Editing Kremlantis (level)

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#REDIRECT [[Kremlantis Kaos]]
{{level
|title=Kremlantis
|image=[[File:Kremlantis_Kaos.png|200px]]
|difficulty=Easy
|code=2 - 2
|game=''[[Donkey Kong Land]]''
|notes=This is the first level of the game that takes place in the underwater ruins of the world, [[Kremlantis]].
|after=[[Reef Rampage|>>]]
|before=[[Tricky Temple|<<]]
}}
'''Kremlantis''' is the eleventh level of the [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is the second level located in the world, [[Kremlantis]].
 
This level is the first of the underwater ruins levels in the game and is arguably the easier of the two. One of the main hazards of this level is the newly appearing [[Fangfish]], who is stated in the game's manual to be bigger than the ape-eating [[Chomps]]. Several [[Snapper]]s also make an appearance here, as well as a normal fish enemy, who can hurt the [[Kong]]s with one simple touch. Kremlantis not only has these obstacles, but a second Ending Portal as well.
 
This is the first level to not have any [[Bonus Level]]s.
 
==Level layout==
When they start the level, the Kongs must swim through the water, going east. They will meet the first Fangfish as they travel between the ruins, and soon encounter a Snapper. At some point, the Kongs can swim down through a small gap and grab the [[Kong Letter|letter K]], although having to watch out for a Snapper as they grab it. They need to continue swimming along and dodge a few more Fangfish and Snappers. At some point, they will be able to swoop down under another Snapper and grab the letter O. After that, the heroes must avoid a some more Snappers, until they find the check point.
 
Halfway through the level now, they should continue east and soon have to swim between three Snappers to grab the letter N. Once they get this, the Kongs need to keep going along the path. Eventually, they will find a small area with several Snappers. They must sneak around each foe and still travel eastward. When they are out of this tight space, the group must swim past a few more underwater enemies and later have to creep between a few Snappers to snatch away the letter G. After they dodge the villains obtain the letter, they need to continue along and soon find a portal. It will take them out of the level. However, if they swim a little farther, they'll find several bananas and [[Kong Token]], as well as a hidden portal. The heroes can take it to exit the stage.
 
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{{NIWA|DKWiki=1}}
{{DKL}}
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Levels]]
[[Category:Bodies of Water]]
[[Category:Donkey Kong Land]]

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