Fire Mario: Difference between revisions

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{{redirect|Fire Power|[[Yoshi]]'s [[Power Flower (Super Mario 64 DS)|Power Flower]] form from ''[[Super Mario 64 DS]]''|[[Fire Power (Yoshi)]]}}
{{redirect|Fire Power|[[Yoshi]]'s [[Power Flower (Super Mario 64 DS)|Power Flower]] form from ''[[Super Mario 64 DS]]''|[[Fire Power (Yoshi)]]}}
{{distinguish|Flaming Wario}}
{{distinguish|[[Flaming Wario]], previously known as Fiery Wario}}
{{form infobox
{{form infobox
|image=[[File:SMBWFireMarioShadow.png|300px]]<br>Artwork from ''[[Super Mario Bros. Wonder]]''
|image=[[File:SMBWFireMarioShadow.png|300px]]<br>Artwork from ''[[Super Mario Bros. Wonder]]''
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|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
}}
}}
{{quote2|You got Fire Mario! Feel that? You’re on fire, baby! The [[Fire Flower]] item transforms [[Mario]] into Fire Mario, giving him the ability to throw [[fireball]]s at enemies or use to light torches.|Fire Flower result|[[Power-Up Quiz: Super Mario 3D World + Bowser's Fury]]}}
{{quote2|You got Fire Mario! Feel that? You’re on fire, baby! The [[Fire Flower]] item transforms [[Mario]] into Fire Mario, giving him the ability to throw [[fireball]]s at enemies or use to light [[lantern|torches]].|Fire Flower result|[[Power-Up Quiz: Super Mario 3D World + Bowser's Fury]]}}


'''Fire Mario''' (originally known as '''Fiery Mario'''<ref>''Super Mario Bros.'' English instruction booklet, page 8.</ref><ref>[[Nintendo PlayChoice-10]] ''Super Mario Bros.'' instructions, page 2.</ref><ref>''Nintendo Power'' Volume 13, page 5.</ref><ref>Super NES Nintendo Player's Guide, page 13.</ref>) is a power-up [[Mario]] takes when he uses a [[Fire Flower]]. It is a frequently recurring form throughout the ''[[Super Mario (franchise)|Super Mario]]'' franchise, introduced in ''[[Super Mario Bros.]]'' Fire Mario assumes the proportions of the [[Super Mario (form)|Super Mario]] form; in fact in the debut game and ''[[Super Mario Bros. 3]]'', Mario is required to be in Super form to transform into Fire form, but later installments allow the [[Small Mario|Small form]] to power-up directly into the Fire form. In most platformers, only a maximum of two fireballs can be in play at a time. Some games, however, such as ''[[Super Mario Galaxy]]'', let Fire Mario shoot many more fireballs. As of ''[[Super Mario World]]'', enemies that Fire Mario defeats with fireballs usually release [[coin]]s.
'''Fire Mario''' (originally known as '''Fiery Mario'''<ref>''Super Mario Bros.'' English instruction booklet, page 8.</ref><ref>[[Nintendo PlayChoice-10]] ''Super Mario Bros.'' instructions, page 2.</ref><ref>''Nintendo Power'' Volume 13, page 5.</ref><ref>Super NES Nintendo Player's Guide, page 13.</ref>) is a power-up [[Mario]] takes when he uses a [[Fire Flower]]. It is a frequently recurring form throughout the ''[[Super Mario (franchise)|Super Mario]]'' franchise, introduced in ''[[Super Mario Bros.]]'' Fire Mario assumes the proportions of the [[Super Mario (form)|Super Mario]] form; in fact in the debut game and ''[[Super Mario Bros. 3]]'', Mario is required to be in Super form to transform into Fire form, but later installments allow the [[Small Mario|Small form]] to power-up directly into the Fire form. In most platformers, only a maximum of two fireballs can be in play at a time. Some games, however, such as ''[[Super Mario Galaxy]]'', let Fire Mario shoot many more fireballs. As of ''[[Super Mario World]]'', enemies that Fire Mario defeats with fireballs usually release [[coin]]s.
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Mario and [[Luigi]] (the second-most commonly seen character in this form) have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the [[Super Smash Bros. (series)|''Super Smash Bros.'']] games have a basic special move based on the form's appearance in ''Super Mario Bros.'', which includes the sound effect, which [[Kirby]] can copy. Later spinoffs also usually associate Mario's element with fire such as in later installments of ''Super Smash Bros.'', ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Superstar Baseball]]'', ''[[Mario Sports Superstars]]'', ''[[Mario Sports Mix]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Mario Strikers: Battle League]]'', and more. Mario has a variety of fire-based moves in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and after acquiring the [[Firebrand]] skill in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.
Mario and [[Luigi]] (the second-most commonly seen character in this form) have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the [[Super Smash Bros. (series)|''Super Smash Bros.'']] games have a basic special move based on the form's appearance in ''Super Mario Bros.'', which includes the sound effect, which [[Kirby]] can copy. Later spinoffs also usually associate Mario's element with fire such as in later installments of ''Super Smash Bros.'', ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Superstar Baseball]]'', ''[[Mario Sports Superstars]]'', ''[[Mario Sports Mix]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Mario Strikers: Battle League]]'', and more. Mario has a variety of fire-based moves in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and after acquiring the [[Firebrand]] skill in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.


