Super Mario Adventures: Difference between revisions

m (It's not referred to as this exactly.)
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*Luigi's fear of ghosts (most prominently shown beginning with ''[[Luigi's Mansion]]'').
*Luigi's fear of ghosts (most prominently shown beginning with ''[[Luigi's Mansion]]'').
*Bowser showing a humorous side as well as his romantic interest in Peach (albeit preceded by the anime film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', and first seen in the games starting with ''[[Paper Mario]]'') and having a [[Magikoopa]] advisor ([[Kamek]] has since filled this role).
*Bowser showing a humorous side as well as his romantic interest in Peach (albeit preceded by the anime film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', and first seen in the games starting with ''[[Paper Mario]]'') and having a [[Magikoopa]] advisor ([[Kamek]] has since filled this role).
*Princess Toadstool's wedding dress design in the comic would provide the template for Peach's sundress in ''[[Super Mario Sunshine]]'' (albeit without sleeves) and her modern dress, which was introduced in ''[[Mario Party 4]]''.
*Princess Toadstool's wedding dress design in the comic would provide the template for Peach's sundress in ''[[Super Mario Sunshine]]'' (albeit without sleeves) and her modern dress, which was introduced in ''[[Mario Party 4]]''. Her wedding dress in the comic also bears a heavy resemblance to [[Media:File:SMO Art - Wedding Peach.png|her wedding dress]] in [[Super Mario Odyssey]] and may have inspired it.
*Peach's willingness to fight to save Mario (which she does in ''[[Super Princess Peach]]'') and attempting to escape captivity (later seen in some of the [[Paper Mario (series)|''Paper Mario'' games]], ''[[Super Mario 3D Land]]'', and ''[[Mario & Luigi: Paper Jam]]'').
*Peach's willingness to fight to save Mario (which she does in ''[[Super Princess Peach]]'') and attempting to escape captivity (later seen in some of the [[Paper Mario (series)|''Paper Mario'' games]], ''[[Super Mario 3D Land]]'', and ''[[Mario & Luigi: Paper Jam]]'').
*The idea that Yoshi can say only his name (introduced in ''[[Yoshi's Story]]''), though later games show that while he verbally speaks his name, other characters can still understand what he is saying.
*The idea that Yoshi can say only his name (introduced in ''[[Yoshi's Story]]''), though later games show that while he verbally speaks his name, other characters can still understand what he is saying.