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'''Gloomy Galleon''' is the fourth level in ''[[Donkey Kong 64]]''. It is a water-based cove area featuring [[King K. Rool]]'s sunken galleon. The stage has a mild pirate theme with both underwater and cave-like areas.<ref>''Donkey Kong 64'' Player's Guide, Nintendo, 1999, p. 66 - "'''''THE PIRATE'S HOARD:''' Transform into Enguarde and leap out of the water and through the star three times to open the way into the pirate's treasure room.''"</ref> Players have to use [[Lanky Kong]] to defeat the area's boss, which is [[Puftoss]]. Gloomy Galleon is an eerie cove that is full of caverns, which hold many secret treasures and shipwrecks from earlier ''Donkey Kong'' games. Outside these caves are water areas towered over by cliffs. There is a lighthouse area that has a switch in order to raise or lower the area's water level. This area also has a floating ship that appears to be owned by K. Rool. There is also a hidden [[Mermaid]] Village beneath the waters and many [[treasure chest]]s. The other water area is a cove with many sunken objects. This holds the sunken [[Gangplank Galleon]], which is ripped in half and holds secret [[Golden Banana]]s. There is also a hidden mechanical fish here and a cove where the player must race the [[Seal]]. Gloomy Galleon has an [[animal crate]] that [[Lanky Kong]] can enter to transform into [[Enguarde]].
'''Gloomy Galleon''' is the fourth level in ''[[Donkey Kong 64]]''. It is a water-based cove area featuring [[King K. Rool]]'s sunken galleon from earlier [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] games. The stage has a mild pirate theme with both underwater and cave-like areas.<ref>''Donkey Kong 64'' Player's Guide, Nintendo, 1999, p. 66 - "'''''THE PIRATE'S HOARD:''' Transform into Enguarde and leap out of the water and through the star three times to open the way into the pirate's treasure room.''"</ref> Players have to use [[Lanky Kong]] to defeat the area's boss, which is [[Puftoss]]. In this level, Lanky Kong can also transform into [[Enguarde]].
 
==Overview==
Gloomy Galleon is an eerie cove that is full of caverns, which hold many secret treasures and shipwrecks from earlier ''Donkey Kong'' games. Outside these caves are water areas towered over by cliffs. There is a lighthouse area that has a switch in order to raise or lower the area's water level. This area also has a floating ship that appears to be owned by K. Rool. There is also a hidden [[Mermaid]] Village beneath the waters and many [[treasure chest]]s.
 
The other water area is a cove with many sunken objects. This holds the sunken [[Gangplank Galleon]], which is ripped in half and holds secret [[Golden Banana]]s. There is also a hidden mechanical fish here and a cove where the player must race the [[Seal]].