Besides Mario and Luigi, other characters have also had fire variants of their own. [[Wario]] transforms into Fire Wario during his boss fight with Mario in ''[[Super Mario Land 2: 6 Golden Coins]]''. King Koopa uses a [[magic pendant]] in the ''[[The Adventures of Super Mario Bros. 3]]'' cartoon to shoot fire at Mario and his friends as Fire Koopa, in tandem with other power-up forms. In ''[[New Super Mario Bros. Wii]]'', [[Blue Toad (character)|Blue Toad]] and [[Yellow Toad (character)|Yellow Toad]] gain fire forms, with Yellow Toad's bearing a color scheme resembling the [[Super Mushroom]]'s appearance in ''Super Mario Bros.'' and the [[Mega Mushroom]]. In ''[[New Super Mario Bros. U]]'', [[Mii]]s can become "Fire Miis" as well, and [[Toadette]] can also use this form in [[New Super Mario Bros. U Deluxe|the ''Deluxe'' version]] and ''[[Super Mario Maker 2]]''. In ''[[Nintendo Land]]'', if a Mii plays [[Yoshi's Fruit Cart]], the red Mii resembles Fire Mario and the green Mii resembles Fire Luigi without hats. In ''[[Super Mario 3D World]]'', [[Toad]], [[Princess Peach]] and [[Rosalina]] all have fire variants, with Fire Toad's color scheme recycling the color scheme of Yellow Toad's ''New Super Mario Bros. Wii'' fire form.
Besides Mario and Luigi, other characters have also had Fire variants of their own. [[Wario]] transforms into Fire Wario during his boss fight with Mario in ''[[Super Mario Land 2: 6 Golden Coins]]''. King Koopa uses a [[magic pendant]] in the ''[[The Adventures of Super Mario Bros. 3]]'' cartoon to shoot fire at Mario and his friends as Fire Koopa, in tandem with other power-up forms. In ''[[New Super Mario Bros. Wii]]'', [[Blue Toad (character)|Blue Toad]] and [[Yellow Toad (character)|Yellow Toad]] gain Fire forms, with Yellow Toad's bearing a color scheme resembling the [[Super Mushroom]]'s appearance in ''Super Mario Bros.'' and the [[Mega Mushroom]]. In ''[[New Super Mario Bros. U]]'', [[Mii]]s can become "Fire Miis" as well, and [[Toadette]] can also use this form in [[New Super Mario Bros. U Deluxe|the ''Deluxe'' version]] and ''[[Super Mario Maker 2]]''. In ''[[Nintendo Land]]'', if a Mii plays [[Yoshi's Fruit Cart]], the red Mii resembles Fire Mario and the green Mii resembles Fire Luigi without hats. In ''[[Super Mario 3D World]]'', [[Toad]], [[Princess Peach|Peach]], and [[Rosalina]] all have Fire variants, with Fire Toad's color scheme recycling the color scheme of Yellow Toad's ''New Super Mario Bros. Wii'' Fire form. [[Princess Daisy|Daisy]] gains her own Fire form in ''[[Super Mario Bros. Wonder]]''.


