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{{about|the character|the video game with the same name|[[Donkey Kong Jr. (game)]]|the cereal|[[Donkey Kong Junior (cereal)]]|[[Donkey Kong]] as a baby|[[Baby Donkey Kong]]}}
{{about|the character|other uses of the name|[[Donkey Kong Jr. (disambiguation)]]|[[Donkey Kong]] as a baby|[[Baby Donkey Kong]]}}
{{character infobox
{{character infobox
|image=[[File:Donkey Kong Jr MT64 art.png|300px]]<br>Artwork from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
|image=[[File:Donkey Kong Jr MT64 art.png|300px]]<br>Artwork from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
|full_name=Donkey Kong Junior
|full_name=Donkey Kong Junior
|species=[[Kong]]
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|species=[[Kong]]
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Mario Kart Tour]]'' ([[Super Mario Kart Tour]], as Donkey Kong Jr. (SNES)) (2020)
|portrayed_by=Frank Welker (''[[Saturday Supercade]]'')
|portrayed_by=Frank Welker (''[[Saturday Supercade]]'')
}}
}}
{{quote|Monkey Muscle!|Donkey Kong Jr.|Saturday Supercade}}
{{quote|Monkey Muscle!|Donkey Kong Jr.|Saturday Supercade}}
'''Donkey Kong Jr.''' (sometimes referred to as '''DK Jr.''' or just '''Junior''') is a [[Kong]] character that debuted in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' as the titular hero. In the events of the game, he has to rescue his father, [[Donkey Kong]], from [[Mario]].
'''Donkey Kong Jr.''' (shortened to '''DK Jr.''', '''DKJr.''', or just '''Junior''') is a [[Kong]] character who debuted in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' as the titular hero. In the events of the game, he has to rescue his father, [[Donkey Kong]], from [[Mario]]. For a time, he sporadically appeared in spin-off ''[[Super Mario (franchise)|Super Mario]]'' games as a playable character, though he was effectively replaced with [[Diddy Kong]] in this regard starting with ''[[Mario Golf: Toadstool Tour]]'', coinciding with the latter becoming fully acquired from [[Rare Ltd.]] by [[Nintendo]].
 
Beginning with ''[[Donkey Kong Country]]'' and onward, [[Cranky Kong#Identity confusion|the identity of Donkey Kong Jr. was retconned]]; said game establishes that "Donkey Kong" is a title rather than a singular character, originally belonging to [[Cranky Kong]] in the arcade ''Donkey Kong'' titles. According to [[Rare Ltd.|Rare]], upon growing up, the title of "Donkey Kong" was passed on from Cranky Kong to Donkey Kong Jr. so that he becomes the current and modern Donkey Kong.<ref>Scribes - April 25, 1999. [https://web.archive.org/web/20020805184158/rareware.com/the_site/talk_to_us/scribes/aug25_99/aug25_99.html Rareware Website Archive]. ''Rareware.com''. Retrieved April 13, 2017.</ref><ref>[http://www.nintendo.co.uk/Games/Game-Boy-Advance/Donkey-Kong-Country-266551.html ''Donkey Kong Country'' web page.] (April 13, 2017). ''Nintendo.co.uk''. Retrieved April 13, 2017.</ref> This would not be acknowledged in any actual games, being otherwise contradicted in certain pieces of official ''Mario''-related media. The 2017 book, ''Playing With Super Power: Nintendo Super NES Classics'' by [[Prima Games]] offers a different statement saying that Donkey Kong Jr. is a separate character that is the son of Cranky Kong, and father to the current and modern Donkey Kong.<ref>"<i>''Super Mario Kart'' is the only ''Mario Kart'' game to feature Donkey Kong Jr. Due to the success of ''Donkey Kong Country'', all future ''Mario Kart'' entries featured Donkey Kong, who is actually Donkey Kong Jr.’s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original ''Donkey Kong'' game. Makes sense, right?</i>" - ''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''Super Mario Kart'' 16 Bits Tab.</ref>


While he is occasionally [[Cranky Kong#Identity confusion|identified]] as a younger version of the modern Donkey Kong, Donkey Kong Jr. is most commonly referenced as his father, and the son of [[Cranky Kong]].<ref>"<i>''Super Mario Kart'' is the only ''Mario Kart'' game to feature Donkey Kong Jr. Due to the success of ''Donkey Kong Country'', all future ''Mario Kart'' entries featured Donkey Kong, who is actually Donkey Kong Jr.’s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original ''Donkey Kong'' game. Makes sense, right?</i>" - ''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''Super Mario Kart'' 16 Bits Tab.</ref>
==History==
==History==
{{Rewrite-expand|section=yes|include games listed under "Game appearances" that aren't mentioned|September 9, 2020}}
===''Donkey Kong'' series===
===''Donkey Kong'' series===
====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
[[File:DKJ Donkey Kong Jr Holding Key Artwork.png|thumb|right|120px|Donkey Kong Jr. holding a key]]
[[File:DKJ Donkey Kong Jr Holding Key Artwork.png|thumb|120px|Donkey Kong Jr. holding a key]]
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Donkey Kong Jr.'s premier appearance is in the eponymous ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' He is the star of the game and the only playable character. It follows the events of the original ''[[Donkey Kong (game)|Donkey Kong]]'', where Donkey Kong Jr.'s father, [[Donkey Kong]], has been locked up by [[Mario]]. Donkey Kong Jr. must travel through four stages, climbing vines to ascend them and then watching as Mario hauls his father further on through the game.
Donkey Kong Jr.'s premier appearance is in the eponymous ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' He is the star of the game and the only playable character. Following the events of the original ''[[Donkey Kong (game)|Donkey Kong]]'', Donkey Kong Jr.'s father, [[Donkey Kong]], has been locked up by [[Mario]]. Donkey Kong Jr. must travel through four stages by climbing up vines and navigating other obstacles, as well as avoiding the enemies Mario sends at him to impede his progress, such as [[Snapjaw]]s and [[Nitpicker]]s. However, if he drops fruit on the enemies, they are defeated. Once Donkey Kong Jr. reaches the top of each stage, he attempts to insert a [[key]] into his father's cage, but appears confused as Mario hauls his father away to the next stage. In the [[Nintendo Entertainment System|NES]] version, all characters simply remain idle at the end of each stage before the next one begins.
There are numerous enemies that Donkey Kong Jr. must avoid. However, if he drops fruit on the enemies, they will be defeated. Once Donkey Kong Jr. has put a key into the cage, Mario will move Donkey Kong to a new area. When Donkey Kong Jr. beats Mario at last in the [[Chain Scene]], Donkey Kong and Mario both fall; Donkey Kong Jr. catches his father and then walks off-screen with his newly-freed papa (in the NES version, this scene only has Donkey Kong Jr. catch his father, omitting the rest of the scene due to memory space issues).


In the original arcade game, he also appears during the transition scene for the [[Jump Board Scene]] and [[Mario's Hideout]], where he pursues Mario's chopper with a parasol.
When Donkey Kong Jr. defeats Mario at last by inserting all of the keys into their keyholes in the [[Chain Scene]], Donkey Kong and Mario both fall, but Donkey Kong Jr. catches his father and then walks off-screen with him as Mario chases them. In the NES version, this scene only has Donkey Kong Jr. catch his father, with the rest of the scene being omitted.
 
