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[[Image:Hammers.PNG|frame|right|From right to left in the ''[[Paper Mario]]'' series, the regular hammer, [[Super Hammer]], [[Ultra Hammer]]]]
[[Image:Hammers.PNG|frame|right|From left to right, the regular '''Hammer''', the [[Super Hammer]], and the [[Ultra Hammer]] from the ''[[Paper Mario]]'' series.]]


'''Hammers''' are items and a special move commonly found in many [[Mario]] games. They've been around ever since the original [[Donkey Kong (arcade game)|''Donkey Kong]]'', in which they were used to smash barrels rolled at you by [[Donkey Kong]]. They are usually thrown by the [[Hammer Bros.]] and other enemies.
'''Hammers''' are [[items]] commonly used as weapons throughout the [[Marioverse]]. They first appeared in [[Donkey Kong (arcade game)|''Donkey Kong'']], in which they were used to smash [[barrel]]s and [[enemies]]. Hammers are usually thrown by the [[Hammer Bros.]] and other enemies. However, [[Mario]] and [[Luigi]], the heroes of the [[Mushroom Kingdom]], have been known to effectively wield Hammers in combat. In the ''Paper Mario'' and ''Mario & Luigi'' sub-series, Hammer attacks are used as a counterpart to [[Jump]] attacks. Some enemies can not be damaged by Jump attacks, requiring the [[Mario Bros.]] to use their Hammers instead.


==Item==
== ''Donkey Kong'' ==
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Mario's first (and weakest) weapon is a called the Hammer. Mario received the Hammer after he beat the Hammer Bros. blocking the exit of [[Mushroom Way]] (In fact, the weapon has their insignia on it.). The mighty plumber used this weapon to pound enemies, at least until he found the [[Noknok Shell]]. When equipped, the weapon adds 10 attack points to Mario’s attack rating.
In ''[[Donkey Kong (arcade game)|Donkey Kong]]'' Mario could destroy both the barrels thrown by [[Donkey Kong]] and the [[Fireball (Donkey Kong)|Fireball]]s created from the flaiming oil barrels. Mario is not invincible when using it, however. If attacked from the back, he will still lose a life. Mario also cannot climb or jump while wielding the Hammer.


In ''[[Mario & Luigi: Superstar Saga]]'', they are crafted by the [[Hammerhead Bros.]] out of Hoohoo blocks. They are used to smash rocks in your path, defeat enemies in battle, and hit buttons and switches. They can later be upgraded to Super Hammers and, ultimately, Ultra Hammers. They can also be used to flatten Mario so he can fit into small spaces and to bury [[Luigi]] so he can travel under gates.
== ''Super Mario Bros.'' series ==
''[[Super Mario Bros.]]'' showed the Hammer being used by Hammer Bros. These Hammers were extremely hard to dodge, especially when the Hammer Bros. appeared in pairs. They seem to have an unlimited supply of Hammers, just like [[Lakitu]]s and their [[Spiny Egg]]s. Mario and Luigi could wield an unlimited supply of Hammers by donning the [[Hammer Bros.' Suit]] in ''[[Super Mario Bros. 3]]''. When wearing the suit, they gain all the characteristics and abilities of the Hammer Bros.


In ''[[Mario & Luigi: Partners in Time]]'', two Hammers are given to [[Baby Mario]] and [[Baby Luigi]] by the [[L33t Hamm3r Broz.]] These weapons can be used to tunnel underground (a useful technique when searching for [[Beans]]) and hit switches. In battle, Baby Mario and Baby Luigi can use their hammers to attack enemies (and potentially stun them, rendering a monster inactive for a few turns).
== ''Super Mario RPG: Legend of the Seven Stars'' ==
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Mario's first (and weakest) weapon was called the Hammer. Mario received the Hammer after he beat the Hammer Bros. blocking the exit of [[Mushroom Way]] (In fact, the weapon has their insignia on it.). The mighty plumber used this weapon to pound enemies, at least until he found the [[Noknok Shell]]. When equipped, the weapon adds ten attack points to Mario’s attack rating.


In ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'', Mario receives the [[Super Hammer]] and [[Ultra Hammer]] as he progresses through the adventure.
== ''Paper Mario'' series ==
In ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'', Mario receives not only the Hammer, but the [[Super Hammer]] and [[Ultra Hammer]] as he progresses through the adventure. ''Paper Mario'' and ''Paper Mario: The Thousand-Year Door'' gave the Hammer much more focus and was the only way to defeat certain enemies. In battle, Jump attacks couldn't work on every single enemy, so the Hammer was introduced as an alternative. It worked on all enemies and was always stacked damage, proving useful against fire, spiked, and high defense enemies. There was one flaw to it though; it didn't work against air-bound and ceiling attached enemies. With a special [[badge]], namely Hammer Throwit could be used on all enemies.  


