Mine Cart: Difference between revisions

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{{redirect|Mine Car|the minigame also referred to as "Mine Car" in [[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]|[[Moleville Mountain]]}}
{{about|rail-bound freight cars|the vehicles from the ''[[Mario Kart (series)|Mario Kart'' series]]|[[Kart]]|the Yoshi transformation from [[Yoshi's New Island]]|[[Mine-Cart Yoshi]]}}
{{about|rail-bound freight cars|the vehicles from the ''[[Mario Kart (series)|Mario Kart'' series]]|[[Kart]]|the Yoshi transformation from [[Yoshi's New Island]]|[[Mine-Cart Yoshi]]}}
{{item-infobox
{{item infobox
|name=Cart or Minecart
|image=[[File:DKCTF Mine Cart.png]]<br>A Mine Cart from ''[[Donkey Kong Country: Tropical Freeze]]''
|image=[[File:MinecartDKCR.png|250px]]<br>A Minecart in ''[[Donkey Kong Country Returns]]''
|first_appearance=''[[The Super Mario Bros. Super Show!]]'' ("[[The Great Gold Coin Rush]]") (1989)
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[Mario Kart Tour]]'' ([[Wario vs. Waluigi Tour]]) (2022)
|latest_appearance=''[[Donkey Kong Country: Tropical Freeze]]'' ([[Nintendo Switch]]) ([[List of games by date#2018|2018]])
}}
}}
{{quote2|While riding a mine cart, you can [[jump]] or [[crouch]] to avoid obstacles. In some mine cart [[level]]s, [[Donkey Kong]] jumps separately from the mine cart. In these stages you must time your jumps so you can land back on the mine cart.|''[[Donkey Kong Country Returns]]'' manual}}
'''Mine Carts''' (also formatted as '''mine carts''' and '''Minecarts'''), also referred to simply as '''carts''', are vehicles that appear in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] and [[Super Mario (franchise)|''Super Mario'' franchise]]. Characters ride on Mine Carts in a roller-coaster fashion while avoiding incoming obstacles.
==History==
===''Donkey Kong Country'' series===
====''Donkey Kong Country''====
[[File:MineCartCarnage-SNES-2.png|thumb|left|The Kongs riding a Mine Cart in Mine Cart Carnage from ''Donkey Kong Country'']]
In ''[[Donkey Kong Country]]'', Mine Carts are the main feature of two [[level]]s, [[Mine Cart Carnage]] and [[Mine Cart Madness]]. Mine Carts in this game are made of metal, unlike later games. After jumping into a Mine Cart, [[Donkey Kong]] and [[Diddy Kong]] lose control of the Mine Cart's speed and can only jump with it, having to cautiously dodge any obstacle, [[pit]], or enemy along the way, including abandoned tipped Mine Carts. In Mine Cart Carnage, only one Mine Cart is ever used, with them carrying it with them when they jump. Due to the Mine Cart's weight, the jumps are lower and harder to control than normal. In Mine Cart Madness, the [[Kong]]s instead use several Mine Carts throughout the level, meaning that they leave the Mine Cart when they jump. As such, they must land back into the same Mine Cart or into the following Mine Cart at the start of the next railing, though the jump physics are normal and there are no track obstacles aside from pits. Both levels feature [[Krash]]es, a type of [[Kremling]] that rides a Mine Cart. In the former stage, they ride in the opposite direction of the Kongs to try and ram into them. In the latter stage, they sit motionlessly at the starting point of the rail during a few instances of jumping over pits to the next Mine Cart. By jumping on the Krash, the Kongs can hijack its Mine Cart and ride it.


'''Mine Carts''', also parsed '''Minecarts''' and referred to as simply '''Carts''' are vehicles found in several [[Donkey Kong (franchise)|''Donkey Kong'']] and ''[[Mario (franchise)|Mario]]'' games.
According to designer [[Gregg Mayles]], the Mine Cart levels were inspired by the minecart scene from ''{{wp|Indiana Jones and the Temple of Doom}}''.<ref>[https://twitter.com/Ghoulyboy/status/1197538865432711170 ''Gregg Mayles'' in Twitter (November 21, 2019)]</ref>


