Module:Sandbox

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 23:50, February 9, 2021 by 2257 (talk | contribs)
Jump to navigationJump to search

The sandbox (Module:Sandbox) is a module namespace page designed for testing and experimenting with Lua syntax. Feel free to try your skills at programming here: Click on edit, make your changes, then click "Save changes" when you are finished. Code added here will not stay permanently. Feel free to revert the page to its hello world function when you are done using it. This is not a page to chat.

If you need further help with modules, see the Lua reference manual.


local LANGUAGE_CODES = {
	cs = "Czech",
	da = "Danish",
	de = "German",
	en = "English",
	es = "Spanish",
	fi = "Finnish",
	fr = "French",
	he = "Hebrew",
	hu = "Hungarian",
	it = "Italian",
	ja = "Japanese",
	ko = "Korean",
	nl = "Dutch",
	no = "Norwegian",
	pl = "Polish",
	pt = "Portuguese",
	ro = "Romanian",
	ru = "Russian",
	sv = "Swedish",
	zh = "Chinese",
	["zh-Hans"] = "Simplified Chinese",
	["zh-Hant"] = "Traditional Chinese",
}

local p = {}

local function split( value )
	local pos = string.find(value, ":")
	return string.gsub(string.sub(value, 0, pos - 1), '^%s*(.-)%s*$', '%1'), 
		string.gsub(string.sub(value, pos + 1, -1), '^%s*(.-)%s*$', '%1')
end

local function getOrCreateMember ( t, f, m )
	for _, value in ipairs(t) do 
		if f(value) then
			return value
		end
	end
	
	table.insert(t, m)
	return m
end

local function processLangs( arg )
	
	local out = {}
	local lang = {}
	local word = {}
	
	for _, parameter in ipairs(arg) do
    	local name, value = split(parameter)
    	if name == "l" then
    		decodedValue = LANGUAGE_CODES[value]
    		lang = getOrCreateMember(out, function(f) return f.l == decodedValue end, {["l"] = decodedValue})
    	elseif name == "w" then
    		word = getOrCreateMember(lang, function(f) return f.w == value end, {["w"] = value})
    	else
    		word[name] = value
    	end
	end
	
	return out
		
end

local function processWord(word)
	out = "<td>" .. word.w
	if word.c then
			out = out .. " <small>(" .. word.c .. ")</small>"
	end
	if word.r then
		out = out .. "<br>''" .. word.r .. "''"
	end
	out = out .. "</td>"

	out = out .. "<td>"
	if word.m then
		out = out .. word.m 
	end
	out = out .. "</td></tr><tr>"
	
	return out

end

local function processLang(lang) 
	out = "<tr><td rowspan=" .. #lang .. ">" .. lang.l .. "</td>"
	for _, value in ipairs(lang) do
		out = out .. processWord(value)
	end
	out = out .. "</tr>"
	return out
end

function p.main( frame )
    
    local langs = processLangs(frame.args)
    
    out = [[<table id="foreignNames" cellspacing=0 cellpadding=4 border=1 style="border-collapse:collapse;border:1px solid black;margin-bottom:5px;background:white;{{#if:{{{float|}}}|float:left}}>
		<tr><th style="background:white">Language</th>
		<th style="background:white">Name</th>
		<th style="background:white">Meaning</th>]]
    
    for _, value in ipairs(langs) do
    	out = out .. processLang(value)
    end
    
    out = out .. "</table>"
    
    return out
    
end

return p