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{{level infobox
{{construction|user={{user|Alex95}}}}
{{Levelbox
|image=[[File:Button Bash DKCR shot.png|250px]]
|image=[[File:Button Bash DKCR shot.png|250px]]
|code=3-2
|code=3-2
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|before=[[Wonky Waterway|<<]]
|before=[[Wonky Waterway|<<]]
|after=[[Mast Blast|>>]]
|after=[[Mast Blast|>>]]
|track=Voices of the Temple Returns
|song=Voices of the Temple Returns
}}
}}
'''Button Bash''' is the seventeenth [[level]] in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', and it is the second level of the [[Ruins]] world. Its name might be a pun on "button mash."
'''Button Bash''' is the seventeenth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', and it is the second level of the [[Ruins]] world.  


==Summary==
==Summary==
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==Overview==
==Overview==
The level starts out in a small jungle area with a [[DK Barrel]]. Ahead is a Barrel Cannon that can shoot them to another cannon, and then into the mouth of a large statue. In its mouth is the inside of a temple, where the primates land in a large, open area with a Stilts enemy. Near the enemy is a switch that activates one of three Auto Fire Barrels whenever it is pounded on. When it is pounded on three times, the Kongs can access the three barrels, which are being held in the hands of three strange statues. The first barrel shoots them into the air, where they must move to the right to land in the second, and then the third. The third Barrel Cannons shoots them into the air where they can land on a solid piece of ground. A Tiki Tank with the letter K of the [[KONG Letters|K-O-N-G Letters]] above its head is here. At the end of the solid platform is a Barrel Cannon that aims in three different directions, changing its aim every second. A button is on the ceiling that the Kongs must shoot to in order to open a wall, which they can then fire past. There is a straight pathway ahead that leads into an empty room. Humzees attack the heroes in here, but once they are all defeated two Barrel Cannons appear, parallel to each other.  
The level starts out in a small jungle area with a [[DK Barrel]]. Ahead is a Barrel Cannon that can shoot them to another cannon, and then into the mouth of a large statue. In its mouth is the inside of a temple, where the primates land in a large, open area with a Stilts enemy. Near the enemy is a switch that activates one of three Auto Fire Barrels whenever it is pounded on. When it is pounded on three times, the Kongs can access the three barrels, which are being held in the hands of three strange statues. The first barrel shoots them into the air, where they must move to the right to land in the second, and then the third. The third Barrel Cannons shoots them into the air where they can land on a solid piece of ground. A Tiki Tank with the letter K of the [[K-O-N-G Letters]] above its head is here. At the end of the solid platform is a Barrel Cannon that aims in three different directions, changing its aim every second. A button is on the ceiling that the Kongs must shoot to in order to open a wall, which they can then fire past. There is a straight pathway ahead that leads into an empty room. Humzees attack the heroes in here, but once they are all defeated two Barrel Cannons appear, parallel to each other.  


When entered, markings appear between the two barrels. The Kongs must shoot across the lines of markings to make an Auto Fire Barrel appear. It can blast the primates underground, where they create a crater in the ground due to the impact of them landing on it. Next to two Tiki Goons here is an area of Barrel Cannons. The first barrel can shoot them past a single Tiki Zing, and then to another barrel that is able to shoot them to a button on the ceiling. When the button is hit, a Barrel Cannon appears below it. This Barrel Cannon can move them under a thin wall of spikes to another Barrel Cannon, which then shoots them to an Auto Fire Barrel and a second moving Barrel Cannon. This moving Barrel Cannon is able to fire them to the top of a large, solid platform, where a Stilts is located with the letter O above its head. After the foe is a long, straight pathway that leads to a large switch. When it is pounded into the ground, the wall in the background falls, revealing an area far back. Barrel Cannons can shoot them to this area, where the [[Professor Chops|Tutorial Pig]] and the checkpoint are placed.
