Template:Worldbox Dashing Desert is the fifth world of Mario vs. Donkey Kong: Tipping Stars. It is marked by some large pyramids looming over the desert's dunes. Closer to the foreground, the skull of a gigantic Dry Bones rests in the sand, surrounded unevenly by a few stone Shy Guy statues and palm trees.

During this world, the player is acquainted with a new gameplay mechanic, the Blue Lift, which is used to elevate the Minis to platforms located directly above, or bring them to a lower level. Being placeable objects, Blue Lifts can be stretched vertically across rivets of blue color. They are also a limited resource, meaning that Pickups of corresponding color may be necessary to collect along the way in order to gain more material for Blue Lifts. Other mechanics introduced in previous worlds, such as Girders, Springs, Cannons and (Purple) Conveyors make a return in Dashing Desert. Two new enemies, Pokeys and a Capture Kong, are encountered here for the first time in the game, and Fire Piranha Plants are brought back from the previous world.

Levels

Level Preview Description Enemies and obstacles encountered
Level 5-1   A level where the Blue Lift mechanic is introduced. Spikes
Level 5-2   A level that involves using Red Girders, Blue Lifts and Color Switches. Spikes
Level 5-3   An upward-leading course with two Pokeys. Pokeys
Level 5-4   A course with Multi-Doors spread at multiple storeys. Spikes
Level 5-5   A level where a Mini Mario has to be freed from a Capture Kong. Spikes, Capture Kong
Level 5-6   A level with a multitude of Fire Piranha Plants and cannons, placed above a long row of spikes. Spikes, Fire Piranha Plants
Level 5-7   A Key Mini Mario stage that involves both Blue Lifts and Conveyor Belts. Spikes
Level 5-8   A stage that marks the reappearance of Cursed Mini Mario, who marches along Blue Lifts and Springs. Cursed Mini Mario

Template:MVDKTS Levels