Wario World

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 23:57, February 29, 2008 by 3Dejong (talk | contribs) (Shortness is not a word. :3)
Jump to navigationJump to search

Template:Infobox Wario World is Wario's first foray into 3-D. It sold fairly well, though it was mainly criticized for its rather brief gameplay.

Plot

In the lower floor beneath Wario's throne room, Wario's newest treasure awakened. Thousands of years before, this cursed Jewel corrupted any and all who owned it, causing chaos and destruction. To put a stop to this, Spritelings encased the Jewel and put it asleep for all eternity. These events were all too soon forgotten. Tragically, when Wario stole the Jewel, the Jewel awakened at the time Wario was upstairs drooling over his prized treasures, laughing at everyone he stole from. Before Wario knew what happened, the Jewel turned his belongings into a whole new world.

Gameplay

The game consists of four worlds with two levels in each world. Each level has three objectives: beat the boss, collect all eight of Mr. Wario's Golden Statue pieces, and get all eight of Wario's Treasures back. After completing both levels in a world, the boss fight of that world will open. When the world boss is beaten, the next world opens.

It is also possible to play WarioWare, Inc.: Mega Microgame$!, but a Game Boy Advance adapter is needed to play it (Not included with game).

Levels

Wario World is divided into 4 worlds linked by Treasure Square, the hub. From Treasure Square, there are 4 worlds with two levels in each.

Moves

Wario has many moves in this game. They are:

  • Jump - For such a hefty being, Wario can jump fairly high in the air (strangely, he's better at it than in Super Mario 64 DS)
  • Wario Punch - A move common with Wario, it helps him beat-up enemies and crush stuff (He also uses this move in Super Mario 64 DS)
  • Dash Attack - One of Wario's signature moves, he uses his elbow to ram into anyone or anything.
  • Hyper Suction - Wario's strangest move, Wario can open his mouth to suck in coins.
  • Ground Pound - A move that appears in almost ever platformer in some way, Wario can pound enemies with the weight of his body.
  • Power Throw - After stunning and grabbing an enemy, Wario can throw it against the wall.
  • Piledriver - After stunning an enemy, he can also use them to drill through special Trapdoors.
  • Wild Swing-Ding - Wario can also swing an enemy and throw them or use them to open special doors that require him to spin the enemy in front of a switch.
  • Corkscrew Conk - Wario can turn into a rampaging yellow ball and hit high flying enemies.

Bosses

Wario has to battle numerous Boss characters throughout the game.

Items

Blocks and Collectibles in the game.

Blocks

Collectibles

Objects

Various objects to help or hinder Wario on his quest.

Enemies

The generic enemies in the game.

Area-Specific Enemies

These enemies only appear in certain levels.

Horror Manor

Wonky Circus

Shivering Mountains

Beanstalk Way

Mirror Mansion

Pecan Sands

Impediments

Various enemies and objects will attack Wario. However, these enemies will not let him pass until he defeats them.

When Wario defeats a world's boss, he receives a Giant Treasure Chest Key to unlock the treasure chest where The Black Jewel waits. Template:GC