==History==
Mine Carts are replaced by [[Roller Coaster]]s in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and [[Toboggan]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
===''Donkey Kong'' franchise===
{{br|left}}
[[File:DK64 Diddy Mine Cart Race.png|thumb|left|[[Diddy Kong]] and a [[Krash]] both riding in Minecarts in ''[[Donkey Kong 64]]''.]]
''[[Donkey Kong Country]]'' marks the first appearance of Minecarts. They are used as a mode of transportation in several levels. [[Roller Coaster]]s appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and [[toboggan]]s appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ''[[Donkey Kong Land]]'', ''[[Donkey Kong Land 2]]'', and ''[[Donkey Kong Land III]]'' use the same vehicles as their respective SNES counterparts, and ''[[Donkey Kong 64]]'' also uses minecarts (called '''mine carts'''), as well as Roller Coasters (which carry [[TNT Barrel]]s) in [[Creepy Castle]]. Both [[Kong]]s and [[Kremlings]] use them, and Kremlings known as [[Krash]]es would try to attack Kongs from theirs. In the ''Donkey Kong Country'' and ''Donkey Kong Land'' games, taking damage in these carts merely costs the player a Kong, as in normal gameplay; ''Donkey Kong 64'' instead has the player lose both health and/or coins when hit.


As mentioned above, mine carts appear in ''Donkey Kong 64''. They can be ridden by Diddy Kong in [[Jungle Japes]], Chunky Kong in [[Fungi Forest]], and Donkey Kong in [[Creepy Castle]]. Each cart ride requires the Kongs to collect 50 coins (25 in Creepy Castle) in order to achieve a [[Golden Banana]].
====''Donkey Kong Country Returns''====
[[File:BombsAway.png|thumb|left|The Kongs riding a Mine Cart in Bombs Away, a level from ''Donkey Kong Country Returns''.]]
Mine Carts reappear as vehicles in ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] port, ''[[Donkey Kong Country Returns 3D]]'' in a total of six levels: [[Crazy Cart]], [[Rickety Rails]], [[Grip 'n' Trip]], [[Bombs Away (level)|Bombs Away]], [[Prehistoric Path]], and [[Roasting Rails]]. They are most common during the [[Cave]] world.


[[File:DKBB ScorchingCanyon Cart.png|thumb|upright=0.9|[[Donkey Kong]] riding a cart in ''Donkey Kong Barrel Blast''.]]
Unlike its previous appearances, if the Kongs take damage even once in a Mine Cart, the vehicle is destroyed and the Kongs instantly lose a life. The Kongs usually jump with their Mine Cart just like in the level Mine Cart Carnage from ''Donkey Kong Country'', but in the levels Rickety Rails, Grip 'n' Trip, and Roasting Rails, the Kongs jump out of the Mine Cart. In these levels, the player can move the Kongs while they are airborne. They must carefully move the Kongs back into the Mine Cart, because if the Kongs miss, they fall directly through the track rails and lose a life. The Kongs cannot ride in the Mine Carts with blue crystals, as they bounce off the crystals by attempting to enter the Mine Cart. During the boss fight against [[Mole Miner Max]], the Kongs walk around on some Mine Carts that are filled to the brim with [[banana]]s.
Carts reappear in ''[[Donkey Kong Barrel Blast]]'' only in the [[Scorching Canyon]] course. Toboggans also reappear in various courses. They function the same way as they did in previous ''Donkey Kong'' games.


They reappear in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' in a total of 6 levels: [[Crazy Cart]], [[Rickety Rails]], [[Grip 'n' Trip]], [[Bombs Away (level)|Bombs Away]], [[Prehistoric Path]], and [[Roasting Rails]]. Unlike in previous games, taking damage even once in a minecart (even with both Kongs active) will cost the player an extra life. While the Kongs would normally jump with their minecart, in Rickety Rails, Grip 'n' Trip, and Roasting Rails, the Kongs jump separately from the minecart. In these levels, the player must time their jumps correctly so the Kongs land back in the minecart - if they fall off, they will fall through the tracks and lose a life. The only way to tell is by looking inside the minecarts: if they are empty, the Kongs are free to ride in them, but if blue crystals are in the carts, then the Kongs will jump off of them.
====''Donkey Kong Country: Tropical Freeze''====
 