In the original arcade game, he also appears during the transition scene between the [[Jump Board Scene]] and [[Mario's Hideout]], where he pursues Mario's chopper by floating with a parasol.
 
In the [[Game & Watch]] version of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', Donkey Kong Jr. appears as the playable character. He must dodge birds and Snapjaws and grab a key swinging from a tree to unlock his father's cage.
 
====''Donkey Kong II''====
In ''[[Donkey Kong II]]'', Donkey Kong Jr. appears in the same capacity as the previous Game & Watch title. In this game, he must dodge Snapjaw, Sparks, and birds and use keys to open the locks on his father's restraints.


====''Donkey Kong Jr. Math''====
====''Donkey Kong Jr. Math''====
One year later, Donkey Kong Jr. made another playable appearance in the game ''[[Donkey Kong Jr. Math]]''. His father stood at the top of the stage, holding a sign with a random number placed on it. Donkey Kong Jr. had to climb amongst multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign.
Donkey Kong Jr. makes another playable appearance in ''[[Donkey Kong Jr. Math]]''. In Calculate A and B, his father stands at the top of the stage, holding a sign with a random number placed on it. Donkey Kong Jr. must climb among multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign. In +-×÷ Exercise, Donkey Kong Jr. has to solve equations by climbing multiple chains to input the digits of the answer. In the instruction booklet, he is dubbed '''Junior (I)'''.<ref name=FuzzyMath/>


This game also starred a [[Junior (II)|pink-colored palette swap]] of Donkey Kong Jr. that could be playable in a two-player game; however, Donkey Kong Jr. was still brown in color, and could be played as in both one- and two-player modes.
[[File:DKJM-Pink Donkey Kong Jr.png|frame|right]]
This game also features a pink-colored palette swap of Donkey Kong Jr. named '''Junior (II)''',<ref name=FuzzyMath>''Donkey Kong Jr. Math'' instruction booklet. Page 5.</ref> who is playable in a Calculate A and B. He and Donkey Kong Jr. compete to calculate Donkey Kong's number until one of them does so five times.


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
[[File:Donkey_Kong_Jr_Gameboy.jpg|thumb|130px|Donkey Kong Jr. pushing a [[Switch (Donkey Kong)|switch]]]]
[[File:Donkey Kong Jr Gameboy.jpg|thumb|130px|Artwork of Donkey Kong Jr. pushing a switch]]
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Donkey Kong Jr. teams up with his father to kidnap [[Pauline]], and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating switches in ways that can either help or harm Mario; nonetheless, it is shown in [[Stage 4-11]] and [[Stage 8-9]] that the plumber can lose a life when touching Donkey Kong Jr. Sometimes, Donkey Kong Jr. even appears out in the open and throws [[Poison Mushroom]]s. Finally, Mario got to stop him for good in [[Stage 9-4]], where he locked him in a cage in a fashion similar to the Vine Scene of the original ''Donkey Kong Jr.'' In the ending, Donkey Kong Jr. somehow managed to free himself and lay in wait as Pauline gave Mario a [[Super Mushroom]] to catch Donkey Kong, and acted as soon as his father was calling for help. In the end, the group of characters take a photo together.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Donkey Kong Jr. teams up with his father to kidnap [[Pauline]], and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating [[switch (Donkey Kong)|switch]]es in ways that can either help or harm Mario. Sometimes, Donkey Kong Jr. appears out in the open and throws [[Poison Mushroom]]s. It is shown in [[Stage 4-11]] and [[Stage 8-9]] that Donkey Kong Jr. can cause Mario to lose a life if Mario touches him. In [[Stage 9-4]], Donkey Kong Jr. gets locked in a cage by Mario in a fashion similar to the Vine Scene of the original ''Donkey Kong Jr.'' In the ending, Donkey Kong Jr. manages to free himself and lays in wait as Pauline gives Mario a [[Super Mushroom]] to catch Donkey Kong, and acts as soon as his father calls for help. In the end, the group take a photo together.
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===''Saturday Supercade''===
===''Saturday Supercade''===
[[File:Saturday Supercade Donkey Kong Jr Artwork.png|thumb|left|Donkey Kong Jr. in ''Saturday Supercade'']]
[[File:Saturday Supercade Donkey Kong Jr Artwork.png|thumb|left|Donkey Kong Jr. in ''Saturday Supercade'']]
[[File:BonesDKJr.png|250px|thumb|right|Donkey Kong Jr. and Bones in ''Saturday Supercade'']]
[[File:BonesDKJr.png|250px|thumb|Donkey Kong Jr. and Bones in ''Saturday Supercade'']]
Donkey Kong Jr., voiced by [[Wikipedia:Frank Welker|Frank Welker]], is featured as the main protagonist of the cartoon short ''Donkey Kong Junior'' from the animated series ''[[Saturday Supercade]]''. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named [[Bones (character)|Bones]].
Donkey Kong Jr., voiced by [[Wikipedia:Frank Welker|Frank Welker]], is featured as the main protagonist of the cartoon short ''Donkey Kong Junior'' from the animated series ''[[Saturday Supercade]]''. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named [[Bones (character)|Bones]].
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===''Punch-Out!!'' series===
====''Punch-Out!!''====
[[File:Marioaudience.gif|frame]]
In the {{wp|Punch-Out!! (arcade game)|first game in the ''Punch-Out!!'' series}}, Donkey Kong Jr. can be found watching the fight in the audience along with [[Mario]], [[Luigi]], and [[Donkey Kong]].
====''Super Punch-Out!!''====
In the {{wp|Super Punch-Out!! (arcade game)|second arcade game}}, Donkey Kong Jr. can be found in the audience again, along with [[Mario]], [[Luigi]], and [[Donkey Kong]], this time with a different color scheme.


===''Nintendo Adventure Books''===
===''Nintendo Adventure Books''===
Donkey Kong Jr. makes an appearance in the sixth [[Nintendo Adventure Book]], ''[[Doors to Doom]]''; in the book, Mario and [[Luigi]] find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by [[Dr. Sporis von Fungenstein]]. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.
Donkey Kong Jr. makes an appearance in the sixth ''[[Nintendo Adventure Books|Nintendo Adventure Book]]'', ''[[Doors to Doom]]''; in the book, Mario and [[Luigi]] find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by [[Dr. Sporis von Fungenstein]]. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.
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====''Super Mario Kart''====
====''Super Mario Kart''====
[[File:Donkey Kong JR SMK artwork.jpg|thumb|120px|left||Donkey Kong Jr. in ''Super Mario Kart'']]
[[File:Donkey Kong JR SMK artwork.jpg|thumb|120px|left||Donkey Kong Jr. in ''Super Mario Kart'']]
Donkey Kong Jr. appears as a playable character in ''[[Super Mario Kart]]''. He is classified as a heavyweight character alongside [[Bowser]]. His preferred item is the [[Banana]], with which he would litter the racecourses. His kart has maximum top speeds; however, if he were to drift away from the main course, its speed would decrease greatly.
Donkey Kong Jr. appears as a playable character in ''[[Super Mario Kart]]''. He is classified as a heavyweight character alongside [[Bowser]]. His preferred item is the [[Banana]], with which he litters the racecourses as a CPU. His kart has maximum top speeds; however, if he drifts away from the main course, its speed decreases greatly.


