Shigeru Miyamoto: Difference between revisions

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|image=[[File:Shigeru Miyamoto 2019.jpg|260px]]<br>Shigeru Miyamoto in 2015
|image=[[File:Shigeru Miyamoto 2019.jpg|260px]]<br>Shigeru Miyamoto in 2015
|born=November 16, 1952 (age {{age|November 16, 1952}})
|born=November 16, 1952 (age {{age|November 16, 1952}})
|role=Representative director, game developer, game designer
|role=Representative director, game developer, artist, game designer
}}
}}
{{quote|What if, on a crowded street, you look up and see something appear that should not, given what we know, be there. You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside you may find many unexpected things...|Shigeru Miyamoto}}
{{quote|What if, on a crowded street, you look up and see something appear that should not, given what we know, be there. You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside you may find many unexpected things...|Shigeru Miyamoto}}


'''{{wp|Shigeru Miyamoto}}''' (in Japanese: 宮本 茂) is a Japanese video game designer, producer, and game director at [[Nintendo]],<ref name="Iwata">[http://www.nintendo.co.jp/ir/pdf/2015/150713e.pdf Notification of Death and Personnel Change of a Representative Director(President)] (July 13, 2015). Nintendo.jp. Retrieved July 13, 2-15.</ref> best known for being the creator of the ''[[Super Mario (franchise)|Super Mario]]'', [[Donkey Kong (franchise)|''Donkey Kong'']], ''[[zeldawiki:The Legend of Zelda (series)|The Legend of Zelda]]'', ''[[lylatwiki:Star Fox (series)|Star Fox]]'', and ''[[pikipedia:Pikmin series|Pikmin]]'' series, among others. He joined the industry as a designer for character art in 1977.
'''{{wp|Shigeru Miyamoto}}''' (in Japanese: 宮本 茂) is a Japanese video game designer, producer, artist, and game director at [[Nintendo]],<ref name="Iwata">[http://www.nintendo.co.jp/ir/pdf/2015/150713e.pdf Notification of Death and Personnel Change of a Representative Director(President)] (July 13, 2015). Nintendo.jp. Retrieved July 13, 2-15.</ref> best known for being the creator of the ''[[Super Mario (franchise)|Super Mario]]'', [[Donkey Kong (franchise)|''Donkey Kong'']], ''[[zeldawiki:The Legend of Zelda (series)|The Legend of Zelda]]'', ''[[lylatwiki:Star Fox (series)|Star Fox]]'', and ''[[pikipedia:Pikmin series|Pikmin]]'' series, among others. He joined the industry as a character artist and product designer in 1977.


==Biography==
==Biography==
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Miyamoto wanted to make things that would astonish the world. In elementary school, he considered becoming a puppeteer or a painter, and later found interest in making toys. He also learned how to play the guitar and banjo. Miyamoto decided to study industrial design at {{wp|Kanazawa College of Art}} in 1970. Miyamoto only attended his classes half of the time, and it took him five years to graduate.
Miyamoto wanted to make things that would astonish the world. In elementary school, he considered becoming a puppeteer or a painter, and later found interest in making toys. He also learned how to play the guitar and banjo. Miyamoto decided to study industrial design at {{wp|Kanazawa College of Art}} in 1970. Miyamoto only attended his classes half of the time, and it took him five years to graduate.


Miyamoto was 24 when his father contacted an old friend, named [[Hiroshi Yamauchi]], at the toy company Nintendo. Yamauchi requested to see some toy designs, to which Miyamoto responded by returning with a bag of goodies and an amazing portfolio. Miyamoto became Nintendo's first staff artist in 1977.
Miyamoto was 24 when his father contacted an old friend, named [[Hiroshi Yamauchi]], at the toy company Nintendo. Yamauchi requested to see some toy designs, to which Miyamoto responded by returning with a bag of goodies and an amazing portfolio. Miyamoto became Nintendo's first staff artist in 1977, with his first work being the casings for the {{wp|Color TV-Game}} line of plug-and-play consoles.


Three years later, in 1980, Nintendo of America was looking for a successful video game to establish themselves in the arcade market. They ordered a large number of units of the arcade game ''Radar Scope'', but by the time the machines arrived, interest in the game had waned. Following this failure, Nintendo sought a game that the unused machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time, and questioned him about his knowledge on the video game concept, to which Miyamoto claimed to have loved video games in college. He went on to create the highly successful game ''[[Donkey Kong (game)|Donkey Kong]]''.
Three years later, in 1980, Nintendo of America was looking for a successful video game to establish themselves in the arcade market. They ordered a large number of units of the arcade game ''Radar Scope'', but by the time the machines arrived, interest in the game had waned. Following this failure, Nintendo sought a game that the unused machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time, and questioned him about his knowledge on the video game concept, to which Miyamoto claimed to have loved video games in college. He went on to create the highly successful game ''[[Donkey Kong (game)|Donkey Kong]]''.
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*''[[Super Mario Odyssey]]'' - Executive Producer
*''[[Super Mario Odyssey]]'' - Executive Producer
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' - Supervisor
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' - Supervisor
*''[[Super Mario Bros Wonder]]'' - Supervisor
*''[[Super Mario Bros. Wonder]]'' - Supervisor
*''[[Princess Peach: Showtime!]]'' - Senior Supervisor


==Films credited==
==Films credited==
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===Hand-drawn artwork===
===Hand-drawn artwork===
<gallery>
<gallery>
SuperMarioBrosArtwork2.jpg|Artwork used on the Japanese ''[[Super Mario Bros.]]'' box art, illustrated by Miyamoto
Super Mario World part 1 Shogakukan.jpg|Cover of ''[[Super Mario World (Wonder Life Special: Nintendo Official Guidebook)|Nintendo Official Guidebook - Super Mario World]]'', illustrated by Miyamoto
Super Mario World part 1 Shogakukan.jpg|Cover of ''[[Super Mario World (Wonder Life Special: Nintendo Official Guidebook)|Nintendo Official Guidebook - Super Mario World]]'', illustrated by Miyamoto
Super Mario World part 2 Shogakukan.jpg|Cover of the sequel to ''Nintendo Official Guidebook - Super Mario World'', illustrated by Miyamoto
Super Mario World part 2 Shogakukan.jpg|Cover of the sequel to ''Nintendo Official Guidebook - Super Mario World'', illustrated by Miyamoto
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Mario in Doghouse (Nintendo World) - Shigeru Miyamoto.jpg|Mario in a doghouse.
Mario in Doghouse (Nintendo World) - Shigeru Miyamoto.jpg|Mario in a doghouse.
Shigeru Miyamoto - T-Shirt Drawing.png|Artwork drawn for a T-Shirt commemorating the 200th issue of ''Nintendo Power''
Shigeru Miyamoto - T-Shirt Drawing.png|Artwork drawn for a T-Shirt commemorating the 200th issue of ''Nintendo Power''
NSMB Shigeru Miyamoto drawing.jpg|''[[New Super Mario Bros.]]''
SMG Promo Shigeru Miyamoto.png|A letter addressed to ''[[Super Mario Galaxy]]'' players released by [[Prima Games]]
SMG Promo Shigeru Miyamoto.png|A letter addressed to ''[[Super Mario Galaxy]]'' players released by [[Prima Games]]
NSMBW Happy New Year.jpg|''[[New Super Mario Bros. Wii]]''
NSMBW Happy New Year.jpg|''[[New Super Mario Bros. Wii]]''