Editing Donkey Kong Country: Tropical Freeze
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The HUD in E3 2013 footage of the game was slightly different from the final version, as the health counter lacked the wooden plank graphic behind the hearts and the Kong POW meter was not shown or implemented.<ref>[https://www.youtube.com/watch?v=DueE8vJXpo8 E3 trailer. Notice the different HUD for the health counter.]</ref> | The HUD in E3 2013 footage of the game was slightly different from the final version, as the health counter lacked the wooden plank graphic behind the hearts and the Kong POW meter was not shown or implemented.<ref>[https://www.youtube.com/watch?v=DueE8vJXpo8 E3 trailer. Notice the different HUD for the health counter.]</ref> | ||
Additionally, the [[Autumn Heights|second]] and [[Bright Savannah|third world]]s are swapped in internal data, which can be seen in the E3 2013 demo, where the level [[Cannon Canyon]] (known as "Cannon Canyons") was located in the second world rather than the third. | Additionally, the [[Autumn Heights|the second]] and [[Bright Savannah|third world]]s are swapped in internal data, which can be seen in the E3 2013 demo, where the level [[Cannon Canyon]] (known as "Cannon Canyons") was located in the second world rather than the third. | ||
===Level template=== | ===Level template=== |