Mario & Wario

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 09:40, June 8, 2012 by SnorlaxMonster (talk | contribs) (→‎Trivia: I just checked - it's not)
Jump to navigationJump to search

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox

Mario & Wario is a Japan-only puzzle game released for the Super Famicom in 1994. It was designed by Satoshi Tajiri and developed by Game Freak. It is one of the few Mario games to utilize the SNES mouse accessory.

Gameplay

The title screen for Mario & Wario.
Title Screen.

The main gameplay involves guiding Mario, Peach, or Yoshi to the goal, where Luigi awaits. At the beginning of each level, Wario drops a random item on the character's head, making them unable to see where they're going.

The player uses the SNES Mouse to control Wanda the fairy and alter the environment to make it safe for the character, making it somewhat similar to Mario vs. Donkey Kong 2. The character will walk left and right on their own, so the obstacles must be manipulated accordingly to allow the character to safely navigate through the level. There is a time limit for each level, and bonus points are given for any excess time. Each character has a set speed; Peach is slow, Mario is medium, and Yoshi is fast. At the end of every world, there's a bonus level where Wanda can whack Wario with a hammer to earn coins while flying in his plane.

Level Worlds

Mario getting guided by Wanda.
Mario gets guided safely over spikes.

Level Descriptions

Level 1: The Fairy's Woods

The easiest and smallest world of the ten, a tutorial for the rest of the game. The world map for each level fits on one screen, making them the smallest of the game. No enemies are introduced here.

Level 2: Loch Yoss

A world set next to a lake, a slightly harder level. It is probably based on Yoshi's Island.

Level 3: Cloud Mountain

Timed Block Panels, which disappear after a certain time, are frequent. Sitting around is dangerous.

Level 4: Ice Cave

A level of ice; sticky blocks appear. It is probably based on Vanilla Dome.

Level 5: Fire Cave

A cave level. Pot-shaped enemies, Tsuboons (ツボーン) will breath fire at the player.

Level 6: Cheep-Cheep Ocean

An ocean-based level. Switch blocks are frequent.

Level 7: Balloon Bridge

A level in the sky; balloon blocks, which expand and shrink from time to time are frequent.

Level 8: Dry, Dry Desert

A level in the desert. Guriguris (グリグリ) are frequent.

Level 9: Wario's Garden

Playable once beating world 8.

Level 10: Wario's Castle

Playable once beating 9; the final map.

Extra World

A bonus world revealed once beating all 10 worlds. It is a very difficult world.

Also, after beating each world, there is a bonus stage. Every time the player hits Wario on his plane, the player will earn one coin. Plus, if the player hits him enough, the plane will explode and Wario will be blasted.

Items & Obstacles

Head Objects

Each world there is a certain object Wario places on the character's head. Here is a list:

  • World 1: A bucket with a purple "W" on it.
  • World 2: Half of a cracked Yoshi Egg.
  • World 3: A Barrel.
  • World 4: A Pipe.
  • World 5: A Pot.
  • World 6: A Jellyfish.
  • World 7: A Cloud.
  • World 8: An archeologist's hat.
  • World 9: A Piranha Plant.
  • World 10: An oil can with a "W" on it.
  • Extra World: Nothing on the player's head.

Power Ups

  • Star - The most common in this game, collect four of them in a level to earn a 1-Up.
  • Mushroom - There are not many of these in the game, collect one to gain more time.
  • 1-Up Mushroom - As the name suggests, these give the player 1-Ups.
  • Coins - The player can only collect these from Coin Blocks, 100 of these will give the player a 1-Up.

Obstacles

  • Spikes - can appear on the bottom, top, left, & right.
  • Spark - A fireball that moves around on the walls and floors. The player can, with Wanda, shrink it into a small Spark.
  • Small Spark - A shrunken Spark, it moves slower and does not hurt the player from the top, unlike regular Sparks.
  • Pidget - A black bird that won't move (unless the platform it is standing disappears). The Pidgets can be defeated by a simple click.

Trivia

  • Satoshi Tajiri, who would later launch the Pokémon franchise, designed this game.
    • There was a mention of this game in Pokémon Red and Blue Versions. When the player checks the Super Nintendo in the Copycat's House (at Saffron City, northwest to the Silph Co. building), it states that there is a game that shows Mario with a bucket on his head. Both games were made by Game Freak. This reference was carried over to the Game Boy Advance remakes of these same games, Pokémon FireRed and LeafGreen.
  • A reference to Mario & Wario is made in Mario and the Incredible Rescue, where Wario attacks with buckets.
  • The Bucket Mario wore on his head is a trophy in Super Smash Bros. Melee. It mentions that "the bucket's M looks like a W when turned right side up".
  • One of Junker's attacks in Mario and Luigi: Bowser's Inside Story is dropping a bucket on Mario or Luigi's heads.
  • Although a Japan-only release, the game itself contains no written Japanese in it whatsoever; it is entirely in English.