List of weapons in Mario + Rabbids Kingdom Battle: Difference between revisions
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|Honey | |Honey | ||
|A Critical Honey Hit prevents the target from moving. The effect can be negated after 1 turn or by inflicting Push, Bounce or Burn on the effected target. | |A Critical Honey Hit prevents the target from moving. The effect can be negated after 1 turn or by inflicting Push, Bounce or Burn on the effected target. | ||
| | |Sentry Secondary Weapon is Immune to Honey. | ||
|- | |- | ||
|Bounce | |Bounce |
Revision as of 03:39, September 14, 2017
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Below is a list of all the weapons in Mario + Rabbids Kingdom Battle, organized by category. Weapons can be bought using Coins in the Battle HQ.
Super Effects for Weapons
Super Effects | ||
---|---|---|
Type | Description | Notes |
Honey | A Critical Honey Hit prevents the target from moving. The effect can be negated after 1 turn or by inflicting Push, Bounce or Burn on the effected target. | Sentry Secondary Weapon is Immune to Honey. |
Bounce | A Critical Bounce Hit causes the target to fly away in a random direction and number of cells. The effected target will also bounce off walls and can incur additional damage from being knocked out of bounds. | Rabbid Kong is Immune to Bounce. |
Push | A Critical Push Hit causes causes the target to roll away in a random direction and number of cells. The effected target will also bounce off walls and inflict the Push effect upon collision with other targets for the duration of their rolling animation. | |
Ink | A Critical Ink Hit prevents the target from using their weapon. The effect can be negated by performing Team Jump. | |
Freeze | A Critical Freeze Hit prevents the target from activating their technique. The effect wears out after 1 turn. | |
Stone | A Critical Stone Hit prevents the target from moving, using the weapon and activating technique, essentially a combination of Honey, Ink and Freeze effect. | |
Burn | A Critical Burn Hit causes the target to catch fire and run amok, moving involuntarily from their original spot in a random direction and number of cells. The effect can be spread to other targets if they are grouped together or close by. | |
Vampire | A Critical Vamp Hit transfers the target's damaged health to the character's health by half, essentially healing the character in the process. The Vamp effect can also heal other characters even if they don't have the effect. |
Primary weapons
Blaster
Precision
Rumblebang
Yoshi's Rumblebang weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Rumblebang | Description | Price | Hit Damage | Super Effect | Range | Cover Damage | ||
Enemy-specific Bonus | Damage | Chance | ||||||
Egg Creamer |
Cream your enemies with this high-cholesterol cackleberry! | 125-255 | 10 Cells (Medium) | LOW | ||||
Last Dance |
Party's over - time for your enemies to 'hustle' out the door. 'Hot stuff's' comin' through! | 1550 | 135-265 | Against Smashers +30% Chance | 318 (Freeze) | 30% | 11 Cells (Medium) | LOW |
Bwahrmageddon |
The final bwahckoning is here. Are your enemies prepared? | 1550 | 135-265 | Against Smashers +30% Chance | 318 (Ink) | 30% | 11 Cells (Medium) | LOW |
Surly Temple |
Start with spite for your enemies, add a splash of vengeance and garnish with some ill will and you've got a sweetheart of a weapon. | 1500 | 155-285 | 342 (Freeze) | 30% | 11 Cells (Medium) | MEDIUM | |
Crossfire Castle |
TOWER above the competition, then send their hopes for victory to the deepest, darkest pit of your dungeon and throw away the key. | 1500 | 155-285 | 342 (Ink) | 30% | 11 Cells (Medium) | MEDIUM | |
Rainbow Roaster |
Don't be fooled by this mighty meteorological marvel's beauty, the only color spectrum your enemies will see is black through blue. | 1500 | 135-265 | 318 (Freeze) | 30% | 12 Cells (Medium) | MEDIUM | |
