Sky Land

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Sky Land, otherwise known as The Sky is the fifth world in Super Mario Bros. 3. There are two parts to the world, The Ground and The Sky, connected by a Tower level. The world's Airship can move between the two. In this world, Mario fights Roy Koopa for a Magic Scepter to change the King of Sky Land back to his normal self.

Brief Level Info

  • 5-1: Find the way to the the center of a hill-climbing expedition for coins and four 1-Ups!
  • 5-2: A split route offers a choice between a hilly, sloped setting and a dank, underground tunnel.
  • 5-3: Hijack a Goomba's Shoe from its unlucky host and enjoy a run through the countryside.
  • Fortress: Be ready for a sprint through a diabolically difficult Fortress lined with traps.
  • Tower: Climb a sky-scraping tower to take Mario to the latter part of the world.
  • 5-4: Flipping and tipping platforms make for a nightmare high in the cloudy skies.
  • 5-5: Don't stop for a breath of fresh air or Mario will topple along with the shaky bridge.
  • 5-6: Hitch a wild ride into the sky on soaring Para-Beetles
  • 5-7: Start with a Starman and gather more Starmen as you lay siege on a curious castle in the clouds.
  • Fortress: Fire spurts from above and below in a strange lava-dripping dungeon. Don't get seared.
  • 5-8: Lakitu's back and ready to challenge Mario on his home turf in the sky.
  • 5-9: Keep a brisk pace during this platform-climbing level, or face plummeting from the cluds.
  • Airship: Roy Koopa commands his airship to unleash a barrage of lead. Find out ow hard dodging bullets can be.

In-Depth