Official artwork of ''Super Mario Kart'' shows a red "J" on Donkey Kong Jr.'s shirt, but his sprite during his victory animation shows a yellow "V" on his shirt instead. This was likely an intentional design choice to make Donkey Kong Jr.'s sprite entirely symmetrical. This means only half of the sprite is required to be stored in the [[Super Nintendo Entertainment System]]'s limited graphics memory as tiles of 8x8 pixels each, with the same tiles being flipped to display the other half of the sprite. During gameplay, the letter on Donkey Kong Jr.'s shirt is obscured by his kart's steering wheel.
Official artwork of ''Super Mario Kart'' shows a red "J" on Donkey Kong Jr.'s shirt, but his sprite during his victory animation shows a yellow "V" on his shirt instead. This was likely an intentional design choice to make Donkey Kong Jr.'s sprite entirely symmetrical. This means only half of the sprite is required to be stored in the [[Super Nintendo Entertainment System]]'s limited graphics memory as tiles of 8x8 pixels each, with the same tiles being flipped to display the other half of the sprite. During gameplay, the letter on Donkey Kong Jr.'s shirt is obscured by his kart's steering wheel.
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====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
[[File:MKDD Audience Sprite.png|thumb|right|DK Jr. in a crowd with other characters in ''Mario Kart: Double Dash!!'']]
[[File:MKDD Audience Sprite.png|thumb|DK Jr. in a crowd with other characters in ''Mario Kart: Double Dash!!'']]
Donkey Kong Jr. makes a cameo in the background audience of [[Waluigi Stadium (GCN)|Waluigi Stadium]] in ''[[Mario Kart: Double Dash!!]]''. Interestingly, as the image for the audience is repeated, multiple, countless versions of him can be seen at one time. In this game, his head is redesigned to be more reminiscent of the modern Donkey Kong.  
Donkey Kong Jr. makes a cameo in the background audience of [[Waluigi Stadium (GCN)|Waluigi Stadium]] in ''[[Mario Kart: Double Dash!!]]''. Interestingly, as the image for the audience is repeated, multiple, countless versions of him can be seen at one time. In this game, his head is redesigned to be more reminiscent of the modern Donkey Kong.  


He was planned to appear in the game as a playable character, but was ultimately [[List of Mario Kart: Double Dash!! pre-release and unused content#Unused data|replaced]] with [[Diddy Kong]].<ref>[[tcrf:Proto:Mario_Kart:_Double_Dash!!/Multi-Game_Demo_Disc_Demo/Unused_or_Early_Graphics#Early_Character_Icons]]</ref>
He was planned to appear in the game as a playable character, but was ultimately [[List of Mario Kart: Double Dash!! pre-release and unused content#Unused data|replaced]] with [[Diddy Kong]].<ref>TCRF. [[tcrf:Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes#record_entry.arc|Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes § record_entry.arc]]. ''The Cutting Room Floor'' Retrieved July 17, 2022.</ref>


====''Mario Kart Tour''====
====''Mario Kart Tour''====
[[File:MKT Donkey Kong Jr SNES.jpg|thumb|left|Donkey Kong Jr. (SNES) in ''Mario Kart Tour'']]
[[File:MKT Donkey Kong Jr SNES.jpg|thumb|left|Donkey Kong Jr. (SNES) in ''Mario Kart Tour'']]
A 2D sprite variant of Donkey Kong Jr. debuts in ''[[Mario Kart Tour]]'' as a playable character in his 16-bit ''Super Mario Kart'' appearance under the name '''Donkey Kong Jr. (SNES)''', debuting in the [[Super Mario Kart Tour]]. His special item is the [[Triple Bananas]]. This is the first game since ''Super Mario Kart'' to feature Donkey Kong Jr. as a playable character in the ''Mario Kart'' series. He has the most favorite courses out of any character in the game, with 40. If he is at level 8, this number is increased to 45 favorite courses.
A 2D sprite variant of Donkey Kong Jr. debuts in ''[[Mario Kart Tour]]'' as a playable character in his 16-bit ''Super Mario Kart'' appearance under the name '''Donkey Kong Jr. (SNES)''', debuting in the [[Super Mario Kart Tour]]. His special item is the [[Triple Bananas]]. This is the first game since ''Super Mario Kart'' to feature Donkey Kong Jr. as a playable character in the ''Mario Kart'' series. As the game treats Donkey Kong Jr. (SNES) as a variant in his name, this also makes him the only character in the game without a base driver.
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario All-Stars''====
====''Super Mario All-Stars'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
[[File:SMA4 Donkey Kong Jr Sprite.png|frame|left]]
[[File:SMA4 Donkey Kong Jr Sprite.png|frame|left]]
In the ''[[Super Mario Bros. 3]]'' remake in ''[[Super Mario All-Stars]]'', the [[kings]] of the [[Mushroom World]] are turned into different creatures than in the original. The [[Giant Land|Big Island]] King gets turned into Donkey Kong Jr. This happens in other 16-bit remakes of ''Super Mario Bros. 3'', including ''[[Super Mario All-Stars + Super Mario World]]'', ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' and ''[[Super Mario All-Stars Limited Edition]]''.
In the ''[[Super Mario Bros. 3]]'' remake in ''[[Super Mario All-Stars]]'', the [[Kings|king]] of [[Giant Land|Big Island]] is transformed into Donkey Kong Jr. This change is retained in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.


====''Super Mario Maker''====
====''Super Mario Maker''====
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario's Tennis''====
[[File: DKJR789.jpg|thumb|Donkey Kong Jr. in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', seen on Donkey Kong's court]]
In ''[[Mario's Tennis]]'' for the [[Virtual Boy]], Donkey Kong Jr. is a playable character. He is the largest character in the game. This is also the only game where he wears shoes and socks.
Donkey Kong Jr. is a playable character in two ''Mario''-related tennis games. In ''[[Mario's Tennis]]'', Donkey Kong Jr. is the largest among the playable characters, and this is also the only game where he wears shoes and socks. In the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', the first direct ''[[Mario Tennis (series)|Mario Tennis]]'' game, Donkey Kong Jr. is classified as a Power character, who can be unlocked by winning the [[Star Cup]] in Doubles. Unlocking Donkey Kong Jr. makes him Donkey Kong's partner in doubles; otherwise, Yoshi takes his place.
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In the [[Game Boy Color]] version of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'', Donkey Kong Jr. cameos as one of the Nintendo 64 status icons.


