Super Mario Bros.: Difference between revisions

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==Hard mode==
==Hard mode==
After beating the main game, the player is given the option to pick a world to play in "a new quest" - a harder mode where all Goombas are replaced by Buzzy Beetles, and all enemies walk faster; all of the elevator-style lifts are about sixty-percent of their original size, while Fire Bars appear in all possible locations. Additionally, the music is slightly faster. However, the player still has the same amount of time to complete each level. Mario or Luigi may gain no special powers in hard mode, and they receive no extra points when they defeat an enemy. The story remains exactly the same, as each of the first seven castles contain a mushroom retainer that needs rescuing, while the eighth castle has Princess Toadstool. If the player finishes the game on hard mode, they will not unlock anything new from the previous time the game was finished. However, points can be gained faster by jumping on a Buzzy Beetle and then running with the shell as it hits other Buzzy Beetles and Koopa Troopas. Earlier levels in hard mode are the same as their harder clones; for instance, 1-3, which is an easier version of 5-3 in the normal game, is identical to it in hard mode.
After beating the main game, the player is given the option to pick a world to play in "a new quest" - a harder mode where all Goombas are replaced by Buzzy Beetles, and all enemies walk faster; all of the elevator-style lifts are about sixty percent of their original size, while Fire Bars appear in all possible locations. Additionally, the music is slightly faster. However, the player still has the same amount of time to complete each level. Mario and Luigi gain no special powers in hard mode, and they receive no extra points when they defeat an enemy. The story remains exactly the same, as each of the first seven castles contain a Mushroom Retainer that needs rescuing, while the eighth castle has Princess Toadstool. If the player finishes the game on hard mode, they will not unlock anything new from the previous time the game was finished. However, points can be gained faster by jumping on a Buzzy Beetle and then running with the shell as it hits other Buzzy Beetles and Koopa Troopas. Earlier levels in hard mode are the same as their harder clones; for instance, 1-3, which is an easier version of 5-3 in the normal game, is identical to it in hard mode.


==Items==
==Items==
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