Mine Carts make another appearance in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]], operating similarly to its predecessor, ''Donkey Kong Country Returns''. However, they can now take up to two hits under normal circumstances, with a third being added with the use of a [[Crash Guard]] or in the [[Nintendo Switch]] port's Funky Mode. Hard Mode, however, reverts Mine Carts to their ''Returns'' incarnation, where taking damage even once will cost the player a life. More camera angles are utilized while riding a Mine Cart, such as a behind-the-back perspective, and unlike before, Mine Carts can be carried into [[Arrow Barrel]]s. Mine Carts are used in the levels [[Trunk Twister]], [[Sawmill Thrill]], [[High Tide Ride]], and [[Rocket Rails]]; unlike in ''Donkey Kong Country Returns'', there are no levels where Donkey Kong jumps separately from the cart.
Carts make another appearance in ''[[Donkey Kong Country: Tropical Freeze]]'', operating much like they did in ''Donkey Kong Country Returns''. However, they can now take up to two hits when the Kongs aren't using any [[Crash Guard]]s, except in Hard Mode, where taking damage even once will cost the player an extra life. Carts only appear at the levels [[Trunk Twister]], [[Sawmill Thrill]], [[High Tide Ride]], and [[Rocket Rails]].
{{br}}
{{br}}


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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the Minecarts are featured in [[Moleville|Moleville Mines]]. The track consists of two parts: a "3D" maze-like course collecting speed-boosting mushrooms, and a "2D" portion collecting coins. The goal is to clear the mines in the fastest time possible. This marks their first appearance as a minigame in the ''Mario'' series.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''trolleys''', also referred to as '''mine cars''' (or '''mine-cars''' in the [[Super Mario RPG (Nintendo Switch)|remake]]), appear in the [[Mole Mines]]. Midway through the mines, if [[Mario]] takes a lower path with tracks, he will get knocked back by a trolley ridden by a [[Shy Guy]], who runs off leaving a [[Frog Coin]] behind after crashing. Another one is featured in the [[Moleville Mountain]] minigame. The track consists of two parts: a "3D" maze-like course collecting speed-boosting [[Dash Mushroom|mushroom]]s, and a "2D" portion collecting [[coin]]s. The goal is to clear the mines in the fastest time possible.
{{br}}
 
===''Donkey Kong 64''===
[[File:DK64 Diddy Mine Cart Race.png|thumb|Diddy and Krash ride in Minecarts in ''[[Donkey Kong 64]]''.]]
Mine Carts reappear in ''[[Donkey Kong 64]]'' during the [[Mine Cart Ride]] challenges in [[Jungle Japes]], [[Fungi Forest]], and [[Creepy Castle]], done by [[Diddy Kong]], [[Chunky Kong]], and [[Donkey Kong]] respectively. The main objective of each challenge is for the Kongs to collect 50 coins (or 25 in the final Creepy Castle challenge) while riding their Mine Cart for a [[Golden Banana]] reward at the end. If the Kong takes damage while in the Mine Cart, they lose some health and a few of their obtained coins. From the Mine Cart, they can also lean either left or right to activate a switch. Krashes from ''Donkey Kong Country'' return in the Mine Cart Ride challenges, retaining their role of riding Mine Carts. Mine Carts also appear in the [[minigame]] [[Minecart Mayhem]], in which the Kong has to ride their Mine Cart around the different rail paths and avoid crashing into a cart containing a [[TNT Barrel]].


===''Mario & Luigi: Superstar Saga''===
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
[[File:MLSS-Mysterious Mine Carts.png|frame|left|Mario and Luigi in Mine Carts in ''[[Mario & Luigi: Superstar Saga]]''.]]
[[File:MLSS-Mysterious Mine Carts.png|frame|left|Mario and Luigi in carts in ''[[Mario & Luigi: Superstar Saga]]''.]]
In ''[[Mario & Luigi: Superstar Saga]]'', another minecart-themed game appears called [[Mysterious Mine Carts]], in which the brothers split up trying to collecting red and green diamonds while avoiding obstacles all at the same time.
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', another cart-themed game appears called [[Mysterious Mine Carts]], in which the brothers split up trying to collecting red and green diamonds while avoiding obstacles all at the same time.


