Donkey Kong Coconut Crackers: Difference between revisions

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'''''Donkey Kong Coconut Crackers''''', also called '''''Donkey Kong Puzzle Paint'''''<ref>[https://twitter.com/Paul_Mach1/status/1312349471666298880 Paul Machacek, Rare developer]. ''Twitter''. Retrieved October 3, 2020.</ref> at one point in development, was a canceled [[Genre#Puzzle|puzzle]] game for the [[Game Boy Advance]] and a [[Donkey Kong (franchise)|''Donkey Kong'']] spinoff title. The game was developed by [[Rare Ltd.]], was shown off at E3 2001, and was originally planned for a November 2001 release date.<ref name="ncom">[http://web.archive.org/web/20010623205345/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=649 Nintendo.com - ''Donkey Kong Coconut Crackers'' (Wayback Machine)]</ref> It was likely postponed ahead of time due to the forthcoming acquisition from {{wp|Microsoft Corporation|Microsoft}} in 2002.<ref>[https://web.archive.org/web/20100731105039/http://mundorare.com/features/chronicle-of-a-buyout-foretold MundoRare - ''Chronicle of a Buyout Foretold'' (Wayback Machine)]</ref> Eventually, the game was canceled in August 2002.<ref>[https://www.nintendoworldreport.com/news/7645/changes-to-rares-website Changes to Rare's Website]</ref>
'''''Donkey Kong Coconut Crackers''''', also called '''''Donkey Kong Puzzle Paint'''''<ref>[https://twitter.com/Paul_Mach1/status/1312349471666298880 Paul Machacek, Rare developer]. ''Twitter''. Retrieved October 3, 2020.</ref> at one point in development, was a canceled [[Genre#Puzzle|puzzle]] game for the [[Game Boy Advance]] and a [[Donkey Kong (franchise)|''Donkey Kong'']] spinoff title. The game was developed by [[Rare Ltd.]], was shown off at E3 2001, and was originally planned for a November 2001 release date.<ref name="ncom">[http://web.archive.org/web/20010623205345/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=649 Nintendo.com - ''Donkey Kong Coconut Crackers'' (Wayback Machine)]</ref> It was likely postponed ahead of time due to the forthcoming acquisition from {{wp|Microsoft Corporation|Microsoft}} in 2002.<ref>[https://web.archive.org/web/20100731105039/http://mundorare.com/features/chronicle-of-a-buyout-foretold MundoRare - ''Chronicle of a Buyout Foretold'' (Wayback Machine)]</ref> Eventually, the game was canceled in August 2002.<ref>[https://www.nintendoworldreport.com/news/7645/changes-to-rares-website Changes to Rare's Website]</ref>


The game went through many different iterations, with and without Donkey Kong attached to it, including the following working titles: ''Splonge'', ''Nutcracker'', ''Animal Cracker'', and ''Sunflower''.{{ref needed}}After the game was canceled, Donkey Kong elements from the game were removed, and the Rare considered to be the game reworking into ''Banjo's Jiggy Juggle'' or using ''Sabreman'',<ref>[https://www.youtube.com/watch?v=CLJAVWMI1F4 Rare Revealed: The Making of It's Mr. Pants]<br/>2:35 I think it'd been 'Banjo's Jiggy Juggle', and that actually had an animation of Banjo juggling jigsaw pieces, and then there was also a Sabreman version.</ref> but the game was canceled. The game was eventually converted into ''{{wp|It's Mr. Pants}}'', and released in late 2004.
The game went through many different iterations, with and without Donkey Kong attached to it, including the following working titles: ''Splonge'', ''Nutcracker'', ''Animal Cracker'', and ''Sunflower''.{{ref needed}} After the game was canceled, the ''Donkey Kong'' elements from the game were removed, and Rare considered reworking it into "''Banjo's Jiggy Juggle''" and a ''Sabreman'' title.<ref>[https://www.youtube.com/watch?v=CLJAVWMI1F4 Rare Revealed: The Making of It's Mr. Pants]</ref> The game was eventually converted into ''{{wp|It's Mr. Pants}}'', and released in late 2004.


Some of the planned modes included various challenges around [[Donkey Kong Island]], challenges from [[Cranky Kong]], and a multiplayer mode.<ref name="ncom" />
Some of the planned modes included various challenges around [[Donkey Kong Island]], challenges from [[Cranky Kong]], and a multiplayer mode.<ref name="ncom" />