Galactic Conquest

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 23:32, March 19, 2024 by TomZhao (talk | contribs) (Created page with "{{construction}} '''Galactic Conquest''' is a party mode in ''WarioWare: Move It!'' ==Gameplay== The object of the game is to have the most points when a player reaches the Goal. The board consists of sixteeen tiles between the Start and the Goal. At the start of each turn, the players play a multiplayer microgame. The player that wins the microgame rolls a die and moves forward. The player then takes the action indicated on the tile they landed on; if the player la...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Galactic Conquest is a party mode in WarioWare: Move It!

Gameplay

The object of the game is to have the most points when a player reaches the Goal. The board consists of sixteeen tiles between the Start and the Goal. At the start of each turn, the players play a multiplayer microgame. The player that wins the microgame rolls a die and moves forward. The player then takes the action indicated on the tile they landed on; if the player lands on a blank tile, it is flipped over and the action is taken. Once a player reaches the Goal, the player with the most points is the winner.

Multiplayer microgames

These are the multiplayer microgames that can be played within this mode.

Form Picture Command Description
Sky Stretch A bottle-shaking microgame in WarioWare: Move It!. Shake your body! Players as soda bottles must shake as much as possible within the time limit to spray the highest.
Knight 200px Reel it in! Players must reel in their toilet paper roll as fast as possible. The player that reels in their whole roll first wins.
Big Cheese 200px Eat 20! Players as baby dinosaurs must slide around the icy arena to eat oranges. The player that eats twenty oranges wins.
Big Cheese 200px Get 30 spins! Players control duos of people connected by a tightrope around their waist, with a shirt hanging on the rope. They must move their hips to cause the shirt to spin around the rope 30 times.
Tug-of-War 200px Thrust Players must use their spears to poke as many creatures as possible.
Ba-KAW 200px On your mark...
Get set...
Players must wait until the referee fires his starting pistol before running. The player that moves first after the pistol fires wins.
Ba-KAW 200px Reach the goal! Players as dodos must navigate the path to reach the female dodo at the goal.
At Attention The Wario Dance Company-esque minigame from WarioWare: Move It! Dance! Players must follow the dance as close as possible. The player that is most accurate wins.
Crocodile 200px Pluck the long hair! Players take turns plucking a nose hair from a nose. The player that plucks the longest hair wins.
Squat 200px Stamp with your rear! Players have stamps on their rear and must stamp papers traveling along a conveyor belt. Players earn more points for centering their stamps on the paper.

Tiles

Tile effects in this minigame are as follows:

Space Description Notes
Advance (number) Tiles - The tile the player lands on after advancing is not activated.
Point Grab Roll the die, and add the result to your points. The amount of points the player receives is their die roll multiplied by 10.
Go Back (number) Tiles - The tile the player lands on after going back is not activated.
Donation Give half your points to the other player. Points are distributed in increments of 5.
Redistribute Divide your points among the other players. Points are distributed in increments of 5.
Back to Start - -
Setback Roll the die, and subtract the result from your points. The amount of points the player loses is their die roll multiplied by 10.
Swap with First Change places with the player in the lead.
If you are in the lead, then swap places with the player in last place.
-
Warp Gate Warp to the corresponding gate. If landed on for the first time, the second gate is instantly revealed.
Gather Round Everyone's piece is moved to this tile. -
Goalpost Moving Add 5 tiles in front of the goal. The five tiles closest to home are removed, all tiles shift towards Start, and five blank tiles are added in front of Goal. Any player on the removed tiles are placed on Start.
Exact Change For the next turn, you can only reach the goal if your die roll takes you exactly there. The Goal is surrounded by a yellow barrier; the player that rolls a number more than the Goal moves backward the remaining number of tiles. The rule is repealed after one turn.
Revolution Swaps the position of the Start and Goal. The Advance and Go Back tiles' effects are reversed; they point in the same direction in relation with the board to reflect the change.
GOAL! Receive 100/150 points. 100 in a two-player game, 150 in a three- or four-player game. The game ends when a player lands on this tile.

Gallery