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
====''Yoshi's Island DS''====
====''Yoshi's Island DS''====
[[File:YIDS_Cart.png|thumb|A [[Pink Yoshi]] riding in a Cart in ''Yoshi's Island DS'']]
[[File:YIDS Cart.png|thumb|A [[Yoshi (species)|Pink Yoshi]] riding in a Cart in ''Yoshi's Island DS'']]
Cart were introduced to the [[Yoshi (franchise)|''Yoshi'' franchise]] in the game, ''[[Yoshi's Island DS]]'', though the vehicles appeared in only two levels: [[High-Speed Cart Race]] and [[Quit it Already, Tap-Tap!]] and they have yet to make another appearance. When a [[Yoshi]] gets on a Cart, it rides the track on its own. Yoshi can jump, but with the momentum of the cart he will always land back in it unless he lands on another platform. A cart is seen in a village hut in [[Spear Guys' Village Found!]], but is blocked off by walls.
{{quote|Tired of hoofing it? Then to hop in that cart and go for a ride! You can even jump in it when it's moving!|Message Block|Yoshi's Island DS}}
Carts appear in ''[[Yoshi's Island DS]]'' in two levels: [[High-Speed Cart Race]] and [[Quit it Already, Tap-Tap!]]. When a [[Yoshi]] gets on a cart, it rides the track on its own. Yoshi can jump, but with the momentum of the cart he will always land back in it unless he lands on another platform. A cart is seen in a village hut in [[Spear Guys' Village Found!]], but is blocked off by walls.
{{br|left}}


====''Yoshi's New Island''====
====''Yoshi's New Island''====
{{main|Mine-Cart Yoshi}}
{{main|Mine-Cart Yoshi}}
In ''[[Yoshi's New Island]]'', a Yoshi is able to transform into a Mine Cart by entering a [[Whirly Gate]] in certain levels. The form is controlled using the [[Nintendo 3DS]]'s gyroscope, while pressing any button causes the Yoshi to jump.
In ''[[Yoshi's New Island]]'', a Yoshi is able to transform into a Mine Cart by entering a [[Whirly Gate]] in certain levels. The form is controlled using the [[Nintendo 3DS]]'s gyroscope, while pressing any button causes the Yoshi to jump.
{{br}}
 
===''Donkey Kong Barrel Blast''===
[[File:DKBB ScorchingCanyon Cart.png|thumb|left|[[Donkey Kong]] riding a cart in ''Donkey Kong Barrel Blast''.]]
Minecarts reappear in ''[[Donkey Kong Barrel Blast]]'' only in the [[Scorching Canyon]] course. Toboggans also reappear in various courses. They function the same way as they did in previous ''Donkey Kong'' games.


===''Paper Mario'' series===
===''Paper Mario'' series===
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====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
Minecarts appear in ''[[Paper Mario: Sticker Star]]'' in [[Bowser's Snow Fort]], where they are treated like an amusement ride famous within [[Shy Guy]]s. These carts are red and have a Shy Guy face marked on the sides. Mario can again jump with them to avoid gaps and collect coins. Some scraps of the rails must be collected via [[Paperization]]. The music played while riding minecarts is entitled "Go Go Trolley!", and is a remix of ''[[Super Mario 64]]'' theme "Slider".
Minecarts appear in ''[[Paper Mario: Sticker Star]]'' in [[Bowser's Snow Fort]], where they are treated like an amusement ride famous within [[Shy Guy]]s. These carts are red and have a Shy Guy face marked on the sides. Mario can again jump with them to avoid gaps and collect coins. Some scraps of the rails must be collected via [[Paperization]]. The music played while riding minecarts is entitled "Go Go Trolley!", and is a remix of ''[[Super Mario 64]]'' theme "[[Slider]]".


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
{{main-external|SmashWiki|Minecart (vehicle)}}
[[File:MinecartSsbb.jpg|thumb|left|A Minecart in ''Super Smash Bros. Brawl''.]]
[[File:MinecartSsbb.jpg|thumb|left|A Minecart in ''Super Smash Bros. Brawl''.]]
Minecarts also appear in certain levels of the [[Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''. To activate them, one must jump inside them. The arrow on it indicates the direction it's moving in.
Minecarts appear in varying roles throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Brawl]]'', Minecarts appear in certain levels of [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], and to activate it, one must jump into the Minecart, which has an arrow that indicates the direction it is moving. In ''[[Super Smash Bros. for Wii U]]'', Minecarts from ''[[wikirby:Kirby Super Star|Kirby Super Star]]'' appear in [[The Great Cave Offensive]], which also appears in ''[[Super Smash Bros. Ultimate]]'', and the player can both ride in them as well as push them out of the way. In ''Super Smash Bros. Ultimate'', [[Steve (Minecraft)|Steve]] uses a [[Steve (Minecraft)#Minecart|Minecart]] from ''Minecraft'' for his side special move, which can be used to move faster or trap players.
 
