Stage 5-8: Difference between revisions

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{{image}}
{{distinguish|World 5-8}}
{{Levelbox
{{level infobox
|title=Stage 5-8
|title=Stage 5-8
|image=
|image=[[File:DonkeyKong-Stage5-8.png]]
|code=5-8
|code=5-8
|world=[[Desert]]
|world=[[Desert]]
|game=''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|game=''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|limit=150 seconds
|limit=150 seconds
|boss=[[Donkey Kong]]
|before=[[Stage 5-7|<<]]
|before=[[Stage 5-7|<<]]
|after=[[Stage 5-9|>>]]
|after=[[Stage 5-9|>>]]
|secret=
|secret=
}}
}}
'''Stage 5-8''' is the eighth level of [[Desert]], the fifth world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. The stage represents a boss fight (technically speaking) between [[Mario]] and the old [[Cranky Kong|Donkey Kong]], with [[Pauline]] acting a supporter for the jumping plumber.
'''Stage 5-8''' is the eighth level in the [[Desert]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. This stage is a boss fight with the original [[Donkey Kong]].


This level is heavily similar to the [[25m]] stage of the original ''[[Donkey Kong (game)|Donkey Kong]]'', as it overflows with [[ladder]]s and inclined platforms, as well as [[Oil Drums]] that generate [[Fire]] enemies when a [[barrel]] crashes into them. Donkey Kong sits at the top and oversees the actions of Mario. However, there is one major difference that shatters apart the relationship between 25m and this article's subject, and it is an environmental one. Whilst the first one happened in a construction site, the latter one takes place inside an ancient pyramid (hence the hieroglyphs), so as to match the main theme of the overworld.
==Layout==
[[Mario]] starts at the bottom. This stage is a reconditioned version of [[25m]], the very first stage of the arcade ''Donkey Kong''. It is divided in two layers, each of three stone platforms: two are on the sides of the level, while the third is longer and occupies the central column of the stage beneath the other two. In this division, the sandstone floor at the base and the top platform on which Donkey Kong stands are not counted. All the platforms, including Donkey Kong's, are bent down and connected by [[ladder]]s. These two factors facilitate the rolling of the [[barrel]]s hurled by Donkey Kong. Two [[oil drum]]s are found on the base floor right under the first central platform; when they get hit by barrels, they spawn [[Fireball (Donkey Kong)|Fireball]]s. Mario must make his way up while avoiding barrels and Fireballs to reach [[Pauline]] to end the level with Donkey Kong taking her away again.


==Layout==
==Enemies==
As said before, this stage is a reconditioned version of 25m, the very first stage of the arcade ''Donkey Kong''. It is divided in two layers, each of three stone platforms - two are on the sides of the level, and beneath them stays the other one, which is longer and occupies the central column of the stage. In this division, the sandstone floor at the base and the top platform on which Donkey Kong stands are not counted. All the platforms, including Donkey Kong's, are bent down and connected by ladders. These two factors facilitate the rolling of the barrels hurled by the ape. On the base floor, right under the first central platform, two Oil Drums rest in peace until they get hit by barrels, in which case they spawn Fire enemies. Nothing much can be said about the simple stage 5-8, as long as the bricks and the inscriptioned slabs in the background do not ask for attention.
*[[Barrel]]s
*[[Fireball (Donkey Kong)|Fireball]]s
*[[Donkey Kong]] (boss)
 
==Cutscene after level completion==
Donkey Kong runs and encounters two [[Miira]]s; he watches as the Miiras go towards Mario. As the Miiras get close, Mario picks up the first one and throws it at the second one, defeating them both. Donkey Kong, shocked by this, continues to run with [[Pauline]] as Mario continues to chase Donkey Kong. The cutscene then ends and the player is given lives based on their score.


==Pauline's lost items==
None of [[Pauline's lost items]] can be found in this stage.
{{DK}}
{{DK}}
[[Category:Donkey Kong Levels]]
[[Category:Deserts]]
[[Category:Donkey Kong (Game Boy) levels]]

Latest revision as of 00:47, October 20, 2022

Not to be confused with World 5-8.
Level
Stage 5-8
Stage 5-8 of Donkey Kong on the Game Boy
Level code 5-8
World Desert
Game Donkey Kong
Time limit 150 seconds
Boss Donkey Kong
<< Directory of levels >>

Stage 5-8 is the eighth level in the Desert in the Game Boy version of Donkey Kong. This stage is a boss fight with the original Donkey Kong.

Layout[edit]

Mario starts at the bottom. This stage is a reconditioned version of 25m, the very first stage of the arcade Donkey Kong. It is divided in two layers, each of three stone platforms: two are on the sides of the level, while the third is longer and occupies the central column of the stage beneath the other two. In this division, the sandstone floor at the base and the top platform on which Donkey Kong stands are not counted. All the platforms, including Donkey Kong's, are bent down and connected by ladders. These two factors facilitate the rolling of the barrels hurled by Donkey Kong. Two oil drums are found on the base floor right under the first central platform; when they get hit by barrels, they spawn Fireballs. Mario must make his way up while avoiding barrels and Fireballs to reach Pauline to end the level with Donkey Kong taking her away again.

Enemies[edit]

Cutscene after level completion[edit]

Donkey Kong runs and encounters two Miiras; he watches as the Miiras go towards Mario. As the Miiras get close, Mario picks up the first one and throws it at the second one, defeating them both. Donkey Kong, shocked by this, continues to run with Pauline as Mario continues to chase Donkey Kong. The cutscene then ends and the player is given lives based on their score.