Mario Kart 8

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This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Infobox Mario Kart 8 (the 8 being stylized as the Möbius strip in the logo of the game) is an upcoming Mario Kart game for Wii U, and confirmed to be released in Spring 2014. The game is the eighth installment in the mainstream series, and eleventh overall in the Mario Kart series. A new gimmick for the Mario Kart series, anti-gravity, is confirmed. Bikes, gliders, and underwater driving are also confirmed to return.

Gameplay

The gameplay maintains the traditional elements as most Mario Kart games. The main karts use a similar design from Mario Kart 7, with gliders returning from this game. Bikes, which are introduced in Mario Kart Wii make a return. Vehicles can also go underwater. The game introduces anti-gravity tracks, that allow the players to race on vertical and upside-down roads. Coins, introduced in Super Mario Kart and returning in Mario Kart: Super Circuit and Mario Kart 7, also return for this game, and like Mario Kart 7 the player can only collect up to ten coins at one time.[1] Kart customizing from Mario Kart 7 also seems to be a feature shown by some of the standard karts having different wheels. Also, like Mario Kart Wii, twelve racers are present in normal races[2]. It has been confirmed that there will be Miiverse integration, which will allow players to share their replay videos and comment on others' videos.

Characters

Playable

Non-playable

Items

Courses [5]

Nitro Courses

  • Mario Circuit, which are floating islands where Princess Peach's Castle is, also it is the main course shown in the E3 2013 trailer.
  • A candyland course similar to Sugar Rush from the movie, Wreck-It-Ralph.
  • A ruins course.
  • A residential course with similarities to the city of San Francisco, California, United States of America.
  • A haunted mansion course with an underwater chamber.

Retro Courses

Gallery

Screenshots

Artwork

Photographs

Trivia

  • When the player drives in a dark area, their kart will get headlights.
  • Instead of anti-gravity, the developers originally thought of giving karts a drill, so they can drill through the ground, but thought it wasn't interesting, so they went to anti-gravity instead.[6]
  • When in anti-gravity, if a racer bumps into another racer the car spins around rather then just bumping into someone.

References

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