Donkey Kong Land: Difference between revisions
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{{Infobox| title = Donkey Kong Land | {{Infobox| title = Donkey Kong Land | ||
| image = [[Image:Donkey_Kong_Land_Box_Art.jpg]] | | image = [[Image:Donkey_Kong_Land_Box_Art.jpg|250px]] | ||
| developer = [[Rare, Ltd.|Rareware]] | | developer = [[Rare, Ltd.|Rareware]] | ||
| publisher = [[Nintendo]] | | publisher = [[Nintendo]] |
Revision as of 14:56, October 28, 2007
Donkey Kong Land is a video game developed by Rareware for the Game Boy. Released in 1995, it is a handheld follow-up of Donkey Kong Country. The game was also one of the few Game Boy games to feature a specially colored cartridge (yellow), which was also used on the sequels, Donkey Kong Land 2 and Donkey Kong Land III. It was also one of the first games to feature Super Game Boy special features, including a rendered jungle border across the television screen.
The game is a pseudo-sequel to Donkey Kong Country; after Donkey Kong and Diddy Kong defeat King K. Rool and get the Banana Hoard back, Cranky Kong makes a bet with the two Kongs that they couldn't do it on a handheld game. He demands that K. Rool steals the Banana Hoard again, and DK and Diddy are set out on another quest.
The game is often mistaken as a Game Boy 'port' of Donkey Kong Country. Although this is true in the manner that the two games play the same using the same engine - it is false because not only is the storyline different (if only a little), but Donkey Kong Land has different levels, enemies and bosses to Donkey Kong Country.