==Enemies==
==Enemies==
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==[[Golden Banana]] locations==
==[[Golden Banana]] locations==
*'''[[Donkey Kong]]'''
{| border="1" cellspacing=0 cellpadding=3 align="center" style="background:#fdfffd;text-align:center" width=99%
**Once the massive lighthouse area is opened by DK, he can get into the light house and make his way to a Gorilla-Grab switch. Once done, a Golden Banana will appear for DK to claim.
|-
**By the lighthouse's base, DK can Barrel blast from a DK pad and beat it to free a Seal for a Golden Banana.
! width=1% | Kong !! width=13% |Banana 1 !! width=12% | Banana 2 !! width=12% | Banana 3  !! width=12% | Banana 4 !! width=12% | Blueprint
**DK can race the Seal for another Golden Banana by going into a caved alcove by Candy's store. If DK can snag 10 coins and beat the Seal another Golden Banana will appear.
|-
**Once DK plays his bongo from Funky's store, he must race into the newly open section of the sunken ship. Once there, he can swim into a Bonus Barrel and play the game for a Golden Banana.
|[[Donkey Kong]] || Once the massive lighthouse area is opened by DK, he can get into the light house and make his way to a Gorilla-Grab switch. Once done, a Golden Banana will appear for DK to claim. || By the lighthouse's base, DK can Barrel blast from a DK pad and beat it to free a Seal for a Golden Banana. || DK can race the Seal for another Golden Banana by going into a caved alcove by Candy's store. If DK can snag 10 coins and beat the Seal another Golden Banana will appear. || Once DK plays his bongo from Funky's store, he must race into the newly open section of the sunken ship. Once there, he can swim into a Bonus Barrel and play the game for a Golden Banana. || Once a Bananaporter is activated by Diddy on the piles of gold, DK can zip up there and defeat his Kasplat for a Blueprint.   
**Once a Bananaporter is activated by Diddy on the piles of gold, DK can zip up there and defeat his Kasplat for a Blueprint.   
|-
*'''[[Diddy Kong]]'''
|[[Diddy Kong]] || After Diddy jets onto the K. Rool ship and the lighthouse is in operation, he can slam the Diddy switch and rocket above the lighthouse to his Golden Banana. || On top of the lighthouse, Diddy can play his guitar and race to a giant mechanical fish and swim into its mouth. Once in, Diddy can shoot peanuts at the fast moving propeller area and win a Golden banana all in 100 seconds. || By Funky's store, Diddy can play his guitar and race to an opened alcove in the sunken ship. Once there on time he can go in and collect a golden Banana after a Barrel game. || In the alcove with the piles of gold, Diddy can raise the water level, then spring from his Diddy Pad up to the pile's tip to play a Bonus Game for a Golden Banana. || Diddy's Kasplat is in the alcove across from Snide's Alcove in the lighthouse area. Once beaten, a red blueprint shall be forthcome.
**After Diddy jets onto the K. Rool ship and the lighthouse is in operation, he can slam the Diddy switch and rocket above the lighthouse to his Golden Banana.
|-
**On top of the lighthouse, Diddy can play his guitar and race to a giant mechanical fish and swim into its mouth. Once in, Diddy can shoot peanuts at the fast moving propeller area and win a Golden banana all in 100 seconds.
|[[Lanky Kong]] || Once Lanky slams a switch in the beginning cave, he can race to a newly opened alcove in a sunken ship. Once in he can swim to a Golden Banana. || After transforming into Enguarde and hopping through the DK star three times, Lanky can swim into a treasure room. Across from Diddy's treasure pile, Lanky can float (by means of his pad) to the tip and play a Barrel game for a Golden Banana. || Using his trombone near Funky's store, Lanky can swim into the newly opened alcove in the center sunken ship to swim to a Golden Banana. || Underwater near the lighthouse, Lanky can turn into Enguarde and blast through the various boxes to seek a Golden Banana. || Lanky's Kasplat in the beginning dock right of the level entrance near the cannon. The blueprint he holds brings Lanky another Golden Banana from Snide.
**By Funky's store, Diddy can play his guitar and race to an opened alcove in the sunken ship. Once there on time he can go in and collect a golden Banana after a Barrel game.
|-
**In the alcove with the piles of gold, Diddy can raise the water level, then spring from his Diddy Pad up to the pile's tip to play a Bonus Game for a Golden Banana.
|[[Tiny Kong]] || By Lanky's first switch is Tiny's and she can race to the alcove to encounter a Bonus game for the Golden Banana at stake. || Tiny can shrink and swim underwater into the sunken submarine below Funky's store and play the Bonus Barrel game inside. Once done a Golden banana is brought forth. || As with the other Kongs, Tiny can play her sax by Funky's Store and an alcove will open in the center sunken ship. She can swim her way to a Golden Banana. || By the treasure piles, Tiny can shrink into the treasure chest and collect the pearls inside for the Mermaid in the lighthouse area and get a Golden Banana. || Tiny's Kasplat is on the above bunker across Cranky's lab. Once the Kasplat's beaten the Blueprint will appear.
**Diddy's Kasplat is in the alcove across from Snide's Alcove in the lighthouse area. Once beaten, a red blueprint shall be forthcome.
|-
*'''[[Lanky Kong]]'''
|[[Chunky Kong]] || By Lanky's Kasplat, Chunky can load and shoot the cannon at the moving targets. Once done a Golden Banana will appear. || In the lighthouse area on K. Rool's ship, Chunky can slam into the sea-sick den of the ship. Once there, Chunky can slam the barrels with his face to get a Golden banana. Afterwards, Chunky will turn sea-sick. || Across from Cranky's lab, an entrance to a room of chests can be found. Once the chest puzzle is completed, Chunky can receive a Golden Banana. || In the lighthouse area, Chunky can play his triangle and race to the opened alcove to swim in to play a Barrel game. || Above the instrument pads by Funky's store, Chunky's Kasplat sits with his blueprint in his wake.
**Once Lanky slams a switch in the beginning cave, he can race to a newly opened alcove in a sunken ship. Once in he can swim to a Golden Banana.
|}
**After transforming into Enguarde and hopping through the DK star three times, Lanky can swim into a treasure room. Across from Diddy's treasure pile, Lanky can float (by means of his pad) to the tip and play a Barrel game for a Golden Banana.
**Using his trombone near Funky's store, Lanky can swim into the newly opened alcove in the center sunken ship to swim to a Golden Banana.
**Underwater near the lighthouse, Lanky can turn into Enguarde and blast through the various boxes to seek a Golden Banana.
**Lanky's Kasplat in the beginning dock right of the level entrance near the cannon. The blueprint he holds brings Lanky another Golden Banana from Snide.
*'''[[Tiny Kong]]'''
**By Lanky's first switch is Tiny's and she can race to the alcove to encounter a Bonus game for the Golden Banana at stake.
**Tiny can shrink and swim underwater into the sunken submarine below Funky's store and play the Bonus Barrel game inside. Once done a Golden banana is brought forth.
**As with the other Kongs, Tiny can play her sax by Funky's Store and an alcove will open in the center sunken ship. She can swim her way to a Golden Banana.
**By the treasure piles, Tiny can shrink into the treasure chest and collect the pearls inside for the Mermaid in the lighthouse area and get a Golden Banana.
**Tiny's Kasplat is on the above bunker across Cranky's lab. Once the Kasplat's beaten the Blueprint will appear.
*'''[[Chunky Kong]]'''
**By Lanky's Kasplat, Chunky can load and shoot the cannon at the moving targets. Once done a Golden Banana will appear.
**In the lighthouse area on K. Rool's ship, Chunky can slam into the sea-sick den of the ship. Once there, Chunky can slam the barrels with his face to get a Golden banana. Afterwards, Chunky will turn sea-sick.
**Across from Cranky's lab, an entrance to a room of chests can be found. Once the chest puzzle is completed, Chunky can receive a Golden Banana.
**In the lighthouse area, Chunky can play his triangle and race to the opened alcove to swim in to play a Barrel game.
**Above the instrument pads by Funky's store, Chunky's Kasplat sits with his blueprint in his wake.


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