[[Superball Mario]] is a very similar form, appearing in ''Super Mario Land'', and it is also obtained through a type of flower, the [[Superball Flower]]. [[Ice Mario]] (not to be confused with the [[Ice Mario (Super Mario Galaxy)|Ice Mario power-up]] from ''Super Mario Galaxy'') is a closely-related counterpart, introduced in ''[[New Super Mario Bros. Wii]]''. [[Gold Mario]] is a temporary stronger version of Fire Mario that is introduced in ''[[New Super Mario Bros. 2]]''. [[Bubble Mario]] is another variation of this power-up, enabling Mario to blow bubbles to transform enemies to coins.
[[Superball Mario]] is a very similar form, appearing in ''Super Mario Land'', and it is also obtained through a type of flower, the [[Superball Flower]]. [[Ice Mario]] (not to be confused with the [[Ice Mario (Super Mario Galaxy)|Ice Mario power-up]] from ''Super Mario Galaxy'') is a closely-related counterpart, introduced in ''[[New Super Mario Bros. Wii]]''. [[Gold Mario]] is a temporary stronger version of Fire Mario that is introduced in ''[[New Super Mario Bros. 2]]''. [[Bubble Mario]] is another variation of this power-up, enabling Mario to blow bubbles to transform enemies to coins.
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====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2'' ====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2'' ====
[[File:Forest of Illusion 2.png|thumb|Fire Mario attacking a [[Rip Van Fish]] in [[Forest of Illusion 2]]. Fire Mario is the most common means of attacking in underwater levels throughout the series.]]
[[File:Forest of Illusion 2.png|thumb|Fire Mario attacking a [[Rip Van Fish]] in [[Forest of Illusion 2]]. Fire Mario is the most common means of attacking in underwater levels throughout the series.]]
Fire Mario's appearance in ''[[Super Mario World]]'' is the first time he appears in-game as depicted in artwork, with a white cap and shirt with red overalls, having the same fire form colors from ''Super Mario Bros.'', but with the colors reversed. Fire Luigi instead has green overalls, resembling Luigi's sprite colors from the NES version of ''[[Mario Bros. (game)|Mario Bros.]]'' as well as his in-game sprite from ''Super Mario Bros.'', but with the shirt and overall colors reversed. This marks the first time that Fire Luigi is colored differently than Fire Mario. They also throw two fireballs at either side of themselves when using the new [[Spin Jump]] move. ''Super Mario World''  is also the first game where enemies defeated by fireballs release [[coin]]s, which is a trait that becomes common in later games of the ''Super Mario'' series. However, if the coins are not collected, the enemies respawn if Mario or Luigi leaves and revisits the area. This is the first game where Fire Flowers allow Small Mario and Luigi to skip the Super form to turn to Fire form. Unlike in western releases of ''Super Mario Bros. 3'', however, getting hit in Fire form reverts Mario and Luigi into their Small forms similar to the original game.
Fire Mario's appearance in ''[[Super Mario World]]'' is the first time he appears with his modern design, with a white cap and shirt with red overalls, having the same fire form colors from ''Super Mario Bros.'', but with the colors reversed. Fire Luigi instead has green overalls, resembling Luigi's sprite colors from the NES version of ''[[Mario Bros. (game)|Mario Bros.]]'' as well as his in-game sprite from ''Super Mario Bros.'', but with the shirt and overall colors reversed. This marks the first time that Fire Luigi is colored differently than Fire Mario. They also throw two fireballs at either side of themselves when using the new [[Spin Jump]] move. ''Super Mario World''  is also the first game where enemies defeated by fireballs release [[coin]]s, which is a trait that becomes common in later games of the ''Super Mario'' series. However, if the coins are not collected, the enemies respawn if Mario or Luigi leaves and revisits the area. This is the first game where Fire Flowers allow Small Mario and Luigi to skip the Super form to turn to Fire form. Unlike in western releases of ''Super Mario Bros. 3'', however, getting hit in Fire form reverts Mario and Luigi into their Small forms similar to the original game.


