User:Tent2

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 20:36, April 27, 2019 by Tent2 (talk | contribs)
Jump to navigationJump to search

Shroob PiT G.png Shroob PiT G.png Shroob PiT G.png Shroob PiT G.png

WarioWareGoldRoster.png

Who's online: Blueberrymuffin, BMfan08, Cobby2005, Mario, Sno, Dwhitney, Stone Pokey, Tehdeo, Scrooge200, Results May Vary, Bowserjr11, Doc von Schmeltwick, TimberGoomba, Zaku, Orangemushroom, DrippingYellow, Jude da Dude, Bervnka, Joe Cherries, Tawit Kamyingdechapat, MarioLarryBoy99, Deor100, SaltyWaters, Raymondsze, Yook Bab-imba, Wildgoosespeeder, Camwoodstock, Airship804, Shyguy85, Byllant, Elise727, ThomasHall, DandelionSprout, Sdman213, Toa 95, The Epicness9000

Hello, I am Tent2, which is a Tent2. (Weird name, I know. But I made up this name like 9 years ago and I sticked up with it.) I don't contribute to pages a lot, but when I do its usually a spanish name translation, typo fixing or missing information. What I do more often is upload gifs of game sprites or OGA files of game soundtracks, since its very easy to do so. If I am not too busy, you can request an animation for a remake graphic or a normal Mario & Luigi sprite, if its not too complicated as well.

Tent2's Userbox Tower
Artwork of a Shroob in Mario & Luigi: Partners in Time.
KirbySleepingAnimated.gif
The Kirby series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Sprite of the Super Appeal badge in Paper Mario: The Thousand-Year Door.
Mario's idle animation from Mario & Luigi: Paper Jam.
es-n
Junker dancing
File:MushroomTTYD.png
File:Image (9).gif
Family Computer
Mario & Luigi: Superstar Saga artwork: Mario and Luigi
Bowser, in Mario & Luigi: Bowser's Inside Story
File:NS Handheld Mode.png
Junker dancing
Fire Rod TTYD unused.png

Favorite characters

My favorite games!

Games Comments
North American box art of Mario & Luigi: Superstar Saga First Mario & Luigi game I played. May be short compared to the other games, but it managed to pack a lot of fun and humor in it!
MarioLuigiPartnersTimeBox.jpg Really dark for a Mario game, and harder compared to Superstar Saga. I don't understand why this one is so underrated, it definitely needs more love.
The North American cover of Mario & Luigi: Bowser's Inside Story. This game talks for itself. A really fun adventure with Mario & Luigi... & Bowser? I didn't like how they had Bowser get trapped like three times through the game while Mario & Luigi were actively doing something. Like... seriously?
North America box art of Mario & Luigi: Dream Team I am still playing this because somehow I don't manage to get as much fun as the other games. Don't get me wrong, I do like this game, but sometimes it just doesn't feel like the others.
North American cover for WarioWare Gold. My second WarioWare game ever. My first one was Touched. I really liked the artstyle on this game, and the minigames were fun! I specially liked the unique minigames like SMW, SMS and even Tomodachi Life.
The front box art for WarioWare: Touched! My first WarioWare game, as just explained recently. I really wasn't sure what to expect, since it was my first look at a WarioWare game, not having seen any gameplay of it before. Turns out, I ended up loving it and looking forward to WarioWare Gold later.
Ultimate NES Remix NA boxart. I don't understand why there is so little love for this game. And you may be asking... Why do I like it? Well, besides forgotten characters getting to appear once again after more than a decade, the fact that there are custom levels on the NES Remix section (like Peach playable on SMB3 or Samus on SMB1) definitely made this a worthy game for playing.
North American box art for Wario Land 3 The whole Wario Land series is great, but this one definitely deserves a big spot on this gallery.
WarioLandShakeIt.jpg Sadly, its currently the last Wario Land game. At least Nintendo decided to take advantage of the Wii and ended up using some lit-looking animation that can be thanked to Production I.G.!

Games I wish I could play soon...

I'll try making this page much bigger when its possible.