====''Mario Tennis'' (Nintendo 64)====
===''Mario Clash''===
[[File: DKJR789.jpg|thumb|right|Donkey Kong Jr. in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', seen on Donkey Kong's court]]
In ''[[Mario Clash]]'', Donkey Kong Jr. appears alongside Donkey Kong, and the two congratulate the player for scoring over 800,000 points.
Donkey Kong Jr. returns as a playable character in the [[Nintendo 64]] adaption of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. He is classified as a Power Character, who can be unlocked by winning the Star Cup in Doubles. He is one of two unlockable characters in the game, with the other being [[Shy Guy]]. If he is unlocked, he is Donkey Kong's double partner; otherwise, Yoshi takes his place. This game marks Donkey Kong Jr.'s final playable appearance until ''Super Mario Maker'' as a [[Costume Mario|costume]], not counting later ports of [[Donkey Kong Jr. (game)|his game of the same name]].


===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
Donkey Kong Jr. appeared many times in the ''[[Game & Watch Gallery (series)|Game & Watch Gallery]]'' installments. He appears with the role as a "damsel in distress" in several of the minigames.
Donkey Kong Jr. is a recurring character in the ''[[Game & Watch Gallery (series)|Game & Watch Gallery]]'' series, often having to be rescued.
 
====''Game & Watch Gallery''====
====''Game & Watch Gallery ''====
In ''[[Game & Watch Gallery]]'', Donkey Kong Jr. appears in the Modern versions of three games: ''[[Manhole (Game & Watch)|Manhole]]'', ''[[Fire (Game & Watch)|Fire]]'', and ''[[Oil Panic]]''. In ''Manhole'', Donkey Kong Jr. is one of the pedestrians whom [[Yoshi]] must keep from falling into the water. In ''Fire'', Donkey Kong Jr. is one of the characters whom the Mario Bros. must rescue from a fire at [[Peach's Castle|Princess Peach's Castle]]. If the Mario Bros. do not catch Donkey Kong Jr., he runs away with a sore bottom, earning the player a miss. In ''Oil Panic'', Donkey Kong Jr. fiddles with a stick while sitting on the ground on the left side of the [[castle]] from the top of which [[Bowser]] dumps oil. If any oil is spilled on Donkey Kong Jr., he gets mad, earning the player a miss.
In ''[[Game & Watch Gallery]]'', Donkey Kong Jr. appears in the Modern versions of three games.
 
In ''[[Manhole (Game & Watch)|Manhole]]'', Donkey Kong Jr. is one of the pedestrians that [[Yoshi]] must keep from falling into the water.
 
In ''[[Fire (Game & Watch)|Fire]]'', Donkey Kong Jr. is one of the characters that the Mario Bros. must rescue from a fire at [[Peach's Castle|Princess Peach's Castle]]. If the Mario Bros. do not catch Donkey Kong Jr., he will run away with a sore bottom, earning the player a miss.  
 
In ''[[Oil Panic]]'', Donkey Kong Jr. sits on the ground on the left side of the [[castle]] from the top of which [[Bowser]] dumps oil. If any oil is spilled on Donkey Kong Jr., he will get mad, earning the player a miss.


====''Game & Watch Gallery 2''====
====''Game & Watch Gallery 2''====
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====''Game & Watch Gallery 4''====
====''Game & Watch Gallery 4''====
In ''[[Game & Watch Gallery 4]]'', Donkey Kong Jr. reprises his roles in ''Fire'' and ''Donkey Kong Jr.'' He also appears as one of the characters that Mario must protect from Bowser's water balloons in ''[[Rain Shower]]'', hanging from the rope beside the swing on the lower left. If a water balloon hits Donkey Kong Jr., he will release the rope and get mad, giving Mario a miss.
In ''[[Game & Watch Gallery 4]]'', Donkey Kong Jr. reprises his roles in ''Fire'' and ''Donkey Kong Jr.'' He also appears as one of the characters that Mario must protect from Bowser's water balloons in ''[[Rain Shower]]'', hanging from the rope beside the swing on the lower left. If a water balloon hits Donkey Kong Jr., he releases the rope and get mad, giving Mario a miss.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
[[File:Trophy276.png|thumb|130px|left|DK Jr's ''Melee'' trophy]]
Donkey Kong Jr. has made a few cameo appearances in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. In ''[[Super Smash Bros. Melee]]'', there is a [[Trophy (Super Smash Bros. series)|trophy]] of Donkey Kong Jr. In ''[[Super Smash Bros. Brawl]]'', there are two [[sticker (Super Smash Bros. Brawl)|sticker]]s of Donkey Kong Jr.: one shows him holding a [[key]] over his head, and it raises launch resistance by twenty-one in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], while Donkey Kong Jr.'s other sticker shows him holding a tennis racket from ''Mario Tennis''. Additionally, '''DKJR''' is one of the names that appears when the "Random Name" button is pressed during the naming of a custom stage. In ''[[Super Smash Bros. Ultimate]]'', Donkey Kong Jr. appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
====''Super Smash Bros. Melee''====
Donkey Kong Jr. also has a [[Trophy (Super Smash Bros. series)|trophy]] in ''[[Super Smash Bros. Melee]]'', though he does not make a playable appearance.


====''Super Smash Bros. Brawl''====
Donkey Kong Jr. did not return as a collectible trophy, though [[List of Super Smash Bros. Brawl pre-release and unused content#Models|unused data]] shows that he would have appeared as one.
In ''[[Super Smash Bros. Brawl]]'', Donkey Kong Jr. did not return as a collectible trophy, though data extracted from the disc shows that he was [[List of Super Smash Bros. Brawl pre-release and unused content#Models|going to appear]] but was scrapped. Instead, he has a [[Sticker (Super Smash Bros. Brawl)|Sticker]]. The sticker shows Donkey Kong Jr. with a [[key]] over his head; the sticker is only referred to as '''Junior'''. It raises launch resistance by twenty-one in the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]] adventure mode of the game. His other sticker shows him holding a tennis racket from Mario Tennis. Additionally, one of the names that appears when the player presses the "Random Name" button when naming their custom stage is '''DKJR'''.
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====''Super Smash Bros. Ultimate''====
 
Donkey Kong Jr. appears in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
===''WarioWare'' series===
Donkey Kong Jr. appears as the playable character in the [[Donkey Kong Jr. (WarioWare: Twisted!)|Donkey Kong Jr.]] microgame in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'', as well as the ''[[WarioWare: Move It!]]'' [[Donkey Kong Jr. (WarioWare: Move It!)|microgame of the same name]].


===''Donkey Kong Country: Tropical Freeze''===
===''Donkey Kong Country: Tropical Freeze''===
[[File:DKJrWiiU.png|thumb|110px|left|An 8-bit-looking Donkey Kong Jr., inside the Wii U GamePad held by DK]]
[[File:DKJrWiiU.png|thumb|110px|left|An 8-bit-looking Donkey Kong Jr., inside the Wii U GamePad held by DK]]
Donkey Kong Jr. appears as a cameo at the end of the [[Aqueduct Assault]] level in the background in ''[[Donkey Kong Country: Tropical Freeze]]'' inside a [[Wii U#Wii U GamePad|Wii U GamePad]] held high by the [[Cranky Kong|original]] [[Donkey Kong]].
Donkey Kong Jr. appears as a cameo at the end of the [[Aqueduct Assault]] level in the background in ''[[Donkey Kong Country: Tropical Freeze]]'' inside a [[Wii U#Wii U GamePad|Wii U GamePad]] held high by [[Cranky Kong]], the original [[Donkey Kong]].
 