When entered, markings appear between the two barrels. The Kongs must shoot across the lines of markings to make an Auto Fire Barrel appear. It can blast the primates underground, where they create a crater in the ground due to the impact of them landing on it. Next to two Tiki Goons here is an area of Barrel Cannons. The first barrel can shoot them past a single Tiki Zing, and then to another barrel that is able to shoot them to a button on the ceiling. When the button is hit, a Barrel Cannon appears below it. This Barrel Cannon can move them under a thin wall of spikes to another Barrel Cannon, which then shoots them to an Auto Fire Barrel and a second moving Barrel Cannon. This moving Barrel Cannon is able to fire them to the top of a large, solid platform, where a Stilts is located with the letter O above its head. After the foe is a long, straight pathway that leads to a large switch. When it is pounded into the ground, the wall in the background falls, revealing an area far back. Barrel Cannons can shoot them to this area, where the [[Tutorial Pig]] and the checkpoint are placed.


[[File:Button Bash DKCR.png|thumb|left|250px|The Kongs approach a Tiki Torch]]
[[File:Button Bash DKCR.png|thumb|left|250px|The Kongs approach a Tiki Torch]]
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When the fast-moving windows open they create small platforms that the primates can stand on to climb the area. However, as soon as new windows open, the latter windows close, dropping the Kongs if they are still standing on them. Therefore, the heroes should notice the spinning nobs on the windows, which only spin when the window is about to open. The letter G is in a high part of this room, along with a Barrel Cannon that shoots the heroes around a giant statue. They are blasted high into the air, and when they reach the highest point in the area, they are aimed directly towards the mouth of the statue. When they shoot into the mouth, they are blasted out by an Auto Fire Barrel inside. At this point, the statue begins to spin. With only four chances, the Kongs must shoot into the mouth of the spinning statue twice to progress. When they get into its mouth twice, the statue is destroyed, with the [[Slot Machine Barrel]] in view.
When the fast-moving windows open they create small platforms that the primates can stand on to climb the area. However, as soon as new windows open, the latter windows close, dropping the Kongs if they are still standing on them. Therefore, the heroes should notice the spinning nobs on the windows, which only spin when the window is about to open. The letter G is in a high part of this room, along with a Barrel Cannon that shoots the heroes around a giant statue. They are blasted high into the air, and when they reach the highest point in the area, they are aimed directly towards the mouth of the statue. When they shoot into the mouth, they are blasted out by an Auto Fire Barrel inside. At this point, the statue begins to spin. With only four chances, the Kongs must shoot into the mouth of the spinning statue twice to progress. When they get into its mouth twice, the statue is destroyed, with the [[Slot Machine Barrel]] in view.
{{br}}
{{br}}
==Enemies==
==Enemies==
{|class="wikitable dk"width=25%
{|class="dktable-brown" width=25%
|-
|-
!Image
!Image
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|align="center"|[[File:Humzees.png|x50px]]
|align="center"|[[File:Humzees.png|x50px]]
|align="center"|[[Humzee]]
|align="center"|[[Humzee]]
|6
|
|-
|-
|align="center"|[[File:Stilts_DKCR.png|x50px]]
|align="center"|[[File:Stilts_DKCR.png|x50px]]
|align="center"|[[Stilts (enemy)|Stilts]]
|align="center"|[[Stilts (enemy)|Stilts]]
|6
|
|-
|-
|align="center"|[[File:TikiGoon.png|x50px]]
|align="center"|[[File:TikiGoon.png|x50px]]
|align="center"|[[Tiki Goon]]
|align="center"|[[Tiki Goon]]
|4
|
|-
|-
|align="center"|[[File:DKCR Tiki Tank Artwork.png|x50px]]
|align="center"|[[File:DKCR Tiki Tank Artwork.png|x50px]]
|align="center"|[[Tiki Tank]]
|align="center"|[[Tiki Tank]]
|2
|
|-
|-
|align="center"|[[File:Tiki_Torch.png|x50px]]
|align="center"|[[File:Tiki_Torch.png|x50px]]
|align="center"|[[Tiki Torch]]
|align="center"|[[Tiki Torch]]
|2
|
|-
|-
|align="center"|[[File:Tiki_Zing.png|x50px]]
|align="center"|[[File:Tiki_Zing.png|x50px]]
|align="center"|[[Tiki Zing]]
|align="center"|[[Tiki Zing]]
|5
|
|}
|}


==Items==
==Items==
{|class="wikitable dk"width=25%
{|class="dktable-brown" width=25%
|-
|-
!Image
!Image
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|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="wikitable dk"width=70%
{|class="dktable-brown" width=70%
|-
|-
!Image
!Image
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!Location
!Location
|-
|-
|align="center"|[[File:DKCR Button Bash Letter K.png|250px]]
|align="center"|[[250px]]
|align="center"|K
|align="center"|K
|When the Kongs encounter the first Tiki Tank, they must bounce on it to reach the letter K above its head.