Hammers are a powerful item in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.
Outside of battle, the Hammer can be used to break certain big blocks. The type of block Mario could break depended on what type of Hammer he had. The move, [[Spin Hammer]] was also introduced in ''Paper Mario: The Thousand-Year Door'' as a way to destroy even bigger blocks. However, the Red Block was removed from ''Paper Mario: The Thousand-Year Door''.


Hammers make an apperance in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' where if a [[Mini-Mario]] touched one, they would start slamming the hammers up and down, defeating any enemy nearby. The hammer music from Donkey Kong would play also.
== ''Mario & Luigi'' series ==
The Hammer was used by the Mario Bros. in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Partners in Time]]''. However, the move wasn't used as much compared to the ''Paper Mario'' series. Unlike the ''Paper Mario'' series battle system, each Hammer upgrade didn't affect in-battle damage and attack power.


==Move==
In ''[[Mario & Luigi: Superstar Saga]]'', Hammers were crafted by the [[Hammerhead Bros.]] out of Hoohoo blocks. They are used to smash rocks (instead of blocks) in Mario and Luigi's path, defeat enemies in battle, and hit buttons and switches. They can later be upgraded to Super Hammers and, ultimately, Ultra Hammers. They can also be used to flatten Mario so he can fit into small spaces and to bury [[Luigi]] so he can travel under gates.
'''Hammer''' is a move and a [[Hammer|weapon]] mainly used by  [[Mario]], [[Luigi]], and [[Hammer Bros.]] in many games starring as one of the first moves introduced to the [[Marioverse]]. It wasn't used again for a while following ''[[Super Mario Bros. 3]]'' until it was reintroduced in ''[[Super Mario RPG: Legend of the Seven Stars]]''. In this game the Hammer was the the weakest of Mario's weapons however. Then it was used in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'' as a universal move used by any character. It became a major move in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'' as it became an alternate to [[Jump]]. Some enemies could exclusively be beaten by using the Hammer. ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Partners in Time]]'' soon followed this formula.


In ''[[Donkey Kong (arcade game)|Donkey Kong]]'' Mario could destroy barrels thrown by [[Donkey Kong]] and defeat fire enemies. It is used in a similiar style in the ''Super Smash Bros. Series''. Mario is not invincible when using it, however. If attacked from the back, he will still lose a life. Mario also cannot climb or jump while wielding the Hammer.
In ''[[Mario & Luigi: Partners in Time]]'', two Hammers are given to [[Baby Mario]] and [[Baby Luigi]] by the [[L33t Hamm3r Broz.]] These weapons can be used to tunnel underground (a useful technique when searching for [[Beans]]) and hit switches. In battle, Baby Mario and Baby Luigi can use their hammers to attack enemies (and potentially stun them, rendering a monster inactive for a few turns).


''[[Super Mario Bros.]]'' showed it being used by Hammer Bros. and were hard to dodge, especially in pairs. They have an unlimited supply of Hammers, just like [[Lakitu]]s. After watching the Hammer Bros. use it so many times, Mario and Luigi soon learn how when wearing a [[Hammer Bros.' Suit]] in ''Super Mario Bros. 3''. When wearing the suit, they gain all the characteristics and abilities of the Hammer Bros.
== ''Mario vs. Donkey Kong 2: March of the Minis'' ==


''Super Mario RPG: Legend of the Seven Stars'' reintroduced it. However it is one of the weakest moves and it rarely used after finding the [[Noknok Shell]].
Hammers make an apperance in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'. If a [[Mini-Mario]] touched one, they would start slamming the Hammer up and down, defeating any enemy nearby. The Hammer music from the original ''Donkey Kong'' would play also.


''Paper Mario'' and ''Paper Mario: The Thousand-Year Door'' gave the move much more focus and was the only way to defeat certain enemies.
== ''Super Smash Bros.'' series ==


In battle, Jump couldn't work on every single enemy, so the Hammer was introduced as an alternate. It worked on all enemies and was always stacked damage, proving useful against fire, spiked, and high defense enemies. There was one flaw to it though; it didn't work against air-bound and ceiling attached enemies. With a special badge, it could be used on all enemies, namely Hammer Throw.
Hammers are a powerful item in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.
 
Outside of battle, it can be used the break certain big blocks. The type of block Mario could break depended on what type of Hammer he had. The move, [[Spin Hammer]] was also introduced in ''Paper Mario: The Thousand-Year Door'' as a way to destroy even bigger blocks. The Red Block was removed from ''Paper Mario: The Thousand-Year Door'', however.
 
