Paper Mario: Sticker Star: Difference between revisions

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Revision as of 11:11, October 25, 2012

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Infobox Paper Mario: Sticker Star (known as Paper Mario: Super Seal in Japan) is an upcoming RPG for the Nintendo 3DS developed by Intelligent Systems. It is set to be released in North America on November 11, Japan on December 6, Europe on December 7, and Australia on December 8, 2012. As the fourth installment in the Paper Mario series, it is the first Paper Mario title to be released for a handheld console.

Storyline

The story starts during the night of the Sticker Fest where the citizens come to witness the Sticker Comet fly by in the sky. It is said that the Sticker Comet will actually make wishes come true. Princess Peach on stage, welcomes the Comet as it floats down to the scene. Suddenly, Bowser and his troops appear and crash the festivities. Out of want for the comet, Bowser decides to take it as his own. The Toads attempt to pull Bowser away but inadvertently have him crash into the Sticker Comet, breaking it into six pieces sprawling them across the Mushroom Kingdom. A crown happens to fall on Bowser’s head making him more powerful and he decides to kidnap Princess Peach. Mario tries to attack him, but is overpowered and later wakes up with the Sticker Fest in a disaster. After regaining conciousness, Mario meets Kersti, a sticker fairy and the caretaker of the Royal Stickers. At first, she blames Mario for touching the Sticker Comet and causing the destruction of the Sticker Fest, as she tells him that a Sticker Comet must never, ever be touched. Mario tries to explain that it was Bowser for touching the comet, but Kersti takes this as a corwadly excuse of him at first. Mario then suggests that he'll get help Kersti get the Royal Stickers back, with Kersti finally agreeing with him. It's now Mario's goal to retrieve the 6 Royal Stickers that have spread across the land and rescue Princess Peach from Bowser, who is also aided by Bowser Jr. and Kamek.

Nintendo eShop Description

Launching this holiday, this classic action role-playing franchise gets a fresh 3D look in its hand-held debut as Mario uses stickers found in the game to win battles and solve puzzles.

Gameplay

Mario stomping on a Goomba. Note the HP bars aren't the same compared to those found in the final product.

After forgoing the classic battle system in favor of a sidescrolling platformer-style system in Super Paper Mario, Paper Mario: Sticker Star returns to the turn-based system from the first two installments. However, players will have to gather stickers, which in addition to be needed to solve puzzles to advance through the game, they also needed for battle commands. Stickers are a major part of the gameplay and storyline. Some objects appear in the form of stickers, and they will also have the ability to give power ups to Mario, such as the Frog Suit. They can also be used to overcome obstacles. Various real-world objects also appear and after being turned to stickers in Decalburg, they can be used in battle or in the overworld (e.g, a Fan sticker can be used in World 1-2 to gain entrance to a windmill). Instead levelling up from experience points in the previous installments, Mario must solve problems (one example is that a Toad in World 1-2 has a ruined flower bed, thanks to the aforementioned fan, but can be solved using Kersti's 'Paperization' ability (which is another new feature) and three of Mario's attack flowers) and will be rewarded with an HP Up Heart. Stickers also appears to replace Badges from the first two installments in the series. A new feature include a "Battle Spin" slot machine, which is similar to Bingo! in Paper Mario: The Thousand-Year Door; it allows Mario to get set of extra stickers or coins[1].

Confirmed Characters

Protagonists

Supporters

Enemies

Bosses

Partners

Partners work differently in Sticker Star, only being used one time to solve certain puzzles and not in battle. The only true partner is Kersti, and partner attacks have been removed entirely in favor of stickers; i.e. Shell Toss has been replaced by a Koopa Shell sticker.

Traveling Partners

Fighting Partners

Other

Confirmed Features

Items

Mario with a variety of items, or stickers.

Objects

Stickers

Attacks

Other

Obstacles

  • Podoboo
  • Stickers which must be pulled off by pressing A Button. "Bowser" is written on it and it has Bowser's emblem. Pull it off to find hidden Stickers/Areas.[18] It should be noted that it is similar to the paper that can be blown off by Flurrie in Paper Mario: The Thousand-Year Door.

Confirmed Locations

Unlike previous instalments, the game has a level progression system, similar to the platformer games. Along with that is a world map, similar to the main series, as well as a throwback to Super Mario RPG: Legend of the Seven Stars' overworld map.

  • Surfshine Harbor[19]
  • Decalburg, the main town.
    • A sticker shop.
    • A sticker museum that can be filled in during the game. A reward is offered to Mario if every sticker has been collected.
    • A stand owned by a Toad, where the player can turn things into stickers.
  • World 1: An area full of grassy plains and high stone mountains similar to World 1 and World 6 from the New Super Mario Bros. games.
    • W1-1: Warm Fuzzy Plains, a grass plain, with mountains in the background. Bowser Jr. is first encountered here.
    • W1-2: Hither Thither Hill, a hill where a giant windmill is. A fan can be found here to help gain access into the windmill. A puzzle involving a Toad with a flower bed can also be found here. (originally World 1-4).
    • W1-3: Water's Edge Way, a grassy area with a stream and a waterfall. Kamek is first encountered here.
    • W1-4: A grass level where Mario must guide a green Toad back to Decalburg. A secret exit can be found here, skipping World 1-5. A cave area is also found here.
    • W1-5: A mountain where Mario finds a dry tree.
    • W1-6: A castle with a bridge, Para-Bombs falling from the sky and a Goomba boss.
  • World 2: A desert with pyramids.
    • W2-1: Drybake Desert[20]. A door at the beginning must be opened via entering 'Paperization' mode and using six stickers as 'keys' in order to enter the desert (a possible reference to Super Mario Land 2: 6 Golden Coins).
    • A sphinx which resembles a Yoshi with a treasure chest on its tongue.
    • An Egyptian-like pyramid.
    • A village in the desert resembling Dry Dry Outpost
  • World 3: A dark dense forest area
    • W3-1: Leaflitter Path[15]
    • A river where Mario can use a raft. A Cheep Chomp inhabits this place.
    • A very dark place where the player finds a Boomerang Bro..
    • A room with a book and a radio.
  • A snowy world, just north of World 3.
    • A snowy mountain inhabited by Snow Spikes.
    • A snow plains similar to Shiver Mountain from Paper Mario, or World 3 of New Super Mario Bros. Wii.
    • A snowy area with a Snifit.
  • A volcanic island similar to Barrel Volcano or Mt. Lavalava. A boat found in Surfshine Harbor can lead towards the island later in the game.
    • An area with rising lava and hexagonal rocks.
    • A passage where lava arcs are found.
    • A lava pool with moving platforms.
  • A wooden tower resembling a Ghost House.
  • A castle inhabited by Goombas and a Whomp.
  • A maze made out of giant playing cards.

Gallery

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Media

Trivia

  • From its release for download onto the Nintendo eShop until January 13, 2013, Club Nintendo members in North America who download Paper Mario: Sticker Star and register it on Club Nintendo will also receive Donkey Kong: Original Edition for free.[21]

References

External Links

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