSSilver.png]]<br>[[Medal (DK: King of Swing)|Silver Medal]]
|Just before the level exit, Donkey Kong can charge into a wooden [[barrel]] to break it open and reveal the silver medal.
|}


==Gallery==
==Gallery==
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Puzzling Pyramid silver medal.png|Donkey Kong collecting the silver medal
Puzzling Pyramid silver medal.png|Donkey Kong collecting the silver medal
</gallery>
</gallery>
==Trivia==
*In the background of the level, there are statues resembling [[Congazuma]] and green hieroglyphs of Kremlings.


== Names in other languages ==
== Names in other languages ==

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