|When the Kongs encounter the first Tiki Tank, they must bounce on it to reach the letter K above its head.
|-
|-
|align="center"|[[File:DKCR Button Bash Letter O.png|250px]]
|align="center"|[[250px]]
|align="center"|O
|align="center"|O
|Shortly before the first checkpoint, the Kongs must bounce on a Stilts to reach the letter O.
|Shortly before the first checkpoint, the Kongs must bounce on a Stilts to reach the letter O.
|-
|-
|align="center"|[[File:DKCR Button Bash Letter N.png|250px]]
|align="center"|[[250px]]
|align="center"|N
|align="center"|N
|After a large sequence of Barrel Cannons just before the second checkpoint, the Kongs must activate a button to bring out a Barrel Cannon, which shoots them to the letter N.  
|After a large sequence of Barrel Cannons just before the second checkpoint, the Kongs must activate a button to bring out a Barrel Cannon, which shoots them to the letter N.  
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|}
|}
===Puzzle Pieces===
===Puzzle Pieces===
{|class="wikitable dk"width=70%
{|class="dktable-brown" width=70%
|-
|-
!Image
!Image
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!Location
!Location
|-
|-
|align="center"|[[File:DKCR Button Bash Puzzle Piece 1.png|250px]]
|align="center"|[[250px]]
|align="center"|1
|align="center"|1
|At the very start, the Kongs must turn left and [[Ground Pound]] to break a few small, wooden poles supporting a structure, causing it to collapse. The Kongs must quickly move right to avoid being crushed by the structure. After the structure falls into the ground, the Kongs can go up it to collect the first Puzzle Piece.
|At the very start, the Kongs must turn left and [[Ground Pound]] to break a few small, wooden poles supporting a structure, causing it to collapse. The Kongs must quickly move right to avoid being crushed by the structure. After the structure falls into the ground, the Kongs can go up it to collect the first Puzzle Piece.
|-
|-
|align="center"|[[File:DKCR Button Bash Puzzle Piece 2.png|250px]]
|align="center"|[[250px]]
|align="center"|2
|align="center"|2
|Right after the Kongs are blasted into the temple, they must go left and Ground Pound a plant to reveal the second Puzzle Piece.
|Right after the Kongs are blasted into the temple, they must go left and Ground Pound a plant to reveal the second Puzzle Piece.
|-
|-
|align="center"|[[File:DKCR Button Bash Puzzle Piece 3.png|250px]]
|align="center"|[[250px]]
|align="center"|3
|align="center"|3
|When the Kongs get on the platform with the first Tiki Tank and the letter K, they must roll-jump to the left and cling on some Climbing Grass. They must continue climbing to the bottom-left to collect the third Puzzle Piece.
|When the Kongs get on the platform with the first Tiki Tank and the letter K, they must roll-jump to the left and cling on some Climbing Grass. They must continue climbing to the bottom-left to collect the third Puzzle Piece.
|-
|-
|align="center"|[[File:DKCR Button Bash Bonus Room 1.png|250px]]
|align="center"|[[250px]]
|align="center"|4
|align="center"|4
|In the Barrel Cannon right before the platform with the letter O and a Stilts, the Kongs must blast to a cracked part of the wall to enter a Bonus Level. There, they have 30 seconds to blast between two Barrel Cannons to collect 80 [[banana]]s and two [[Banana Coin]]s which move up and down. There is a Blast Barrel in the center which also moves up and down, and by entering it, the Kongs are blasted down and out of the Bonus Level. The Kongs must avoid entering the Blast Barrel until they collect every item, causing the Puzzle Piece to appear below the Blast Barrel.
|In the Barrel Cannon right before the platform with the letter O and a Stilts, the Kongs must blast to a cracked part of the wall to enter a Bonus Level. There, they have 30 seconds to blast between two Barrel Cannons to collect 80 [[banana]]s and two [[Banana Coin]]s which move up and down. There is a Blast Barrel in the center which also moves up and down, and by entering it, the Kongs are blasted down and out of the Bonus Level. The Kongs must avoid entering the Blast Barrel until they collect every item, causing the Puzzle Piece to appear below the Blast Barrel.