===Other appearances===
Donkey Kong Jr. makes a few cameo appearances in the [[nwiki:Punch-Out!! series|''Punch-Out!!'' series]]. In the [[nwiki:Punch-Out!! (arcade)|first game in the ''Punch-Out!!'' series]], Donkey Kong Jr. can be found watching the fight in the audience along with [[Mario]], [[Luigi]], and [[Donkey Kong]]. In the [[nwiki:Super Punch-Out!! (arcade)|second arcade game]], Donkey Kong Jr. can be found in the audience again, along with Mario, Luigi, and Donkey Kong, this time with a different color scheme.
 
In the [[Family Computer Disk System]] port of ''[[nwiki:Konami's Ping Pong|Konami's Ping Pong]]'', Smash Ping Pong, Donkey Kong Jr. appears in the audience and replaces Pentarou from ''[[nwiki:Antarctic Adventure|Antarctic Adventure]]'', another Konami game.


===Other media===
Donkey Kong Jr. has made some appearances in Kodansha's ''[[Super Mario (Kodansha manga)|Super Mario]]'' manga.
[[File:Donkey Kong Jr - KC Deluxe manga.png|thumb|150px|right|Donkey Kong Jr. in the ''Super Mario'' Kodansha manga]]
Donkey Kong Jr. appears in [https://www.youtube.com/watch?v=jqZgEIELERs the e-Reader commercial], where he is on an assembly line where he undergoes a grooming makeover, only to be literally smashed into an e-Reader card.


Donkey Kong Jr. has made some appearances in the ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga.
Donkey Kong Jr. was featured in [[List of unreleased media#Fleetway Super Mario comic pitch|Fleetway Publication's pitch for a Nintendo comic]], looking much bigger and monstrous than his usual depictions.


Unused sprites of Donkey Kong Jr. can be found in the coding of ''[[Donkey Kong 3]]'', but he does not appear in the final game.<ref>https://tcrf.net/Donkey_Kong_3_(Arcade)</ref>
Donkey Kong Jr. appears in [https://www.youtube.com/watch?v=jqZgEIELERs an e-Reader commercial], where he is on an assembly line and undergoes a personal hygiene makeover, only to be compressed into an e-Reader card.


Donkey Kong Jr. was featured in [[List of unreleased media#Fleetway_Mario_comic_pitch|Fleetway Publication's pitch for a Nintendo comic]], looking much bigger and monstrous than his usual depictions.  
In ''[[Tetris DS]]'', Donkey Kong Jr. appears on the title screen. He distracts Mario long enough for him to get hit by a Tetrimino block thrown by Donkey Kong.
 
In ''[[NES Remix]]'' and ''[[Ultimate NES Remix]]'', Donkey Kong Jr. appears in the stages derived from the ''Donkey Kong Jr.'' game.
{{br}}
{{br}}
===Unused appearances===
Unused sprites of Donkey Kong Jr. can be found in the code of ''[[Donkey Kong 3]]'', but he does not appear in the final game.<ref>TCRF. [[tcrf:Donkey Kong 3 (Arcade)|Donkey Kong 3 (Arcade)]]. ''The Cutting Room Floor'' Retrieved July 18, 2019.</ref>


==General information==
==General information==
===Physical description===
===Physical description===
Donkey Kong Jr. bears a resemblance to his father, the [[Cranky Kong|original]] [[Donkey Kong]]. He has brown fur and wears a leotard with the letter J on it. His size varies between games, but is usually smaller or about the same size as the current Donkey Kong.
Donkey Kong Jr. bears a resemblance to his father, [[Cranky Kong]], himself the original [[Donkey Kong]]. He has brown fur and wears a leotard with the letter J on it. His size varies between games, but is usually smaller or about the same size as the current Donkey Kong.


===Personality===
===Personality===
Donkey Kong Jr. is portrayed as the hero of [[Donkey Kong Jr. (game)|his own game]] and a villain of Mario in [[Donkey Kong (Game Boy)|''Donkey Kong'' for the Game Boy]]. He always sides with Donkey Kong, and is shown to be athletic and mischievous.
Donkey Kong Jr. is portrayed as the hero of [[Donkey Kong Jr. (game)|his own game]] and a villain of Mario in [[Donkey Kong (Game Boy)|''Donkey Kong'' for the Game Boy]]. He always sides with Donkey Kong, and is shown to be athletic and mischievous.


==Profiles==
==Profiles and statistics==
{{main|List of Donkey Kong Jr. profiles and statistics}}
===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>ドンキーコングJR.</big><br>
{{PEGMCE profile
'''出身''' サーカス<br>
|name=ドンキーコング{{ruby|JR.|ジュニア}} (JP) / Donkey Kong Jr.
'''性格''' いたずらっこ<br>
|shusshin=サーカス
'''登場ゲーム''' JR.、GBドンキー、 カート<br>
|seikaku=いたずらっこ
'''<big>おやじ思いの考行者</big><br>
|tojo_gemu={{ruby|JR.|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー、 カート
「ウッキー。うちの父ちゃんが、サーカス団のマリオにさらわれだんだ。かわいそうな父ちゃん。今、助けに行くからね。ウッホホ。」<br>
|desc='''<big>おやじ{{ruby|思|おも}}いの{{ruby|考行者|こうこうもの}}</big><br>
'''<big>レバーを変えるイタズう者</big><br>
「ウッキー。うちの{{ruby|父|とお}}ちゃんが、サーカス{{ruby|団|だん}}のマリオにさらわれだんだ。かわいそうな{{ruby|父|とお}}ちゃん。{{ruby|今|いま}}、{{ruby|助|たす}}けに{{ruby|行|い}}くからね。ウッホホ。」<br>
GB版のドンキーコングでは、壁を開けをり、道をつくるレバーをJRが勝手に変えてしまう。本当にイタズラ好きだ。<ref>''Perfect Ban Mario Character Daijiten'', [https://imgur.com/a/UvABP page 29.]</ref>
'''<big>レバーを{{ruby|変|か}}えるイタズう{{ruby|者|もの}}</big><br>
 
{{ruby|GB版|ゲームボーイばん}}のドンキーコングでは、{{ruby|壁|かべ}}を{{ruby|開|あ}}けをり、{{ruby|道|みち}}をつくるレバーを {{ruby|JR|ジュニア}}が{{ruby|勝手|かって}}に{{ruby|変|か}}えてしまう。{{ruby|本当|ほんとう}}にイタズラ{{ruby|好|ず}}きだ。<ref>''Perfect Ban Mario Character Daijiten''. [https://imgur.com/tKYR4V3 Page 29].</ref>
'''''<big>Donkey Kong Jr.</big><br>
|origin=Circus
''Place of origin: Circus''<br>
|disposition=Rascal
''Disposition: Rascal''<br>
|game_appearances=Jr., GB Donkey, Kart
''Game appearances: Jr., GB Donkey, Kart''<br>
|eng_desc='''''<big>Father-minded thinker</big><br>
'''''<big>Father-minded thinker</big><br>
''"Ukki. My papa was kidnapped by Mario, the circus master. My poor papa. I'm coming to the rescue. Uhoho."''<br>
''"Ukki. My father was kidnapped by Mario, the circus master. My poor dad. I'm coming to the rescue. Uhoho."''<br>
'''''<big>Mischief-maker who changes levers</big><br>
'''''<big>Mischief-maker who changes levers</big><br>
''In the GB version of Donkey Kong, Jr. changes the levers that open walls and creates paths on his own. He really is a prankster.''
''In the GB version of Donkey Kong, Jr. changes the levers that open walls and creates paths on his own. He really is a prankster.''
}}


