Nautilus Chase: Difference between revisions

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'''Nautilus Chase''' is the fifteenth level in the classic [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is also the sixth area in the sunken city of [[Kremlantis]].
'''Nautilus Chase''' is the fifteenth level in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is also the sixth area in the sunken city of [[Kremlantis]].


In the second and final coral reef level, the [[Kong]]s will face one of the toughest foes in the game, [[Nemo]]s. These enemies will chase the Kongs throughout most of the level when passed, so [[Donkey Kong|Donkey]] and [[Diddy Kong]] can not dawdle. The Nemos can move at a quick speed, and to make things harder, there are a few other enemies to get in the way. Of these few enemies are the ape-eating [[Chomp]]s and the dangerous [[Clambo]]s, as well as many generic fish enemies. This level also proves to be much longer than others, because, unlike most levels, this one features three checkpoints throughout it, instead of one. Although it is a long level, though, no [[Bonus Level]]s are present in it.
In the second and final coral reef level, the [[Kong]]s will face one of the toughest foes in the game, [[Nemo]]s. These enemies will chase the Kongs throughout most of the level when passed, so [[Donkey Kong|Donkey]] and [[Diddy Kong]] can not dawdle. The Nemos can move at a quick speed, and to make things harder, there are a few other enemies to get in the way. Of these few enemies are the ape-eating [[Chomp]]s and the dangerous [[Clambo]]s, as well as many generic fish enemies. This level also proves to be much longer than others, because, unlike most levels, this one features three checkpoints throughout it, instead of one. Although it is a long level, though, no [[Bonus Level]]s are present in it.