In the [[Super Mario World: Super Mario Advance 2|Game Boy Advance remake]], as in the western releases of ''Super Mario Bros. 3'', Fire Mario and Fire Luigi revert to their Super form when hit rather than Small form. The GBA lacks {{button|SNES|X}} and {{button|SNES|Y}}, so they cannot shoot fireballs while holding an item. Fire Luigi also has a minor change in the remake, where his fireballs bounce higher than Mario's. If Mario and Luigi have already grown a Red Yoshi to adult in the [[Star World]], Fire Mario and Fire Luigi can find adult Red Yoshis in ? Blocks that spawn Yoshis. Otherwise, they can find other colored Yoshis depending on how they are unlocked.
In the [[Super Mario World: Super Mario Advance 2|Game Boy Advance remake]], as in the western releases of ''Super Mario Bros. 3'', Fire Mario and Fire Luigi revert to their Super form when hit rather than Small form. The GBA lacks {{button|SNES|X}} and {{button|SNES|Y}}, so they cannot shoot fireballs while holding an item. Fire Luigi also has a minor change in the remake, where his fireballs bounce higher than Mario's. If Mario and Luigi have already grown a Red Yoshi to adult in the [[Star World]], Fire Mario and Fire Luigi can find adult Red Yoshis in ? Blocks that spawn Yoshis. Otherwise, they can find other colored Yoshis depending on how they are unlocked.
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====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Freezeflame Blistering Core Star.png|left|thumb|250px|Fire Mario lighting torches in the Freezeflame Galaxy]]
[[File:SMG Freezeflame Blistering Core Star.png|left|thumb|250px|Fire Mario lighting torches in the Freezeflame Galaxy]]
Fire Mario and Fire Luigi make their 3D platformer debut in ''[[Super Mario Galaxy]]'', found in the [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]] and [[Deep Dark Galaxy]], with a few changes: the form is time-limited instead of being lost by taking damage (which means Mario can be hit and still retain this form), and while Mario can shoot more than two fireballs at a time, he and cannot do so underwater. Mario also stops in place while shooting fireballs, but can aim their direction. Shaking {{button|wii|Wiimote}} causes Fire Mario to throw fireballs, replacing the [[spin]] move. A special arrangement plays for Fire Mario/Luigi's duration, which speeds up until the form expires. The theme also faintly includes the [[Super Star]] [[Super Star (theme)|theme]] playing. This theme also has a variant for Ice Mario/Luigi's form.
Fire Mario and Fire Luigi make their 3D platformer debut in ''[[Super Mario Galaxy]]'', found in the [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]] and [[Deep Dark Galaxy]], with a few changes: the form is time-limited instead of being lost by taking damage (which means Mario can be hit and still retain this form), and while Mario can shoot more than two fireballs at a time, he cannot do so underwater. Fireballs also bounce on lava, rather than vanishing upon touching it. Mario also stops in place while shooting fireballs, but can aim their direction. Shaking {{button|wii|Wiimote}} causes Fire Mario to throw fireballs, replacing the [[spin]] move. A special arrangement plays for Fire Mario/Luigi's duration, which speeds up until the form expires. The theme also faintly includes the [[Super Star]] [[Super Star (theme)|theme]] playing. This theme also has a variant for Ice Mario/Luigi's form.


In Freezeflame Galaxy, Fire Mario is used in the second mission [[Freezeflame's Blistering Core]], in the [[Freezeflame_Galaxy#Lava_Core_Planet|Lava Core Planet]]. After finding a [[? Coin]] in front of a closed gate, Mario can use a Fire Flower that spawns besides torches. Fire Mario can then defeat [[Ground Urchin]]s, which are otherwise immune to Mario's normal attacks, as well as more easily destroy the [[crate]]s scattered in the level. Fire Mario can then light torches in various parts of the level; the gate behind the ? Coin can be opened if Fire Mario lights a torch next to it. After torches are lit, Mario can be damaged by the fire, however. After the gate is opened, Fire Mario can more easily reach two unlit torches and activate them to spawn a staircase that allows him to flip upside-down and reach the next area. Mario encounters an upward slope with several Red Urchins, a cranny that spawns Red Urchins and crates, but there is a Fire Flower in a [[bubble]]. Fire Mario is needed to light two of the four torches; fireballs can travel over lava to reach more distant torches. After those torches are lit, a wall moves up to reveal a Wall Jumping area. The final area in the mission have Li'l Cinders, moving platforms, unlit torches, and a Fire Flower in a bubble. There is a Power Star behind a gate, so Fire Mario must be used to light two more torches, which opens the gate and retracts a platform Mario can run on to get the Power Star.
In Freezeflame Galaxy, Fire Mario is used in the second mission [[Freezeflame's Blistering Core]], in the [[Freezeflame_Galaxy#Lava_Core_Planet|Lava Core Planet]]. After finding a [[? Coin]] in front of a closed gate, Mario can use a Fire Flower that spawns besides [[lantern|torches]]. Fire Mario can then defeat [[Ground Urchin]]s, which are otherwise immune to Mario's normal attacks, as well as more easily destroy the [[crate]]s scattered in the level. Fire Mario can then light torches in various parts of the level; the gate behind the ? Coin can be opened if Fire Mario lights a torch next to it. After torches are lit, Mario can be damaged by the fire, however. After the gate is opened, Fire Mario can more easily reach two unlit torches and activate them to spawn a staircase that allows him to flip upside-down and reach the next area. Mario encounters an upward slope with several Red Urchins, a cranny that spawns Red Urchins and crates, but there is a Fire Flower in a [[bubble]]. Fire Mario is needed to light two of the four torches; fireballs can travel over lava to reach more distant torches. After those torches are lit, a wall moves up to reveal a Wall Jumping area. The final area in the mission have Li'l Cinders, moving platforms, unlit torches, and a Fire Flower in a bubble. There is a Power Star behind a gate, so Fire Mario must be used to light two more torches, which opens the gate and retracts a platform Mario can run on to get the Power Star.