===''Mario's Tennis''===
===''Super Smash Bros. Melee''===
*'''Instruction Booklet Bio:''' ''He is slower than all the other players, and also has a smaller racquet contact area. He is, however, understandably the most powerful of all the players. His strong groundstrokes allow him to win many points from the baseline.''<ref>''Mario's Tennis'' English instruction booklet, page 22.</ref>
{{SSBM trophy
 
|name=Donkey Kong Junior
===''Mario Kart Tour''===
|image=[[File:Trophy276.png|100px]]
====Donkey Kong Jr. (SNES)====
|game=''Donkey Kong Junior''<br>Arcade 1982
{{MKT profile
|unlock=Collect every playable character's first [[Trophy (Super Smash Bros. series)|trophy]] either by playing 100 [[smashwiki:VS|VS]] matches or by completing [[smashwiki:Classic Mode (SSBM)|Classic Mode]] with all characters
|item=Triple Bananas
|desc=Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on the enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled at kart racing, tennis, and mathematics.  
 
|I1.1=Choco Mountain|R1.1=[[N64 Choco Mountain]]
|I1.2=Choco Mountain R|R1.2=[[N64 Choco Mountain|N64 Choco Mountain R]]
|I1.3=RMX Rainbow Road 1T|R1.3=[[RMX Rainbow Road 1|RMX Rainbow Road 1T]]
|I1.4=Royal Raceway R|R1.4=[[N64 Royal Raceway|N64 Royal Raceway R]]
|I1.5=Los Angeles Laps R|R1.5=[[Los Angeles Laps|Los Angeles Laps R]]
|I1.6=Los Angeles Laps T|R1.6=[[Los Angeles Laps|Los Angeles Laps T]]
|I1.7=GBA Bowser's Castle 1T|R1.7=[[GBA Bowser's Castle 1|GBA Bowser's Castle 1T]]
|I1.8=Tokyo Blur R|R1.8=[[Tokyo Blur|Tokyo Blur R]]
|I1.9=Choco Island 1R|R1.9=[[SNES Choco Island 1|SNES Choco Island 1R]]
|I1.10=Tokyo Blur T|R1.10=[[Tokyo Blur|Tokyo Blur T]]
|I1.11=DS Waluigi Pinball|R1.11=[[DS Waluigi Pinball]]
|I1.12=DS Waluigi Pinball T|R1.12=[[DS Waluigi Pinball|DS Waluigi Pinball T]]
|I1.13=Frappe Snowland RT|R1.13=[[N64 Frappe Snowland|N64 Frappe Snowland R/T]]
|I1.14=Mario Circuit 3|R1.14=[[SNES Mario Circuit 3|SNES Mario Circuit 3]]
|I1.15=Berlin Byways 2RT|R1.15=[[Berlin Byways 2|Berlin Byways 2R/T]]
|I1.16=DK Summit|R1.16=[[Wii DK Summit]]
|I1.17=DK Summit R|R1.17=[[Wii DK Summit|Wii DK Summit R]]
|I1.18=Cheep-Cheep Island|R1.18=[[GBA Cheep-Cheep Island]]
|I1.19=Los Angeles Laps 3|R1.19=[[Los Angeles Laps 3]]
|I1.20=Tokyo Blur 3R|R1.20=[[Tokyo Blur 3|Tokyo Blur 3R]]
|I1.21=Tokyo Blur 3RT|R1.21=[[Tokyo Blur 3|Tokyo Blur 3R/T]]
|I1.22=RMX Ghost Valley 1|R1.22=[[RMX Ghost Valley 1]]
|I1.23=RMX Ghost Valley 1R|R1.23=[[RMX Ghost Valley 1|RMX Ghost Valley 1R]]
|I1.24=New York Minute 4R|R1.24=[[New York Minute 4|New York Minute 4R]]
|I1.25=New York Minute 4RT|R1.25=[[New York Minute 4|New York Minute 4R/T]]
|I1.26=New York Minute 4T|R1.26=[[New York Minute 4|New York Minute 4T]]
|I1.27=Maple Treeway RT|R1.27=[[Wii Maple Treeway|Wii Maple Treeway R/T]]
|I1.28=Kalimari Desert 2RT|R1.28=[[N64 Kalimari Desert 2|N64 Kalimari Desert 2R/T]]
|I1.29=Vancouver Velocity 2T|R1.29=[[Vancouver Velocity 2|Vancouver Velocity 2T]]
|I1.30=3DS Bowser's Castle T|R1.30=[[3DS Bowser's Castle|3DS Bowser's Castle T]]
|I1.31=Singapore Speedway R|R1.31=[[Singapore Speedway|Singapore Speedway R]]
|I1.32=Los Angeles Laps 2T|R1.32=[[Los Angeles Laps 2|Los Angeles Laps 2T]]
|I1.33=Mushroom Gorge|R1.33=[[Wii Mushroom Gorge]]
|I1.34=Yoshi Valley|R1.34=[[N64 Yoshi Valley]]
|I1.35=Amsterdam Drift|R1.35=[[Amsterdam Drift]]
|I1.36=GBA Bowser's Castle 3R|R1.36=[[GBA Bowser's Castle 3|GBA Bowser's Castle 3R]]
 