{{br}}
====''Super Smash Bros. for Wii U''====
In the stage [[The Great Cave Offensive]] in ''[[Super Smash Bros. for Wii U]]'', the Minecarts from ''[[wikirby:Kirby Super Star|Kirby Super Star]]'' make an appearance. The player can ride in them. The player can also push them out of the way.


===''Mario Kart'' series===
===''Mario Kart'' series===
[[File:MinecartMKW.png|thumb|upright=0.7|A Minecart from Wario's Gold Mine in ''Mario Kart Wii''.]]
[[File:MinecartMKW.png|thumb|upright=0.7|A Minecart from Wario's Gold Mine in ''Mario Kart Wii''.]]
====''Mario Kart Wii''====
====''Mario Kart Wii''====
In [[Wario's Gold Mine]] of ''[[Mario Kart Wii]]'', minecarts can be seen going along the mine tracks. These minecarts contain gold and have [[Wario]]'s emblem on the sides. They act as obstacles in some parts of the course, and any player who hits them will be knocked away.   
In [[Wii Wario's Gold Mine|Wario's Gold Mine]] of ''[[Mario Kart Wii]]'', minecarts can be seen going along the mine tracks. These minecarts contain gold and have [[Wario]]'s emblem on the sides. They act as obstacles in some parts of the course, and any player who hits them will be knocked away.   


====''Mario Kart 7''====
====''Mario Kart 7''====
Some minecarts can be seen in [[Wario Shipyard]] from ''[[Mario Kart 7]]'', where they serve entirely as decoration.
Some minecarts can be seen near the sunken ship area in [[3DS Wario Shipyard|Wario Shipyard]] from ''[[Mario Kart 7]]'', where they serve entirely as decoration. They may be a reference to the minecarts in Wario's Gold Mine.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
Minecarts return in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in the remade Wario's Gold Mine, however, they are actually helpful this time, since they are hovering on [[anti-gravity]] rails, and thus the players can gain [[Spin Boost]]s upon colliding with their wheels.  
Minecarts return in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in the remade Wario's Gold Mine, however, they are no longer obstacles, since they are hovering on [[anti-gravity]] rails, and thus the players can gain [[Spin Boost]]s upon colliding with them.
 
====''Mario Kart Arcade GP DX''====
In ''[[Mario Kart Arcade GP DX]]'', [[Mole Miner]]s can be seen riding Mine Carts on tracks in the background of [[Bananan Labyrinth]].
 
====''Mario Kart Tour''====
[[File:MKT Icon ClankyKart.png|thumb|upright=0.7|Clanky Kart from ''[[Mario Kart Tour]]'']]
In ''[[Mario Kart Tour]]'', three selectable karts called the [[Clanky Kart]], the [[Clackety Kart]], and the [[Gold Clanky Kart]] appear, which are based on the Mine Carts from ''Captain Toad: Treasure Tracker''. Minecarts also return in 3DS Wario Shipyard.


===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
Carts reappear in ''[[Captain Toad: Treasure Tracker]]'' acting similarly to how they appeared in previous games. The player is able to throw [[turnip]]s from these by aiming with the Wii U GamePad's gyroscope sensor. In the Nintendo Switch version, the player cannot use the gyroscope sensor to aim in TV or tabletop mode.
Mine Carts reappear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]] acting similarly to how they appear in previous games. The player is able to throw [[turnip]]s from these by aiming with the Wii U GamePad's gyroscope sensor. In the Nintendo Switch version, the player cannot use the gyroscope sensor to aim in TV or tabletop mode.