[[File:SMG Fire Luigi.png|thumb|250px|Fire Luigi's depiction in ''Super Mario Galaxy'']]
[[File:SMG Fire Luigi.png|thumb|250px|Fire Luigi's depiction in ''Super Mario Galaxy'']]
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In Freezy Flake Galaxy, Fire Mario is required for the [[Bowser on Ice]] mission. Mario can use the provided Fire Flower right in the beginning of the mission and destroy some snow sculptures of Goombas as well as the snowballs they create when destroyed. At the bottom of the planet, a snow sculptures of a Goomba hides a Launch Star. The next planet has another Fire Flower Mario can use to destroy more Goomba sculptures but also destroy snow tree sculptures, which hide various items and a warp pipe to the hidden mission [[The Chimp's Skating Challenge]]. The giant Bowser snow sculpture takes three fireballs to destroy. After this, Mario can slide and reach the area, which also has a Fire Flower. Fire Mario can destroy the snow brick blocks, and destroying some particular ones reveal a [[Comet Medal]]. The snow brick blocks at the top block a warp pipe. In the last area, Mario needs to use snowballs to safely cross the lava. He can then reach a Fire Flower and use it to destroy another large Bowser snow sculpture as well as more Goomba snow sculptures. This Bowser sculpture reveals a Power Star when destroyed, allowing Mario to clear the level.
In Freezy Flake Galaxy, Fire Mario is required for the [[Bowser on Ice]] mission. Mario can use the provided Fire Flower right in the beginning of the mission and destroy some snow sculptures of Goombas as well as the snowballs they create when destroyed. At the bottom of the planet, a snow sculptures of a Goomba hides a Launch Star. The next planet has another Fire Flower Mario can use to destroy more Goomba sculptures but also destroy snow tree sculptures, which hide various items and a warp pipe to the hidden mission [[The Chimp's Skating Challenge]]. The giant Bowser snow sculpture takes three fireballs to destroy. After this, Mario can slide and reach the area, which also has a Fire Flower. Fire Mario can destroy the snow brick blocks, and destroying some particular ones reveal a [[Comet Medal]]. The snow brick blocks at the top block a warp pipe. In the last area, Mario needs to use snowballs to safely cross the lava. He can then reach a Fire Flower and use it to destroy another large Bowser snow sculpture as well as more Goomba snow sculptures. This Bowser sculpture reveals a Power Star when destroyed, allowing Mario to clear the level.


Fire Mario is found in the first mission of Slipsand Galaxy, [[Squizzard's Sandy Sinkhole]] and the [[Prankster Comet|daredevil variation]] [[Squizzard's Daredevil Run]]. Lighting the two torches in the [[Slipsand Galaxy#Sandy Fall Planet|Sandy Fall Planet]] spawns a 1-Up Mushroom. Fire Mario is also required to defeat [[Squizzard]], and the fight features a unique arrangement of the Fire Mario theme that overrides Squizzard's own battle theme. If Squizzard opens its mouth, fireballs can stun it, and Fire Mario can inflict one round of damage after throwing four more fireballs.
Fire Mario is found in the first mission of Slipsand Galaxy, [[Squizzard's Sandy Sinkhole]] and the [[Prankster Comet|daredevil variation]] [[Squizzard's Daredevil Run]]. Lighting the two [[lantern|torches]] in the [[Slipsand Galaxy#Sandy Fall Planet|Sandy Fall Planet]] spawns a 1-Up Mushroom. Fire Mario is also required to defeat [[Squizzard]], and the fight features a unique arrangement of the Fire Mario theme that overrides Squizzard's own battle theme. If Squizzard opens its mouth, fireballs can stun it, and Fire Mario can inflict one round of damage after throwing four more fireballs.