|I2.1=Choco Mountain T|R2.1=[[N64 Choco Mountain|N64 Choco Mountain T]]
|I2.2=RMX Rainbow Road 1R|R2.2=[[RMX Rainbow Road 1|RMX Rainbow Road 1R]]**
|I2.3=Shy Guy Bazaar T|R2.3=[[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar T]]
|I2.4=Shy Guy Bazaar R|R2.4=[[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar R]]
|I2.5=Donut Plains 1|R2.5=[[SNES Donut Plains 1]]*
|I2.6=Donut Plains 1R|R2.6=[[SNES Donut Plains 1|SNES Donut Plains 1R]]*
|I2.7=Los Angeles Laps RT|R2.7=[[Los Angeles Laps|Los Angeles Laps R/T]]
|I2.8=Tokyo Blur RT|R2.8=[[Tokyo Blur|Tokyo Blur R/T]]
|I2.9=Choco Island 1T|R2.9=[[SNES Choco Island 1|SNES Choco Island 1T]]
|I2.10=New York Minute 3|R2.10=[[New York Minute 3]]
|I2.11=New York Minute 3RT|R2.11=[[New York Minute 3|New York Minute 3R/T]]
|I2.12=New York Minute 3T|R2.12=[[New York Minute 3|New York Minute 3T]]
|I2.13=SNES Rainbow Road T|R2.13=[[SNES Rainbow Road|SNES Rainbow Road T]]
|I2.14=DS Waluigi Pinball R|R2.14=[[DS Waluigi Pinball|DS Waluigi Pinball R]]**
|I2.15=3DS Rainbow Road RT|R2.15=[[3DS Rainbow Road|3DS Rainbow Road R/T]]
|I2.16=SNES Rainbow Road RT|R2.16=[[SNES Rainbow Road|SNES Rainbow Road R/T]]***
|I2.17=Mario Circuit 3R|R2.17=[[SNES Mario Circuit 3|SNES Mario Circuit 3R]]
|I2.18=DK Summit T|R2.18=[[Wii DK Summit|Wii DK Summit T]]
|I2.19=Tokyo Blur 4R|R2.19=[[Tokyo Blur 4|Tokyo Blur 4R]]
|I2.20=Tokyo Blur 4T|R2.20=[[Tokyo Blur 4|Tokyo Blur 4T]]
|I2.21=Cheep-Cheep Island T|R2.21=[[GBA Cheep-Cheep Island|GBA Cheep-Cheep Island T]]
|I2.22=Los Angeles Laps 3T|R2.22=[[Los Angeles Laps 3|Los Angeles Laps 3T]]
|I2.23=New York Minute 4|R2.23=[[New York Minute 4]]
|I2.24=Vancouver Velocity 2|R2.24=[[Vancouver Velocity 2]]
|I2.25=Yoshi Valley R|R2.25=[[N64 Yoshi Valley|N64 Yoshi Valley R]]
|I2.26=Sky-High Sundae T|R2.26=[[Sky-High Sundae|Sky-High Sundae T]]
|I2.27=GBA Bowser's Castle 3T|R2.27=[[GBA Bowser's Castle 3|GBA Bowser's Castle 3T]]
}}
}}
*'''''Mario Kart Tour'' Twitter:''' "''Part two of the tour features Donkey Kong Jr. (SNES)! He's here to battle for first place on the new DK Maximum kart!''"<ref>mariokarttourEN (September 16, 2020). [https://twitter.com/mariokarttourEN/status/1306110611001085955 ''Twitter'']. Retrieved September 16, 2020.</ref>
{{br}}


===''Super Smash Bros.'' series===
===''Super Smash Bros. Ultimate'' spirit===
====''Super Smash Bros. Melee'' trophy====
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center;border-collapse:collapse;font-family:Arial;font-size:85%;"
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|-
!Donkey Kong Junior
|[[File: Trophy276.png|100px]]
|align=center|''Donkey Kong Junior''<br>Arcade 1982
|''Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on his enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled at kart racing, tennis, and mathematics.''
|-
|}
 
====''Super Smash Bros. Brawl'' stickers====
{|border=1 cellpadding=3 cellspacing=0 style="text-align:center" width=100%
|-
!width=100px|Image!!|Game!!|Effect
|-
|[[File:Donkey Kong Jr. Sticker.png]]
|''Mario Tennis''
|[Arm] - Attack +14<br>Usable by: Donkey Kong, Diddy Kong
|-
|[[File:Junior Sticker.png]]
|''Donkey Kong Jr.''
|Launch Resistance +21
|-
|}
 
====''Super Smash Bros. Ultimate'' spirit====
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
|-
|-
!rowspan=2 width=8%|Name
!rowspan=2 width=8%|Name
Line 318: Line 218:
|-
|-
!Donkey Kong Jr.
!Donkey Kong Jr.
|[[File:SSBU_Donkey_Kong_Jr_Spirit.png|100px]]
|[[File:SSBU Donkey Kong Jr Spirit.png|100px]]
|''Donkey Kong'' Series
|''Donkey Kong'' Series
|Primary (1)
|Primary (1)
Line 334: Line 234:


==List of appearances by date==
==List of appearances by date==
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
!width=25%|Description
!width=25%|Description
!width=15%|Release Date
!width=20%|Release Date
!width=20%|System/Format
!width=20%|System/Format
|-
|-
Line 359: Line 259:
|Playable character
|Playable character
|1983
|1983
|[[Nintendo Entertainment System]]
|[[Family Computer]]
|-
|-
|''[[Donkey Kong Jr. Math]]''
|''[[Donkey Kong Jr. Math]]''
|Playable character
|Playable character
|1983
|1983
|Nintendo Entertainment System
|[[Nintendo Entertainment System]]
|-
|-
|{{wp|Punch-Out!! (arcade game)|''Punch-Out!!''}}
|{{wp|Punch-Out!! (arcade game)|''Punch-Out!!''}}
Line 391: Line 291:
|Super Nintendo Entertainment System
|Super Nintendo Entertainment System
|-
|-
|''[[Donkey Kong (Game Boy)| Donkey Kong]]''  
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''  
|Enemy in certain stages
|Enemy in certain stages
|1994
|1994
Line 467: Line 367:
|-
|-
|''[[Mario Kart: Double Dash!!]]''
|''[[Mario Kart: Double Dash!!]]''
|Cameo as similar-looking [[Kong]] audience members in [[Waluigi Stadium (GCN)|Waluigi Stadium]].
|Cameo as similar-looking [[Kong]] audience members in [[GCN Waluigi Stadium|Waluigi Stadium]].
|2003
|2003
|Nintendo GameCube
|Nintendo GameCube
Line 477: Line 377:
|-
|-
|''[[WarioWare: Twisted!]]''
|''[[WarioWare: Twisted!]]''
|Cameo in [[microgame]]
|Cameo in [[Donkey Kong Jr. (WarioWare: Twisted!)|microgame]]
|2004
|2004
|Game Boy Advance
|Game Boy Advance
Line 527: Line 427:
|-
|-
|''[[WarioWare Gold]]''
|''[[WarioWare Gold]]''
|Cameo in microgame
|Cameo in [[Donkey Kong Jr. (WarioWare: Twisted!)|microgame]]
|2018
|2018
|Nintendo 3DS
|Nintendo 3DS
Line 537: Line 437:
|-
|-
|''[[Mario Kart Tour]]''
|''[[Mario Kart Tour]]''
|Playable character
|Unlockable playable character
|2020
|2020 ([[Super Mario Kart Tour]])
|{{wp|iOS}}, {{wp|Android (operating system)|Android}}
|{{wp|iOS}}, {{wp|Android (operating system)|Android}}
|-
|''[[WarioWare: Move It!]]''
|Cameo in [[Donkey Kong Jr. (WarioWare: Move It!)|microgame]]
|2023
|Nintendo Switch
|}
|}


