Giga Bowser

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Giga Bowser is the final boss of Adventure mode in Super Smash Bros. Melee. He is a gargantuan version of Bowser and could only be fought after completing Adventure mode in normal or higher difficulty within 18 minutes and without using any continues. Additionally, he was a villain in the final Event Match, with Mewtwo and Ganondorf (of the Pokémon and The Legend of Zelda series, respectively) fighting alongside him. Giga Bowser is only playable using an Action Replay.

Giga Bowser
Giga Bowser in Brawl.

In addition to being much larger than the original king of the Koopas, Giga Bowser looks far more evil, with a larger body, spikier, scaled shell, surprisingly more muscular physique, and a new curve to his lengthened horns. Giga Bowser is truly an intimidating sight to behold, and rightfully so; he is far more difficult to battle than his smaller counterpart.

Giga Bowser possessed the same moveset as Bowser, but several moves had an 'elemental' effect; for example, his down smash could freeze opponents, and his forward smash was explosive.

Giga Bowser is officially considered to be a Super Smash Bros. character, not a Mario character. In the game, his icon is not a mushroom (as is the case with Mario characters), but a SSB symbol (as is the case with SSB characters). However, in Super Smash Bros. Brawl the final smash of Bowser has a mushroom icon, but this is because it is a move of Bowser's.

Giga Bowser returns in Super Smash Bros. Brawl as Bowser's Final Smash. Many of Bowser's moves are hugely powered up in this form and yet some of them are actually weaker than that of the regular Bowser (such as the forward smash). He still takes damage from hits but won't flinch, making him possible to KO only by hitting him when off-screen and at the top border of the screen. Because of his large size, he is able to easily attack and KO an opponent. The duration of this move is very short, however there is a hack that allows the player to remain as Giga Bowser until they self-destruct (cause themselves to be KO'd).

Trophy Information

Game Image Description
Melee File:Trophy82.PNG An even more imposing figure than the original King of the Koopas. Giga Bowser is roughly twice the size of his scaly, fire-breathing, spike-studded Super Smash Bros. Melee counterpart. Predictably, this monstrous creature's offensive and defensive powers are a grade higher than those of regular Bowser. Good luck defeating this colossus!
Brawl File:TrGiga bowser.jpg Bowser, transformed into the terrible and brutal form first seen in Super Smash Bros. Melee. While in this form, he's invulnerable--he takes no damage and cannot be budged. His appearance is so fierce, it's as if he doesn't even belong in the Smash Bros. universe. He cannot maintain this form for long, so dealing out damage efficiently is key.

Trivia

  • In Super Smash Bros. Brawl, although Giga Bowser's trophy states that he won't take any damage, he actually does take damage from attacks. However, the part stating that he's invulnerable is partially true.
  • Giga Bowser's trophy in Brawl stated that he only appeared in Brawl, although this is incorrect as Giga Bowser first appeared in Melee. It might of been stated like this because he was playable (without an Action Replay) in Brawl.
  • Giga Bowser does not have a swim animation, so when the player jumps into the water, Giga Bowser will fall right through it and die.
  • Giga Bowser also can't grab items.
  • Giga Bowser's name derived from the latin preffix giga-, meaning big.
  • For some odd reason, Giga Bowser is the only transformation Final Smash that has a victory animation. Through an Action Replay it is possible to fight as Giga Bowser through the whole battle and even fight as Wario-Man or other transformation type final smash characters but with everybody except Giga Bowser at the end, on the victory ceremony the game will freeze. Since Giga Bowser is really tall, the player can see his legs and a little bit of his hands clapping together (if the player lost), exactely what Bowser does; Giga Bowser can also do 1st place animations.Template:Fact


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