In [[Mini-Planet Mega-Run]] mission and its daredevil variant [[Mini-Planet Daredevil Run]] in Battle Belt Galaxy, Fire Mario is needed to defeat the Red Urchins on the [[Battle Belt Galaxy#Urchin Planet|Urchin Planet]].
In [[Mini-Planet Mega-Run]] mission and its daredevil variant [[Mini-Planet Daredevil Run]] in Battle Belt Galaxy, Fire Mario is needed to defeat the Red Urchins on the [[Battle Belt Galaxy#Urchin Planet|Urchin Planet]].
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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:Fire Princess Peach Artwork - Super Mario 3D World.png|thumb|Fire Peach in ''Super Mario 3D World'']]
[[File:Fire Princess Peach Artwork - Super Mario 3D World.png|thumb|Fire Peach in ''Super Mario 3D World'']]
In ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', Fire Mario and Fire Luigi function as in ''Super Mario 3D Land''. Additionally, due to multiplayer returning, characters can throw fireballs when picked up. This time, [[Toad]], [[Princess Peach|Peach]], and [[Rosalina]] can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. Peach's dress turns white, while the panniers, collar, and hem are red, similar to her sprite in ''Super Mario Bros.'', while her hair gets tied back in a ponytail with a red hairband rather than blue. Rosalina's dress becomes a solid red with white dress hem, top flap, and sleeve frills, and she also has her hair tied back in a ponytail with a red hairband; in addition, her crown adopts a brighter color and her earrings turn red. A [[List of stamps in Super Mario 3D World|stamp]] of Fire Mario is available  in [[Fort Fire Bros.]] while Fire Peach's stamp can be collected in [[Double Cherry Pass]].
In ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', Fire Mario and Fire Luigi function as in ''Super Mario 3D Land''. Additionally, due to multiplayer returning, characters can throw fireballs when picked up. This time, [[Toad]], [[Princess Peach|Peach]], and [[Rosalina]] can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. Peach's dress turns white, while the panniers, collar, and hem are red, similar to her sprite in ''Super Mario Bros.'', while her hair gets tied back in a ponytail with a red hairband rather than blue. Rosalina's dress becomes a solid red with white dress hem, top flap, and sleeve frills, and she also has her hair tied back in a ponytail with a red hairband; in addition, her crown adopts a brighter color and her earrings turn red. A [[List of stamps in Super Mario 3D World|stamp]] of Fire Mario is available  in [[Fort Fire Bros.]], while Fire Peach's stamp can be collected in [[Double Cherry Pass]].


In the Nintendo Switch version ''Super Mario 3D World + Bowser's Fury'', players' fireballs are thrown at a different angle and move faster, covering more distance.
In the Nintendo Switch version ''Super Mario 3D World + Bowser's Fury'', players' fireballs are thrown at a different angle and move faster, covering more distance.
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====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
[[File:Standee Fire Daisy.png|thumb|left|100px|Fire Daisy's [[standee]] in ''Super Mario Bros. Wonder'']]
[[File:Standee Fire Daisy.png|thumb|left|100px|Fire Daisy's [[standee]] in ''Super Mario Bros. Wonder'']]
The Fire form reappears in ''[[Super Mario Bros. Wonder]]''. New to the series, Fire Mario can throw fireballs while [[Crouch|ducking]]. Additionally, when shooting two consecutive fireballs, Fire Mario alternates his hands. Fire Peach is identical to her appearance in ''Super Mario 3D World'', except her hair is not in a ponytail, resembling her "fire" costume in ''[[The Super Mario Bros. Movie]]'' and her seventh alternate costume from ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''.
The Fire form reappears in ''[[Super Mario Bros. Wonder]]''. New to the series, Fire Mario can throw fireballs while [[Crouch|ducking]]. Additionally, when shooting two consecutive fireballs, Fire Mario alternates his hands. Fire Peach is identical to her appearance in ''Super Mario 3D World'', except her hair is not in a ponytail, resembling her Fire costume in ''[[The Super Mario Bros. Movie]]'' and her seventh alternate costume from ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''.