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|After the checkpoint, the Kongs must cling on some Climbing Grass above them and go to the upper-left. They must Ground Pound a plant to make a Blast Barrel appear. By entering it, the Kongs are blasted into a stone wall in the background. In the Bonus Level, the Kongs have 30 seconds to blast from a horizontally-moving Barrel Cannon to collect two Banana Coins, an [[Extra Life Balloon]], and 60 bananas above them. Once the Kongs collect every item, the Puzzle Piece appears.
|After the checkpoint, the Kongs must cling on some Climbing Grass above them and go to the upper-left. They must Ground Pound a plant to make a Blast Barrel appear. By entering it, the Kongs are blasted into a stone wall in the background. In the Bonus Level, the Kongs have 30 seconds to blast from a horizontally-moving Barrel Cannon to collect two Banana Coins, an [[Extra Life Balloon]], and 60 bananas above them. Once the Kongs collect every item, the Puzzle Piece appears.
|-
|-
|align="center"|[[File:DKCR Button Bash Puzzle Piece 6.png|250px]]
|align="center"|[[250px]]
|align="center"|6
|align="center"|6
|Shortly after an area where the Kongs must push four buttons to progress to Climbing Grass on the ceiling is a Tiki Torch. The Kongs must jump over the enemy and then climb around some Climbing Grass on a circular structure to the right and collect the Puzzle Piece beneath it.
|Shortly after an area where the Kongs must push four buttons to progress to Climbing Grass on the ceiling is a Tiki Torch. The Kongs must jump over the enemy and then climb around some Climbing Grass on a circular structure to the right and collect the Puzzle Piece beneath it. If they climb along it, the Kongs come up to the sixth Puzzle Piece.
|-
|-
|align="center"|[[File:DKCR Button Bash Puzzle Piece 7.png|250px]]
|align="center"|[[250px]]
|align="center"|7
|align="center"|7
|In the same room as the letter G, the Kongs must jump from the window platforms and go onto a hidden alcove to the top-left. A circular structure on the alcove moves back, revealing the last Puzzle Piece.
|In the same room as the letter G, the Kongs must jump from the window platforms and go onto a hidden alcove to the top-left. A circular structure on the alcove moves back, revealing the last Puzzle Piece.
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|Spa=Botones Voluminosos
|Spa=Botones Voluminosos
|SpaM=Bulky Buttons
|SpaM=Bulky Buttons
|FreA=Réflexes Express
|FraA=Réflexes Express
|FreAM=Express Reflexes
|FraAM=Express Reflexes
|Ger=Knopf-Knüppelei
|Ger=Knopf-Knüppelei
|GerM=Button Bashing
|GerM=Button Bashing
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==Trivia==
==Trivia==
*The big monkey statue at the beginning appears wearing a USA flag-patterned tie. This [[Easter egg]] is a reference to [[wikipedia:Billy Mitchell (gamer)|Billy Mitchell]], a gamer who was formerly renowned for achieving world-record scores in the arcade games ''[[Donkey Kong (game)|Donkey Kong]]'' and ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''<ref>http://www.nintendoeverything.com/56215/</ref>
*The big monkey statue at the beginning appears wearing an USA flag-patterned tie. This [[Easter egg]] is a reference to [[wikipedia:Billy Mitchell (gamer)|Billy Mitchell]], a gamer who was formerly renowned for achieving world-record scores in the arcade games ''[[Donkey Kong (game)|Donkey Kong]]'' and ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''<ref>http://www.nintendoeverything.com/56215/</ref>
*In the windows area, at the left corner is a statue which is a reference to the {{wp|Three Wise Monkeys}}.
*In the windows area, at the left corner is a statue which is a reference to the {{wp|Three Wise Monkeys}}.


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{{DKCR}}
{{DKCR}}
[[Category:Donkey Kong Country Returns levels]]
[[Category:Donkey Kong Country Returns Levels‎]]
[[Category:Temples]]
[[Category:Temples and Shrines]]

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