Miira: Difference between revisions
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{{Species-infobox | {{Species-infobox | ||
|image=[[File:Mīra.png]] | |image=[[File:Mīra.png]] | ||
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | |first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | ||
}} | }} |
Revision as of 14:46, August 2, 2019
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
- Not to be confused with Mummy.
Miira are undead enemies encountered in Donkey Kong for the Game Boy. They first and only appear in Stage 5-2 of the Desert. Miira have the same behavior as Aqua Man enemies, as they shuffle continuously on a platform, changing direction after encountering a wall or the edge of said platform. Mario will lose a life if he touches their front or back sides. Miira can be stood on, then picked up and thrown at other enemies to defeat both the enemy and the Miira. A Miira can also be defeated with a Hammer.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ミイラ[1][2] Miira |
Mummy |
References
- ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51
- ^ Mario Character Book, page 214