During normal gameplay, this section disables the pointer interaction of the game in every version; however, using co-op mode with two Joy-Con allows Player 2 to interact with the environment on screen normally, and can still fire red turnips from the same place Player 1 can. This allows players to collect more coins that were not previously possible to collect in Mine Cart-based levels.
During normal gameplay, this section disables the pointer interaction of the game in every version; however, using co-op mode with two Joy-Con allows Player 2 to interact with the environment on screen normally, and can still fire red turnips from the same place Player 1 can. This allows players to collect more coins that were not previously possible to collect in Mine Cart-based levels.
During the credits of [[Episode 1]] and [[Episode 3]], [[Captain Toad]] and [[Toadette]] ride a Mine Cart together as they return home from their adventures. The Mine Cart travels through many locales based on previous levels the player has played in either episode, before landing in either the [[Mushroom Kingdom]] or the [[Sand Kingdom]] (Nintendo Switch and Nintendo 3DS only).


===''Mario Party 10''===
===''Mario Party 10''===
Taking back the aspects it had in the newest ''Donkey Kong Country'' installments, one minecart appears in ''[[Mario Party 10]]'' on the [[Donkey Kong Board]]. The minecart sweeps up and down on an elliptical railway around a rock. It seems to carry some [[banana]]s; it is located north to a small [[Oil Drum|oil drum]].
A Mine Cart resembling the ones in ''Donkey Kong Country Returns'' appears on the eastern side of the [[Donkey Kong Board]] in ''[[Mario Party 10]]'', where it moves on a circular rail, carrying some [[banana]]s. It only has a decorative purpose.


===''Mini Mario & Friends: amiibo Challenge''===
===''Mini Mario & Friends: amiibo Challenge''===
In ''[[Mini Mario & Friends: amiibo Challenge]]'', minecarts are useful vehicles that carry [[Mini Diddy Kong]] throughout his levels. They are spotted on small platforms, and the character can get a ride from these minecarts if fallen inside. However, they cannot be controlled whatsoever, as they follow the paths they are currently preparing to roll on. It is best the player installs girder platforms above the pits encountered on the paths so that the minecarts can follow their ways undisturbed. They stop only after crashing into a ledge, and respawn on the same small platforms aforesaid. Minecarts borrow the appearance they had in the latter ''Donkey Kong Country'' games.
In ''[[Mini Mario & Friends: amiibo Challenge]]'', minecarts are useful vehicles that carry [[Mini Diddy Kong]] throughout his levels. They are spotted on small platforms, and the character can get a ride from these minecarts if fallen inside. However, they cannot be controlled whatsoever, as they follow the paths they are currently preparing to roll on. It is best the player installs girder platforms above the pits encountered on the paths so that the minecarts can follow their ways undisturbed. They stop only after crashing into a ledge, and respawn on the same small platforms aforesaid. Minecarts borrow the appearance they had in the latter ''Donkey Kong Country'' games.
===''Minecraft''===
In the Super Mario Mash-up of ''[[Minecraft]]'', regular minecarts are reskinned as Mine Carts from ''Captain Toad: Treasure Tracker''.
===''Yoshi's Crafted World''===
[[File:YCW Mine Cart.png|150px|thumb|left|A Mine-Cart in ''Yoshi's Crafted World'']]
Mine-Carts appear in ''[[Yoshi's Crafted World]]'', in the level [[Mine-Cart Cave]]. Yoshi cannot stand inside them to ride them, but rather on top of them. Some Mine-Carts also contain [[spring]]s on them. Their main purpose in the level is to be pushed into certain parts of the level in order to fill up gaps, defeat some enemies and allow Yoshi to jump up to higher areas. If a Mine-Cart reaches a dead end, it can no longer be pushed. While the Mine-Carts in the level have green wheels, one with red wheels and a flag appears in the background as a [[List of crafts in Yoshi's Crafted World|craft]]. There is also one that is a costume.
{{br}}
==Profiles==
===''Mini Mario & Friends: amiibo Challenge''===
*'''Electronic manual:''' "''Can be ridden by a Mini Toy.''"
*'''[[Play Nintendo]]:''' "''Your Mini can travel in safety and style with the Mine Cart. Just tap the red button to start the cart moving. Place Girders in the right spots to help guide the cart along the right path.''"<ref>[https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Mini Mario & Friends: amiibo Challenge Items]. ''Play Nintendo''. Retrieved April 14, 2020. ([https://web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Archived] August 16, 2020 at 21:52:14.)</ref>