Line 545: Line 450:
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Saturday Supercade Donkey Kong Jr Artwork.png|''[[Saturday Supercade]]''
G&W Donkey Kong Jr Artwork.png|[[Donkey Kong Jr. (Game & Watch)|''Donkey Kong Jr.'' (Game & Watch)]]
G&W Donkey Kong Jr Artwork.png|''[[Donkey Kong Jr. (Game & Watch)]]''
DK JR SMK artwork.jpg|''[[Super Mario Kart]]''
DK JR SMK artwork.jpg|''[[Super Mario Kart]]''
DonkeyKongJr.png|''[[Donkey Kong (Game Boy)]]''
Donkey Kong Jr - KC Deluxe manga.png|''[[Super Mario (Kodansha manga)|Super Mario]]'' (Kodansha)
DonkeyKongJr.png|[[Donkey Kong (Game Boy)|''Donkey Kong'' (Game Boy)]]
Mario'sT DonkeyKongJr.jpg|''[[Mario's Tennis]]''
Mario'sT DonkeyKongJr.jpg|''[[Mario's Tennis]]''
G&WG3 Donkey Kong Jr Holding Key.png|''[[Game & Watch Gallery 3]]''
G&WG3 Donkey Kong Jr Holding Key.png|''[[Game & Watch Gallery 3]]''
Line 554: Line 459:


==Names in other languages==
==Names in other languages==
===Donkey Kong Jr.===
{{foreign names
{{foreign names
|Jap=ジュニア<br>''Junia''<br>ドンキーコング{{hover|Jr.|ジュニア}}<ref>''Super Mario Kart'' Japanese instruction booklet, page 22.</ref><br>''Donkī Kongu Junia''<br>ドンキーJr. (''Mario Tennis'')<br>''Donkī Junia''
|Jap=ジュニア<br>''Junia''<br>ドンキーコング{{ruby|Jr.|ジュニア}}<ref>''Super Mario Kart'' Japanese instruction booklet. Page 22.</ref><br>''Donkī Kongu Junia''<br>ドンキーJr. <small>(''Mario Tennis'')</small><br>''Donkī Junia''
|JapM=Junior<br><br>Donkey Kong Jr.<br><br>Donkey Jr.
|JapM=Junior<br><br>Donkey Kong Jr.<br><br>Donkey Jr.
|ChiS=森乐刚 <small>(''Donkey Kong Jr. (Game & Watch)'')</small><br>''Sēnlègāng''<br>森喜刚Jr<small>. (since ''Super Smash Bros. Ultimate'')</small><br>''Sēnxǐ Gāng Jr.''
|ChiSM=Reference to Donkey Kong's Chinese name "森喜刚" (''Sēnxǐgāng''), while "乐" (''lè'', happy) is have same meaning as "喜".<br><br>Donkey Kong Jr.<br><br>
|ChiT=森喜剛Jr.
|ChiTR=Sēnxǐ Gāng Jr.
|ChiTM=Donkey Kong Jr.
|Fre=Donkey Kong Jr.
|Ger=Donkey Kong Jr.
|Ita=Donkey Kong Jr.
|Kor=동키콩주니어
|KorR=Dongki Kong Junieo
|KorM=Donkey Kong Junior
|Por=Donkey Kong Jr.
|Rus=Донки Конг — младший
|Rus=Донки Конг — младший
|RusR=Donki Kong - Mladshiy
|RusR=Donki Kong - Mladshiy
|RusM=Donkey Kong Jr.
|RusM=Donkey Kong Jr.
|ChiS=森乐刚 (''Donkey Kong Jr. (Game & Watch)'')<br>''Sēnlègāng''<br>森喜刚Jr. (since ''Super Smash Bros. Ultimate'')<br>''Sēnxǐgāng Jr.''
|Spa=Donkey Kong Jr.
|ChiSM=Reference to Donkey Kong's Chinese name "森喜刚" (''Sēnxǐgāng''), while "乐" (''lè'', happy) is have same meaning as "喜".<br><br>Donkey Kong Jr.<br><br>
}}
|ChiT=森喜剛Jr.
 
|ChiTR=Sēnxǐgāng Jr.
===Donkey Kong Jr. (SNES)===
|ChiTM=Donkey Kong Jr.
{{foreign names
|Jap=ドンキーコングJr. (SFC)
|JapR=Donkī Kongu Junia (SFC)
|JapM=Donkey Kong Jr. (SFC)
|ChiS=森喜刚Jr. (SFC)
|ChiSR=Sēnxǐ Gāng Jr. (SFC)
|ChiSM=Donkey Kong Jr. (SFC)
|ChiT=森喜剛Jr. (SFC)
|ChiTR=Sēnxǐ Gāng Jr. (SFC)
|ChiTM=Donkey Kong Jr. (SFC)
|FreE=Donkey Kong Jr. (SNES)
|Ger=Donkey Kong Jr. (SNES)
|Ita=Donkey Kong Jr. (SNES)
|Kor=동키콩주니어(SFC)
|KorR=Dongki Kong Junieo (SFC)
|KorM=Donkey Kong Jr. (SFC)
|PorA=Donkey Kong Jr. (SNES)
|Spa=Donkey Kong Jr. (SNES)
}}
}}


==Trivia==
==Trivia==
*During development of ''[[Donkey Kong Country]]'', Donkey Kong Jr. was originally slated to appear with a redesign. [[Nintendo]] did not like the redesigning of the character, and ordered the game's developer, [[Rare Ltd.|Rare]], to either retain the character's original appearance or to make the redesign into a new character.<ref>As revealed in ''Retro Gamer'' magazine.</ref> [[Diddy Kong]] was created as a new character to fulfill the role.
*During development of ''[[Donkey Kong Country]]'', Donkey Kong Jr. was originally slated to appear with a redesign. [[Nintendo]] did not like the redesigning of the character, and ordered the game's developer, [[Rare Ltd.|Rare]], to either retain the character's original appearance or to make the redesign into a new character.<ref>As revealed in ''Retro Gamer'' magazine.</ref> [[Diddy Kong]] was created as a new character to fulfill the role.
*Oddly, several games in which Donkey Kong Jr. appears contain doppelgängers. Examples of such games include the ''[[Game & Watch#Game & Watch Gallery series|Game & Watch Gallery]]'' series (which seems to depict Donkey Kong Jr. as a species rather than an individual character), ''Donkey Kong Jr. Math'' (which includes a [[Junior (II)|second Donkey Kong Jr. colored pink]]), and ''[[Mario Kart: Double Dash!!]]'' (which includes many Donkey Kong Jr. lookalikes as audience members in [[Waluigi Stadium (GCN)|Waluigi Stadium]]).
*Oddly, several games in which Donkey Kong Jr. appears contain doppelgängers. Examples of such games include the ''[[Game & Watch#Game & Watch Gallery series|Game & Watch Gallery]]'' series (which seems to depict Donkey Kong Jr. as a species rather than an individual character), ''Donkey Kong Jr. Math'' (which includes a second Donkey Kong Jr. colored pink), and ''[[Mario Kart: Double Dash!!]]'' (which includes many Donkey Kong Jr. lookalikes as audience members in [[GCN Waluigi Stadium|Waluigi Stadium]]). {{media link|BetaMonkeys.jpg|An early design}} for the [[Helper Monkey]]s in ''[[Donkey Kong Jungle Beat]]'' also resembled multiple Donkey Kong Jrs. (particularly his {{media link|MKDD Unused Character Icons.png|prototypical ''Double Dash!!'' model}}), but without his shirt.


==References==
==References==
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[[Category:Children]]
[[Category:Children]]
[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Unlockable characters]]
[[Category:Parents]]
[[Category:Parents]]
[[Category:Donkey Kong allies]]
[[Category:Donkey Kong allies]]
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