Warp Pipe: Difference between revisions

182 bytes removed ,  5 months ago
Undo revision 4062249 by 172.226.33.35 (talk) They're new sound effects.
Tags: Reverted Mobile edit
(Undo revision 4062249 by 172.226.33.35 (talk) They're new sound effects.)
Tag: Undo
Line 433: Line 433:
*All [[Koopalings]] except [[Larry Koopa|Larry]] have used Warp Pipes during battles.
*All [[Koopalings]] except [[Larry Koopa|Larry]] have used Warp Pipes during battles.
*Warp Pipes are often [[Lists of references|referenced in other media]], ranging from characters simply sliding down pipes to entering pipes that actively warp them to different areas. An example of the latter is found in ''[[wikipedia:The Simpsons Game|The Simpsons Game]]'', which features a level based on other video games; in multiple parts of this level, the player has to jump into a Warp Pipe to advance further into the level.
*Warp Pipes are often [[Lists of references|referenced in other media]], ranging from characters simply sliding down pipes to entering pipes that actively warp them to different areas. An example of the latter is found in ''[[wikipedia:The Simpsons Game|The Simpsons Game]]'', which features a level based on other video games; in multiple parts of this level, the player has to jump into a Warp Pipe to advance further into the level.
*In the 2D ''Super Mario'' games (bar ''Super Mario Land'' and ''Super Mario Land 2: 6 Golden Coins''), the Warp Pipe's enter/exit sound effect was also Mario/Luigi's damage sound effect up until ''New Super Mario Bros.'', which reused the NES sound effect for pipes. As of ''New Super Mario Bros. Wii'', the ''Super Mario World'' pipe sound effect is now Mario/Luigi's damage sound effect, while the pipes retain their NES pipe sound effect. This was changed in ''Super Mario Bros. Wonder'', where the NES pipe sound is used for taking damage while the ''Super Mario World'' pipe sound is used for going through Warp Pipes.
*In the 2D ''Super Mario'' games (bar ''Super Mario Land'' and ''Super Mario Land 2: 6 Golden Coins''), the Warp Pipe's enter/exit sound effect was also Mario/Luigi's damage sound effect up until ''New Super Mario Bros.'', which reused the NES sound effect for pipes. As of ''New Super Mario Bros. Wii'', the ''Super Mario World'' pipe sound effect is now Mario/Luigi's damage sound effect, while the pipes retain their NES pipe sound effect.
*The second-to-last line of the description of the ''Super Smash Bros. for Nintendo 3DS'' trophy in the non-American English versions references the phrase "pipe dream".
*The second-to-last line of the description of the ''Super Smash Bros. for Nintendo 3DS'' trophy in the non-American English versions references the phrase "pipe dream".