Miira: Difference between revisions

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|image=[[File:Mīra.png]]
|image=[[File:Mīra.png]]
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
|latest_appearance=
}}
|expand=expandable}}
[[File:DKGB Mummy.png|frame|left]]
[[File:DKGB Mummy.png|frame|left]]
'''Miira''' are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Miira have the same behaviour as [[Aqua Man]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to [[hammer]] assaults.
'''Miira''' are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Miira have the same behaviour as [[Aqua Man]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to [[hammer]] assaults.
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|Jap=ミイラ<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref><ref>[http://imgur.com/a/UvABP#106 Mario Character Book, page 214]</ref>
|Jap=ミイラ<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref><ref>[http://imgur.com/a/UvABP#106 Mario Character Book, page 214]</ref>
|JapR=Miira
|JapR=Miira
|JapM=Mummy}}
|JapM=Mummy
}}
==References==
==References==
<references/>
<references/>
{{DK}}
{{DK}}
[[Category:Undead]]
[[Category:Donkey Kong (Game Boy) Enemies]]
[[Category:Donkey Kong (Game Boy) Enemies]]
[[Category:Undead]]
[[Category:Species]]

Revision as of 05:52, August 15, 2017

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Not to be confused with Mummy.

Template:Species-infobox

Miira

Miira are undead enemies, self-described as living mummies, encountered in Donkey Kong for the Game Boy. They first and only appear in stage 5-2 of the Desert. Miira have the same behaviour as Aqua Man enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. Mario will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to hammer assaults.

Names in other languages

Language Name Meaning
Japanese ミイラ[1][2]
Miira
Mummy

References

  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51
  2. ^ Mario Character Book, page 214