Hostile Voxel |
The weapon that can put an end to the eternal dilemma: Which came first, the pixel or the voxel? | 135-265 | Against Valkyries +30% Chance | 331 (Ink) | 30% | 12 Cells (Medium) | MEDIUM | |
Calavera Cannon |
While most sugar skulls are edible, this one is not. Seriously, don't lick it - it gets really hot after it's been in use. | 1700 | 190-340 | 401 (Freeze) | 30% | 12 Cells (Medium) | MEDIUM | |
Eye of the Kraken |
Far beneath the murky sea, the Kraken sleeps where sunlight flees, until fire of combat lights its wick, it rises for foe's butts to kick. | 1700 | 190-340 | 401 (Ink) | 30% | 12 Cells (Medium) | MEDIUM | |
File:MRKB Luau Launcher Luau Launcher |
Have your antagonists ride the waves... to their DOOM! | 1750 | 190-340 | Against Bucklers +30% Chance | 401 (Freeze) | 30% | 12 Cells (Medium) | MEDIUM |
File:MRKB Prey of Kitsune Prey of Kitsune |
Wanna outfox your foes? Summon the power of this foxy lady to the battlefield and watch them turn tail and flee. | 1750 | 190-340 | Against Bucklers +30% Chance | 401 (Ink) | 30% | 12 Cells (Medium) | MEDIUM |
File:MRKB Golden Rule Golden Rule |
He who has the gold, makes the rules - but he who has the POWERGUN, makes those who have the gold make the rules - get it? | 1750 | 190-340 | Against Mid-Bosses +10% Chance | 401 (Freeze) | 30% | 12 Cells (Medium) | MEDIUM |
Rabbid Yoshi's Rumblebang weapons | ||||||||
Rumblebang | Description | Price | Hit Damage | Super Effect | Range | Cover Damage | ||
Enemy-specific Bonus | Damage | Chance | ||||||
Egg Fry |
Don't be left with egg on your face - tell your foes to 'beat it' with this rapid-fire rumblebang! | 70-180 | 11 Cells (Medium) | LOW | ||||
Bulldog |
Throw your enemies a bone by making their demise short and sweet. | 1100 | 75-185 | 231 (Stone) | 25% | 11 Cells (Medium) | LOW | |
Chomper Stopper |
Rabbids at Peach's Castle LOVE to play keep-away from Chain Chomps. They also use them to protect home base during Capture the Flag. | 1100 | 75-185 | 231 (Push) | 25% | 11 Cells (Medium) | LOW | |
Mega Bite |
Unlike SOME people, you don't need to wear a mask to show everyone how tough you are, not when you add this bite to the fight. | 75-185 | Against Large Enemies +10% Damage | 231 (Stone) | 25% | 11 Cells (Medium) | MEDIUM | |
Raster Blaster |
R.G.B. stands for Really Gnarly Beatdown when you whip out this pixelated panic-maker. Blow your enemy's bitmaps sky high! | 75-185 | Against Bucklers +30% Chance | 241 (Push) | 25% | 11 Cells (Medium) | MEDIUM | |
Paladin Pulverizer |
A beacon of virtuous butt kicking! | 1400 | 125-255 | 306 (Stone) | 25% | 11 Cells (Medium) | MEDIUM | |
Big Finish |
The soundtrack to your enemy's destruction! It's the final countdown (to their doom!). | 1400 | 125-255 | 306 (Push) | 25% | 11 Cells (Medium) | MEDIUM | |
Renegade |
Has only one function - to derezz your enemies. Now, finish the game! | 1550 | 135-265 | Against Hoppers +30% Chance | 318 (Push) | 30% | 12 Cells (Medium) | MEDIUM |
Attack O' Lantern |
Want to 'carve up' the competition? Light them up with this festive fiend. | 1700 | 190-340 | 401 (Stone) | 30% | 12 Cells (Medium) | MEDIUM | |
Brutal Noodle |
Victory never tasted so good! | 1700 | 190-340 | 401 (Push) | 30% | 12 Cells (Medium) | MEDIUM | |
Bullion Blaster |
While your enemies might not appreciate the superior craftsmanship, you'll love the creativity, art and attention to 24 karat butt-kicking detail. | 1750 | 190-340 | Against Mid-Bosses +15% Chance | 401 (Stone) | 30% | 12 Cells (Medium) | MEDIUM |
Kimono No No |
The only thing cooler than a breeze rippling through your casual summer kimono is saying 'sayonara' to your enemies. | 200-350 | Against Mid-Bosses +10% Damage | 413 (Stone) | 40% | 12 Cells (Medium) | MEDIUM |
Boomshot
Bworb
Secondary weapons
Melee
Sentry
Rocket
Grenaduck
Trivia
- The Hell in a Shell, Bowser Basher, and Bowserbeak weapons are based on the design of Bowser.
