S. Jump Charge: Difference between revisions

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|pm=Greatly charges up Jump power. Uses 4 FP. When supercharged, Mario's Jump power goes up by 3. Lets you charge unlimited times, but power fades after attack.
|pm=Greatly charges up Jump power. Uses 4 FP. When supercharged, Mario's Jump power goes up by 3. Lets you charge unlimited times, but power fades after attack.
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'''S. Jump Chg.''', short for '''Super Jump Charge''', is a [[badge]] in ''[[Paper Mario]]''. It is, as the name implies, a stronger variant of [[Jump Charge]]. It can be found only in [[Cloudy Climb]]; in the first room, a cloud northwest of the entrance to Cloudy Climb acts as an elevator that brings [[Mario]] to the badge, lying on top of another cloud. If Mario equips it, he gains access to Super Charge, a [[jump]] attack that costs four [[Flower Point|FP]] to use. It acts as a stronger version of [[Jump Charge]]; when used, Mario powers up his jump attacks, gaining three attack points while also using up his turn. If the move is used again, Mario's power is increased by another three points, and there is no limit to how many times he can use Super Charge. This also works in conjunction with Jump Charge. His next jump attack uses up all of his accumulated charge, but the charge is not applied to every subsequent attack.
'''S. Jump Chg.''', short for '''Super Jump Charge''', is a [[badge]] in ''[[Paper Mario]]''. It is found in [[Cloudy Climb]]; in the first room, a cloud northwest of the entrance to Cloudy Climb acts as an elevator that brings [[Mario]] to the badge, lying on top of another cloud. If Mario equips it, he gains access to Super Charge, a [[jump]] attack that costs four [[Flower Point|FP]] to use. It acts as a stronger version of [[Jump Charge]]; when used, Mario powers up his jump attacks, gaining three attack points while also using up his turn. If the move is used again, Mario's power is increased by another three points, and there is no limit to how many times he can use Super Charge. This also works in conjunction with Jump Charge. His next jump attack uses up all of his accumulated charge, but the charge is not applied to every subsequent attack.


==[[Merluvlee]]'s predictions in ''Paper Mario''==
==[[Merluvlee]]'s predictions in ''Paper Mario''==

Revision as of 17:49, August 10, 2021

Template:Badge-infobox S. Jump Chg., short for Super Jump Charge, is a badge in Paper Mario. It is found in Cloudy Climb; in the first room, a cloud northwest of the entrance to Cloudy Climb acts as an elevator that brings Mario to the badge, lying on top of another cloud. If Mario equips it, he gains access to Super Charge, a jump attack that costs four FP to use. It acts as a stronger version of Jump Charge; when used, Mario powers up his jump attacks, gaining three attack points while also using up his turn. If the move is used again, Mario's power is increased by another three points, and there is no limit to how many times he can use Super Charge. This also works in conjunction with Jump Charge. His next jump attack uses up all of his accumulated charge, but the charge is not applied to every subsequent attack.

Merluvlee's predictions in Paper Mario

  • "I see...an S. Jump Charge Badge. You climb up the Beanstalk into the Flower Fields sky and ride on a small cloud floating at the top. You jump across to a bigger cloud and find your prize."

Names in other languages

Language Name Meaning
Japanese ジャンチャージS
jan chāji esu
Jump Charge S

Chinese 超级蓄力跳勋章[1]
Chāojí Xùlì Tiào Xūnzhāng
Super Charge Jump Badge

German S.-Sprung +
Super Jump +
Spanish Súp. Salto C.
Super Jump Charge

References

  1. ^ From iQue's localization of Paper Mario: https://www.bilibili.com/video/av75169038 (103:14)

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