Level 5

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 14:24, March 23, 2024 by Power Flotzo (talk | contribs) (Created page with "{{about|a level in Mini Mario & Friends: amiibo Challenge|the level in Donkey Kong Country Barrel Maze|Donkey Kong Country Barrel Maze § Level 5}} {{level infobox |title=Level 5 |image=256px |code= |world=Main Level |game=''Mini Mario & Friends: amiibo Challenge'' |limit=300 seconds |before=<< |after=...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
This article is about a level in Mini Mario & Friends: amiibo Challenge. For the level in Donkey Kong Country Barrel Maze, see Donkey Kong Country Barrel Maze § Level 5.
Level
Level 5
Level5 amiiboChallenge.png
World Main Level
Game Mini Mario & Friends: amiibo Challenge
Time limit 300 seconds
<< Directory of levels >>

Level 5 is the fifth main level featured in Mini Mario & Friends: amiibo Challenge. This level introduces blue Color Switches. Any of the Mini Toys can be used in this level.

Overview

The Goal Door is located in the bottom left corner of the level. To reach it, the player must first place a Long Spring near the Mini, then tap the Mini so it moves toward the spring. The player must draw in the first horizontal Red Girder so that the Mini jumps on a Color Switch and opens up a path to a yellow Warp Pipe. After the Mini exits the pipe, two Long Springs must be placed and a Red Girder removed and drawn to guide the Mini toward another Color Switch in the top right corner. The player must then place and remove Long Springs to guide the Mini to the Goal Door and complete the level.

The amiibo Door is located near the top right. To get to it, the player must scan a compatible Mario amiibo in order to play as Mini Mario. The player must follow the same route as the Goal Door, but after stepping on the second Color Switch, place one Long Spring to bounce Mini Mario to the ledge near the center, then draw a Red Girder toward the top right. Mini Mario will then Wall Jump up onto the nearby ledge with the spring and again towards the ledge on its right, then enter the amiibo door.

amiibo Tokens

The first amiibo Token must be obtained using Mini Bowser and his Bowser Bomb ability. It is found in an alcove on the right side of the level, blocked off by several Rock blocks. The player should follow the same route to the normal Goal Door, but must draw a Red Girder after Mini Bowser activates the second Color Switch to redirect the Mini off the ledge, causing him to break the Rock blocks and grab the amiibo Token.

The second amiibo Token must be obtained using Mini Rosalina and her Lunar Launch ability. It is located in a crevice near the top of the level. The player must guide Mini Rosalina through the Warp Pipe, then place a Long Spring and draw a Red Girder diagonally upward to allow her to jump into the amiibo Token.