This game also introduces a Fire form for [[Princess Daisy|Daisy]]. Her dress turns white while the pannier and hems remain orange, and the floral collar and openings of the sleeves turn orange as well.
This game also introduces a Fire form for [[Princess Daisy|Daisy]]. Her dress turns white while the pannier and hems remain orange, and the floral collar and frills of the sleeves turn orange as well.
{{br|left}}
{{br|left}}


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====''The Super Mario Bros. Super Show!''====
====''The Super Mario Bros. Super Show!''====
[[File:SMBSSFireMarios.jpg|thumb|Super Mario and Super Luigi throwing fireballs in the ''Super Mario Bros. Super Show!'' episode, "[[Elvin Lives]]"]]
[[File:SMBSSFireMarios.jpg|thumb|Super Mario and Super Luigi throwing fireballs in the ''Super Mario Bros. Super Show!'' episode, "[[Elvin Lives]]"]]
In ''[[The Super Mario Bros. Super Show!]]'', this form is called '''Super Mario''' or '''Super Luigi''', since their actual Super forms are their regular forms. They resemble their appearances in ''Super Mario Bros.'' and the later ''Super Mario All-Stars'' and ''Deluxe'' versions (in Luigi's case). Unlike in the games, the forms are given from not only Fire Flowers, but also [[Super Star|Starmen]], a [[magic doodad]], [[Excalibur]], and at one point, a [[Royal Plug|shock from a high voltage]]. In some instances, the form itself is referred as '''Fire Power''', a name carried over into the two following series. As well as granting the Mario Bros. the ability to shoot fireballs, the form sometimes endows them with extra strength, speed, the ability to fly, and sometimes a temporary size increase before transforming. Mario is also seen transforming into this form in the intro. Also, during the transformation sequence, Mario and Luigi are shown in one frame with an outfit resembling their current color schemes since ''Super Mario Bros. 3'', but with a blue hat.
In ''[[The Super Mario Bros. Super Show!]]'', this form is called '''Super Mario''' or '''Super Luigi''', as Mario and Luigi's usual designs as characters here match their Super forms in the video games of the era. The show's Super forms instead resemble their Fire appearances in ''Super Mario Bros.'' and the later ''Super Mario All-Stars'' and ''Deluxe'' versions (in Luigi's case). Unlike in the games, Mario and Luigi gain these forms from many different sources, including [[Fire Flowers]], [[Super Star|Starmen]], a [[magic doodad]], [[Excalibur]], and, at one point, a [[Royal Plug|shock from high voltage]]. In some instances, the form is referred to as '''Fire Power''', a name carried over into the two following TV series. As well as granting the Mario Bros. the ability to shoot fireballs, the form sometimes endows them with extra strength, extra speed, flight, or a temporary size increase before transforming. Mario is also seen transforming into this form in the intro. Also, during the transformation sequence, Mario and Luigi are shown in one frame with an outfit resembling their current color schemes since ''Super Mario Bros. 3'', but with a blue hat.


As '''Super Toad''', Toad's color scheme becomes inverted, with Toad gaining a red cap with white spots and a white vest with red pants. Toad's Super form has the same coloration as his regular form in the first three episodes of ''The Super Mario Bros. Super Show!''
As '''Super Toad''', Toad's color scheme becomes inverted, with Toad gaining a red cap with white spots and a white vest with red pants. Toad's Super form has the same coloration as his regular form in the first three episodes of ''The Super Mario Bros. Super Show!''


'''Super Princess''' changes Toadstool's dress to red, blue and white. While she is not seen to throw fireballs, she has increased strength and can easily defeat enemies, similar to the corresponding Fire forms of Mario, Luigi, and Toad.
'''Super Princess''' changes Toadstool's dress to red, blue and white. While she is not seen to throw fireballs, she has increased strength and can easily defeat enemies, similar to the corresponding Fire / Super forms of Mario, Luigi, and Toad.


