Floor (Wrecking Crew)

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The floor[1][2] is a semi-solid object in Wrecking Crew, VS. Wrecking Crew and Wrecking Crew '98 that acts as a platform. Floors can be climbed through by using a ladder.

In Wrecking Crew, the floor can be destroyed by breaking the pillar below it, causing objects that were placed on the floor to fall. The side of floors is also solid, which can cause Mario or enemies to get stuck if they land on a dead-end drum.

In VS. Wrecking Crew, each phase is divided into five parts separated by a solid line of floors with no gaps.

Floors reappear in Wrecking Crew '98, once again acting as a platform for Mario and enemies to stand on. The gaps between floors can be temporary covered with a solid object that prevents Mario or enemies from going lower. Floors in this game cannot support objects.

In Super Smash Bros. Ultimate, semi-solid floors appear again in a stage titled Wrecking Crew that act as platforms to fight on. When all the ladders and walls for demolition are destroyed, the floors will fall down.

Names in other languages

Language Name Meaning
Japanese [3][4]
Yuka
Floor

References

  1. ^ Wrecking Crew NES instruction booklet, page 6.
  2. ^ "You can attack the bombs to break the walls and ladders. Once all the walls and ladders on a floor are broken, the floor above will come crashing down." — Tips, Super Smash Bros. Ultimate
  3. ^ Japanese Wrecking Crew instruction manual
  4. ^ Japanese Wrecking Crew Virtual Console manual, page 11.