It was used in ''[[Mario & Luigi: Superstar Saga]]'' and most recently, ''[[Mario & Luigi: Partners in Time]]''. Although the move wasn't used as much compared to the ''Paper Mario Series''. Instead of blocks, there were rocks though. Unlike the ''Paper Mario Series'' battle system, each Hammer upgrade didn't affect in-battle damage and attack power.
 
In ''[[Mario & Luigi: Partners in Time]]'', new Hammer techniques were introduced to [[Mario Bros.]] and helped find [[Bean]]s.


[[Category:Items]]
[[Category:Items]]

Revision as of 15:40, October 12, 2006

File:Hammers.PNG
From left to right, the regular Hammer, the Super Hammer, and the Ultra Hammer from the Paper Mario series.

Hammers are items commonly used as weapons throughout the Marioverse. They first appeared in Donkey Kong, in which they were used to smash barrels and enemies. Hammers are usually thrown by the Hammer Bros. and other enemies. However, Mario and Luigi, the heroes of the Mushroom Kingdom, have been known to effectively wield Hammers in combat. In the Paper Mario and Mario & Luigi sub-series, Hammer attacks are used as a counterpart to Jump attacks. Some enemies can not be damaged by Jump attacks, requiring the Mario Bros. to use their Hammers instead.

Donkey Kong

In Donkey Kong Mario could destroy both the barrels thrown by Donkey Kong and the Fireballs created from the flaiming oil barrels. Mario is not invincible when using it, however. If attacked from the back, he will still lose a life. Mario also cannot climb or jump while wielding the Hammer.

Super Mario Bros. series

Super Mario Bros. showed the Hammer being used by Hammer Bros. These Hammers were extremely hard to dodge, especially when the Hammer Bros. appeared in pairs. They seem to have an unlimited supply of Hammers, just like Lakitus and their Spiny Eggs. Mario and Luigi could wield an unlimited supply of Hammers by donning the Hammer Bros.' Suit in Super Mario Bros. 3. When wearing the suit, they gain all the characteristics and abilities of the Hammer Bros.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, Mario's first (and weakest) weapon was called the Hammer. Mario received the Hammer after he beat the Hammer Bros. blocking the exit of Mushroom Way (In fact, the weapon has their insignia on it.). The mighty plumber used this weapon to pound enemies, at least until he found the Noknok Shell. When equipped, the weapon adds ten attack points to Mario’s attack rating.

Paper Mario series

In Paper Mario and Paper Mario: The Thousand-Year Door, Mario receives not only the Hammer, but the Super Hammer and Ultra Hammer as he progresses through the adventure. Paper Mario and Paper Mario: The Thousand-Year Door gave the Hammer much more focus and was the only way to defeat certain enemies. In battle, Jump attacks couldn't work on every single enemy, so the Hammer was introduced as an alternative. It worked on all enemies and was always stacked damage, proving useful against fire, spiked, and high defense enemies. There was one flaw to it though; it didn't work against air-bound and ceiling attached enemies. With a special badge, namely Hammer Throwit could be used on all enemies.

Outside of battle, the Hammer can be used to break certain big blocks. The type of block Mario could break depended on what type of Hammer he had. The move, Spin Hammer was also introduced in Paper Mario: The Thousand-Year Door as a way to destroy even bigger blocks. However, the Red Block was removed from Paper Mario: The Thousand-Year Door.

Mario & Luigi series

The Hammer was used by the Mario Bros. in Mario & Luigi: Superstar Saga and Mario & Luigi: Partners in Time. However, the move wasn't used as much compared to the Paper Mario series. Unlike the Paper Mario series battle system, each Hammer upgrade didn't affect in-battle damage and attack power.

In Mario & Luigi: Superstar Saga, Hammers were crafted by the Hammerhead Bros. out of Hoohoo blocks. They are used to smash rocks (instead of blocks) in Mario and Luigi's path, defeat enemies in battle, and hit buttons and switches. They can later be upgraded to Super Hammers and, ultimately, Ultra Hammers. They can also be used to flatten Mario so he can fit into small spaces and to bury Luigi so he can travel under gates.

In Mario & Luigi: Partners in Time, two Hammers are given to Baby Mario and Baby Luigi by the L33t Hamm3r Broz. These weapons can be used to tunnel underground (a useful technique when searching for Beans) and hit switches. In battle, Baby Mario and Baby Luigi can use their hammers to attack enemies (and potentially stun them, rendering a monster inactive for a few turns).

Mario vs. Donkey Kong 2: March of the Minis

Hammers make an apperance in Mario vs. Donkey Kong 2: March of the Minis'. If a Mini-Mario touched one, they would start slamming the Hammer up and down, defeating any enemy nearby. The Hammer music from the original Donkey Kong would play also.

Super Smash Bros. series

Hammers are a powerful item in Super Smash Bros. and Super Smash Bros. Melee.