The Fire / Super forms have appeared in the following episodes:
The Fire / Super forms have appeared in the following episodes:
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*'''[[The Koopas are Coming! The Koopas are Coming!]]''': [[George Washingtoad]]'s army has been frozen in ice, so Princess Toadstool gives Mario a Fire Flower to try to unfreeze the army with fireballs. Later in the episode, Mario, while riding in a bathtub with George Washingtoad, finds a buried Fire Flower and transforms into Super Mario. This allows him to free Toad and Princess Toadstool from the Koopas. Mario's fireballs also intercept King Koopa's attempt to refreeze Washingtoad's newly freed soldiers.
*'''[[The Koopas are Coming! The Koopas are Coming!]]''': [[George Washingtoad]]'s army has been frozen in ice, so Princess Toadstool gives Mario a Fire Flower to try to unfreeze the army with fireballs. Later in the episode, Mario, while riding in a bathtub with George Washingtoad, finds a buried Fire Flower and transforms into Super Mario. This allows him to free Toad and Princess Toadstool from the Koopas. Mario's fireballs also intercept King Koopa's attempt to refreeze Washingtoad's newly freed soldiers.
[[File:SuperPrincess.jpg|thumb|While helping her friends, Super Princess refers to herself as "Princess T."]]
[[File:SuperPrincess.jpg|thumb|While helping her friends, Super Princess refers to herself as "Princess T."]]
*'''[[The Trojan Koopa]]''': Super Princess appears in this episode, a "super" form equal to what Fire Flowers or Starmen grant to Mario and Luigi, though Super Princess is not seen to throw fireballs. When the captive Princess Toadstool makes a wish, it is granted by a falling star. Catching the star, she transforms. "Princess T." frees herself by breaking the chain around her ankle. When the Hammer Brothers toss hammers at her, she catches the hammers and throws them back to destroy the Brothers' tent. She charges over the Shy Guys in her way, defeating them.
*'''[[The Trojan Koopa]]''': Super Princess appears in this episode, a "Super" form equal to what Fire Flowers or Starmen grant to Mario and Luigi, though Super Princess is not seen to throw fireballs. When the captive Princess Toadstool makes a wish, it is granted by a falling star. Catching the star, she transforms. "Princess T." frees herself by breaking the chain around her ankle. When the Hammer Brothers toss hammers at her, she catches the hammers and throws them back to destroy the Brothers' tent. She charges over the Shy Guys in her way, defeating them.
*'''[[Quest for Pizza]]''': Luigi grabs a Fire Flower from King Koopa. As Super Luigi, he defeats King Koopa, then helps to retrieve and cook the pizza that can wake Mario from his snakebite-induced slumber.
*'''[[Quest for Pizza]]''': Luigi grabs a Fire Flower from King Koopa. As Super Luigi, he defeats King Koopa, then helps to retrieve and cook the pizza that can wake Mario from his snakebite-induced slumber.
*'''[[The Great Gold Coin Rush]]''': Mario and Luigi use Fire Flowers from a Fire Flower mine to transform. They punch open a wall and throw fireballs to frighten the enemy Snifits. During a chase in the tunnels, their powers eventually wear off.
*'''[[The Great Gold Coin Rush]]''': Mario and Luigi use Fire Flowers from a Fire Flower mine to transform. They punch open a wall and throw fireballs to frighten the enemy Snifits. During a chase in the tunnels, their powers eventually wear off.
*'''[[Elvin Lives]]''': After crashing their car during a car chase with King Koopa, Mario, Luigi, Princess Toadstool, and Toad come across Fire Flowers in a field. Using the Flowers to transform, Super Mario and Super Luigi throw fireballs to fend off Goombas attacking on motorbikes. Super Mario and Super Luigi use their super-powered jumps to catch up to King Koopa, and while Super Luigi distracts their foe, Super Mario commandeers his car briefly to send it off a cliff and crash it.
*'''[[Elvin Lives]]''': After Mario, Luigi, Princess Toadstool, and Toad crash their car during a car chase with King Koopa, they come across Fire Flowers in a field. Using the Flowers to transform, Super Mario and Super Luigi throw fireballs to fend off Goombas attacking on motorbikes. Super Mario and Super Luigi use their super-powered jumps to catch up to King Koopa, and while Super Luigi distracts their foe, Super Mario commandeers his car briefly to send it off a cliff and crash it.


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|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|2018
|2018
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