Miira: Difference between revisions
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|image=[[File:Mīra.png]] | |image=[[File:Mīra.png]] | ||
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | |first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | ||
}} | |||
[[File:DKGB Mummy.png|frame|left]] | [[File:DKGB Mummy.png|frame|left]] | ||
'''Miira''' are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Miira have the same behaviour as [[Aqua Man]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to [[hammer]] assaults. | '''Miira''' are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Miira have the same behaviour as [[Aqua Man]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to [[hammer]] assaults. | ||
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|Jap=ミイラ<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref><ref>[http://imgur.com/a/UvABP#106 Mario Character Book, page 214]</ref> | |Jap=ミイラ<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref><ref>[http://imgur.com/a/UvABP#106 Mario Character Book, page 214]</ref> | ||
|JapR=Miira | |JapR=Miira | ||
|JapM=Mummy}} | |JapM=Mummy | ||
}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DK}} | {{DK}} | ||
[[Category:Undead]] | |||
[[Category:Donkey Kong (Game Boy) Enemies]] | [[Category:Donkey Kong (Game Boy) Enemies]] | ||
Revision as of 05:52, August 15, 2017
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
- Not to be confused with Mummy.
Miira are undead enemies, self-described as living mummies, encountered in Donkey Kong for the Game Boy. They first and only appear in stage 5-2 of the Desert. Miira have the same behaviour as Aqua Man enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. Mario will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to hammer assaults.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ミイラ[1][2] Miira |
Mummy |
References
- ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51
- ^ Mario Character Book, page 214