- Similarly, the Mega Bite and Bowsertail Jr. weapons are based on the design of the game's main antagonist, Bowser Jr.
- Unlike Bowser himself, who has four digits on his claws, the Bowser Basher weapon's fists have five digits.
- The Yellow Submarine weapon's design, name, and even the description are all references to a famous song by The Beatles.
- The Matter Splatter weapon shares the same name as a galaxy from Super Mario Galaxy.
- The Teeth of Tanooki weapon is based on the design of Tanooki Mario from Super Mario 3D Land onward.
- The Fat Cat, No Pity Kitty, and Jade Jaguar weapons are based on the cat forms of Mario, Toad, and Luigi, respectively.
- The Barrel Blaster weapon shares the same name as Donkey Kong's vehicle from Skylanders: SuperChargers.
- The Hog Wild weapon has two Coins, one on the left and one on the right.
- The HMS Let's-A-Go weapon is named after the signature catchphrase of Mario and Luigi: Let's-a go!
- The Ryu weapon is based on the design of Draggadon.
- The Luigi's Longshot weapon is based on the design of Luigi, the character that can use said weapon.
- The Plumber's Helper weapon is based on the design of Mario, the character that Rabbid Mario is based on.
- The Splatformer weapon is decorated with sprites from Super Mario Bros.
- It also references the Minus World, a glitch in that game.
- The Mushroom Marauder weapon is based on the design of a Super Mushroom.
- It also shares its name with one of Toad's cousins from The Adventures of Super Mario Bros. 3 episode, Tag Team Trouble.
- The Slam-Held weapon has similar and buttons as the Game Boy.
- The Burning Question weapon features ? Blocks using their original sprites from Super Mario Bros.
- The ASCII code in the description of the ASCII Eradicator weapon spells "DORK."
- The Hammer Time weapon is named after one of the lyrics to M.C. Hammer's song, U Can't Touch This.
- The Barrel Bonker weapon's description references Donkey Kong.
- The Thunderbolt weapon is based on Mjölnir, the signature hammer of the Norse god of thunder, Thor.
- The Killer Extinct weapon's design and description are based on the film, Jurassic Park.
- The Master Control weapon's name is based on the main antagonist of the film, Tron.
- The Louis Harmstrong weapon is named after musician Louis Armstrong.
- The description references the first few lyrics of his song, What A Wonderful World.
- The King weapon's name and design are based on musician Elvis Presley.
- The Kamek Panic weapon is based on the design of Kamek, or Magikoopas in general.
- The Gobblegoose weapon is based on the design of Gobblegut, a boss from Super Mario Galaxy 2.
- The Sam Kingfisher weapon is named after the protagonist, Sam Fisher, from another Ubisoft game, Splinter Cell.
- The Disco Duck weapon is named after the song, Disco Duck by Rick Dees
- The description also references both Stayin' Alive by the Bee Gees and Super Freak by Rick James.
- The Bat Out Of Heck is a reference to the Meat Loaf song and album Bat Out of Hell.