==Gallery==
==Gallery==
{{main-gallery}}
<gallery>
<gallery>
Mine Cart DKC.png|''[[Donkey Kong Country]]''
YIDSCart.png|''[[Yoshi's Island DS]]'' sprite
DK64 Group Minecart Artwork.png|''[[Donkey Kong 64]]''
Minecart CTTT.png|''[[Captain Toad: Treasure Tracker]]'' artwork
YIDSCart.png|''[[Yoshi's Island DS]]''
LEGO SM-71425 Diddy Kong's Mine Cart Ride.png|''[[LEGO Super Mario]]'' set
MinecartDKCR.png|''[[Donkey Kong Country Returns]]''
MH Apr 1.svg|''[[Mario Hanafuda]]''
Minecart CTTT.png|''[[Captain Toad: Treasure Tracker]]''
SNW Donkey Kong coaster concept art.jpg|[[Super Nintendo World]]
DKCTF Mine Cart.png|''[[Donkey Kong Country: Tropical Freeze]]''
</gallery>
</gallery>


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|Jap=トロッコ
|Jap=トロッコ
|JapR=Torokko
|JapR=Torokko
|JapM=Truck, a general term for a trolley or cart in Japanese, from the English loanword "truck" 「トラック」 ''torakku''.}}
|JapM=Truck, a general term for a trolley or cart in Japanese, from the English loanword「トラック」(''torakku'', truck)
|Chi=采矿车 (Simplified)<br>採礦車 (Traditional)
|ChiR=Cǎi kuàng chē
|ChiM=Mine Cart
|Ita=Carrello<br>Carrello minerario/Carrello della miniera<br>Vagoncino<ref>''[[Mini Mario & Friends: amiibo Challenge]]'' Italian e-manual, section 9</ref>
|ItaM=Cart<br>Mine cart<br>Little wagon
|Spa=Vagoneta
|SpaM=Cart
|SpaA=Carro de mina<ref>''Club Nintendo'' (Chile) ''La Jungla de Donkey Kong: Edición Especial'', page 45.</ref>
|SpaAM=Mine cart
|Fre=Chariot de mine<ref>[https://www.lego.com/fr-fr/product/diddy-kong-s-mine-cart-ride-expansion-set-71425]</ref>
|FreM=Mine Cart
|Ger=Wagen
|GerM=Cart
|Dut=mijnwagen
|DutM=mine cart
|Kor=광차
|KorR=Gwangcha
|KorM=Mine Car
}}
 
==References==
{{NIWA|SmashWiki=Minecart (vehicle)|StarfyWiki=Mine-Car|WiKirby=Cart|ZeldaWiki=1}}
<references/>
 
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{{DKC}}
{{DKC}}
{{Super Mario RPG}}
{{SMRPG}}
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[[Category:Trains]]
[[Category:Trains]]
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Captain Toad: Treasure Tracker Objects]]
[[Category:Captain Toad: Treasure Tracker objects]]
[[Category:Donkey Kong 64]]
[[Category:Donkey Kong 64 objects]]
[[Category:Donkey Kong Barrel Blast]]
[[Category:Donkey Kong Barrel Blast]]
[[Category:Donkey Kong Country Objects]]
[[Category:Donkey Kong Country objects]]
[[Category:Donkey Kong Country Returns Objects]]
[[Category:Donkey Kong Country Returns objects]]
[[Category:Donkey Kong Country: Tropical Freeze Objects]]
[[Category:Donkey Kong Country: Tropical Freeze objects]]
[[Category:Mario & Luigi: Superstar Saga Objects]]
[[Category:LEGO Super Mario objects]]
[[Category:Mario Kart Wii Objects]]
[[Category:Mario & Luigi: Superstar Saga objects]]
[[Category:Mario Kart 8 Objects]]
[[Category:Mario Kart Wii objects]]
[[Category:Mini Mario & Friends: amiibo Challenge Objects]]
[[Category:Mario Kart 8 objects]]
[[Category:Super Mario RPG: Legend of the Seven Stars Objects]]
[[Category:Mini Mario & Friends: amiibo Challenge objects]]
[[Category:Super Paper Mario Objects]]
[[Category:Super Mario RPG: Legend of the Seven Stars objects]]
[[Category:Super Smash Bros. Series Objects]]
[[Category:Super Paper Mario objects]]
[[Category:Yoshi's Island DS Objects]]
[[Category:Super Smash Bros. series objects]]
[[Category:Yoshi's Island DS objects]]
[[de:Lore]]
[[de:Lore]]
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