Course-3

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Course-3
Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Information
Appears in Famicom Grand Prix II: 3D Hot Rally (1988)
Course map
Course-3 map
Map of Course-3 from Famicom Grand Prix II: 3D Hot Rally

Course-3 is one of the three courses in Famicom Grand Prix II: 3D Hot Rally. It is generally the most difficult of the three.

Segment information[edit]

Start to check point 1
Distance: 238km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Grassland
Dark green
Road: Pavement
Gray
Time: Day
Blue
Background: City
Lavender
Obstacles: Sprite of a Jamadatō in Famicom Grand Prix II: 3D Hot Rally
Jamadatō
Check point 1 to check point 2
North/left
Distance: 266km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Grassland
Dark green
Road: Grass
Green and orange
Time: Day
Light blue
Background: Spotted hills
Yellow and orange
Obstacles: Sprite of a Nanisuruki from Famicom Grand Prix II: 3D Hot Rally.
Nanisuruki
South/right
Distance: 242km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Grassland
Light green
Road: Pavement
Gray and green
Time: Day
Light blue
Background: Spotted hills
Yellow and pink
Obstacles: Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally
Abunaiwa
Sprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot Rally
Nanisuruki
Check point 2 to check point 3
Northmost/leftmost
Distance: 244km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Grassland
Light green
Road: Grass
Green and brown
Time: Day
Light blue
Background: Spotted hills
Olive and dark blue
Obstacles: Sprite of a Nanisuruki from Famicom Grand Prix II: 3D Hot Rally.
Nanisuruki
Sprite of a Abunaiwa from Famicom Grand Prix II: 3D Hot Rally.
Abunaiwa
Middle
Distance: 254km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Tan
Road: Pavement
Gray and yellow
Time: Day
Light blue
Background: Spotted hills
Pink and magenta
Obstacles: Sprite of a Abunaiwa from Famicom Grand Prix II: 3D Hot Rally.
Abunaiwa
Southmost/rightmost
Distance: 260km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Pink
Road: Sand
Pink and orange
Time: Day
Blue
Background: Smooth hills
Pink
Obstacles: Sprite of a Abunaiwa from Famicom Grand Prix II: 3D Hot Rally.
Abunaiwa
Check point 3 to check point 4
Northmost/leftmost
Distance: 278km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Tan
Road: Sand
Orange and magenta
Time: Day
Blue
Background: Smooth hills
Tan
Obstacles: None
Middle
Distance: 220km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Orange
Road: Sand
Brown and black
Time: Day
Blue
Background: Jagged mountains
Brown and black
Obstacles: Sprite of a pillar in Famicom Grand Prix II: 3D Hot Rally
Pillar
Southmost/rightmost
Distance: 260km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Snowscape
White
Road: Pavement
Gray and cyan
Time: Day
Blue
Background: Spotted hills
White
Obstacles: Sprite of a sign in Famicom Grand Prix II: 3D Hot Rally
Sign
Sprite of a pillar in Famicom Grand Prix II: 3D Hot Rally
Pillar
Check point 4 to check point 5
North/left
Distance: 264km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Tan
Road: Pavement
Gray
Time: Day
Blue
Background: Spotted hills
Purple and pink
Obstacles: Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally
Abunaiwa
Sprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot Rally
Nanisuruki
South/right
Distance: 230km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Snowscape
White
Road: Snow
Cyan
Time: Day
Blue
Background: Jagged mountains
White and cyan
Obstacles: Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally
Abunaiwa
Check point 5 to check point 6
North/left
Distance: 258km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Grassland
Dark green
Road: Dirt
Brown
Time: Evening
Magenta
Background: Spotted hills
Light pink and light indigo
Obstacles: Sprite of a pillar in Famicom Grand Prix II: 3D Hot Rally
Pillar
South/right
Distance: 250km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Orange
Road: Sand
Brown
Time: Evening
Orange
Background: Smooth hills
Magenta
Obstacles: Sprite of a Nanisuruki in Famicom Grand Prix II: 3D Hot Rally
Nanisuruki
Check point 6 to check point 7
Northmost/leftmost
Distance: 200km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Snowscape
Dark cyan
Road: Snow
Dark green and dark cyan
Time: Evening
Dark blue
Background: Spotted hills
Black and dark blue
Obstacles: Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally
Abunaiwa
Middle
Distance: 264km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Orange
Road: Pavement
Olive
Time: Evening
Dark orange
Background: Clouds
Black
Obstacles: Sprite of a sign in Famicom Grand Prix II: 3D Hot Rally
Sign
Southmost/rightmost
Distance: 202km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Desert
Orange
Road: Sand
Brown
Time: Evening
Brown
Background: Jagged mountains
Brown and black
Obstacles: Sprite of a pillar in Famicom Grand Prix II: 3D Hot Rally
Pillar
Sprite of an Abunaiwa in Famicom Grand Prix II: 3D Hot Rally
Abunaiwa
Check point 7 to check point 8
North/left
Distance: 222km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: Grassland
Dark green
Road: Dirt
Brown
Time: Night
Dark green
Background: City
Black
Obstacles: Sprite of a Jamadatō from Famicom Grand Prix II: 3D Hot Rally.
Jamadatō
South/right
Distance: 220km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: City
Black
Road: Pavement
Blue
Time: Night
Teal
Background: City
Black
Obstacles: Sprite of a Jamadatō from Famicom Grand Prix II: 3D Hot Rally.
Jamadatō
Sprite of a pillar in Famicom Grand Prix II: 3D Hot Rally
Pillar
Check point 8 to goal
Distance: 180km Screenshot of a segment of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Environment: City
Blue
Road: Pavement
Gray
Time: Day
Blue
Background: City
Lavender
Obstacles: Sprite of a Jamadatō in Famicom Grand Prix II: 3D Hot Rally
Jamadatō
Goal
Environment: City
Tan
Screenshot of the end of Course-3 from Famicom Grand Prix II: 3D Hot Rally
Road: Pavement
Gray
Time: Day
Light blue
Background: City
White

Gallery[edit]